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18 lines
439 B
18 lines
439 B
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6 years ago
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using UnityEditor;
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public class PreBuildScript
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{
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public static void Execute()
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{
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//UnityEngine.Debug.Log("@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ PreBuildScript @@@@@@@@@@@@@@@@@@@@@@@@@@@@@");
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}
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}
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public class PostBuildScript
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{
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public static void Execute(BuildTarget target, string pathToBuiltProject)
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{
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//UnityEngine.Debug.Log("OOOOOOOOOOOOOOOOOOOOOOOOOOOOO PosBuildScript OOOOOOOOOOOOOOOOOOOOOOOOOOOOO");
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}
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}
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