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@ -16,6 +16,22 @@ public class FlakePosition : MonoBehaviour |
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[AutoUI] public Vector2 Position5; |
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[AutoUI] public Vector2 Position6; |
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[AutoUI] public bool enableFlake1; |
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[AutoUI] public bool enableFlake2; |
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[AutoUI] public bool enableFlake3; |
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[AutoUI] public bool enableFlake4; |
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[AutoUI] public bool enableFlake5; |
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[AutoUI] public bool enableFlake6; |
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[AutoUI] public bool enableFlakeLogo; |
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public SnowFlakeBehaviour flake1; |
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public SnowFlakeBehaviour flake2; |
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public SnowFlakeBehaviour flake3; |
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public SnowFlakeBehaviour flake4; |
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public SnowFlakeBehaviour flake5; |
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public SnowFlakeBehaviour flake6; |
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public SnowFlakeBehaviour flakeLogo; |
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private RawImage[] imgs; |
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[SerializeField] private List<int> PositionSeed = new List<int>(); |
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@ -28,10 +44,21 @@ public class FlakePosition : MonoBehaviour |
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PositionSeed.Add(seed); |
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} |
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void Start() |
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{ |
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flake1.SetActive(enableFlake1); |
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flake2.SetActive(enableFlake2); |
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flake3.SetActive(enableFlake3); |
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flake4.SetActive(enableFlake4); |
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flake5.SetActive(enableFlake5); |
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flake6.SetActive(enableFlake6); |
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flakeLogo.SetActive(enableFlakeLogo); |
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} |
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// Update is called once per frame |
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void Update() |
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{ |
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if((Time.frameCount & 0x19) == 0) |
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if ((Time.frameCount & 0x19) == 0) |
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{ |
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SetImgEnable(View); |
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} |
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