add sound files & change build settings

master
tigerchen 6 years ago
parent 073eb75456
commit 42de55da86
  1. 3
      01_ForstCoronation/Unity-19050-01_ForstCoronation/19050-01_ForstCoronation/Assets/Scenes/Ice.unity
  2. 2
      01_ForstCoronation/Unity-19050-01_ForstCoronation/19050-01_ForstCoronation/Assets/Sounds.meta
  3. BIN
      01_ForstCoronation/Unity-19050-01_ForstCoronation/19050-01_ForstCoronation/Assets/Sounds/20191206_F2_SFX_Coronation_Full.mp3
  4. 22
      01_ForstCoronation/Unity-19050-01_ForstCoronation/19050-01_ForstCoronation/Assets/Sounds/20191206_F2_SFX_Coronation_Full.mp3.meta
  5. 7
      01_ForstCoronation/Unity-19050-01_ForstCoronation/19050-01_ForstCoronation/ProjectSettings/EditorBuildSettings.asset
  6. 2
      01_ForstCoronation/Unity-19050-01_ForstCoronation/19050-01_ForstCoronation/ProjectSettings/GraphicsSettings.asset
  7. 8
      01_ForstCoronation/Unity-19050-01_ForstCoronation/19050-01_ForstCoronation/ProjectSettings/ProjectSettings.asset

@ -617,7 +617,7 @@ AudioSource:
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: a4262e40263883544a1d847d5a920591, type: 3}
m_audioClip: {fileID: 8300000, guid: 4f885da2c38dad449aa7e0bb996f9117, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
@ -1132,7 +1132,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: babbc0676431b324c96a829292898563, type: 3}
m_Name:
m_EditorClassIdentifier:
tex: {fileID: 0}
--- !u!1 &1090188925
GameObject:
m_ObjectHideFlags: 0

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 94263f3d18893304fa8910633da1b24f
guid: 4934140e6d275ab448e4a90947aaa7db
folderAsset: yes
DefaultImporter:
externalObjects: {}

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: 4f885da2c38dad449aa7e0bb996f9117
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

@ -5,7 +5,10 @@ EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
- enabled: 0
path:
guid: 00000000000000000000000000000000
- enabled: 1
path: Assets/Scenes/SampleScene.unity
guid: cbfe36cfddfde964d9dfce63a355d5dd
path: Assets/Scenes/Ice.unity
guid: c01e7c2d5a89b4d4c9299918df0e0406
m_configObjects: {}

@ -35,6 +35,8 @@ GraphicsSettings:
- {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}

@ -13,7 +13,7 @@ PlayerSettings:
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: DefaultCompany
productName: Frozen
productName: FrostCoronation
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
@ -42,8 +42,8 @@ PlayerSettings:
m_SplashScreenLogos: []
m_VirtualRealitySplashScreen: {fileID: 0}
m_HolographicTrackingLossScreen: {fileID: 0}
defaultScreenWidth: 1024
defaultScreenHeight: 768
defaultScreenWidth: 1920
defaultScreenHeight: 1200
defaultScreenWidthWeb: 960
defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0
@ -92,7 +92,7 @@ PlayerSettings:
visibleInBackground: 1
allowFullscreenSwitch: 1
graphicsJobMode: 0
fullscreenMode: 1
fullscreenMode: 3
xboxSpeechDB: 0
xboxEnableHeadOrientation: 0
xboxEnableGuest: 0

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