LH 6 years ago
commit b066cd7251
  1. 368
      08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scenes/DarkSea.unity
  2. 16
      08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scripts/movieController.cs
  3. 71
      08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scripts/tuio_event.cs
  4. 17
      08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Videos/BG.DShowClip.asset
  5. 8
      08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Videos/BG.DShowClip.asset.meta
  6. 2
      08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Packages/manifest.json
  7. 60
      Unity-19050-01_ForstCoronation/Assets/Scenes/Ice.unity
  8. 42
      Unity-19050-01_ForstCoronation/Assets/Scripts/CameraController.cs
  9. 28
      Unity-19050-01_ForstCoronation/Assets/Scripts/DebugUI.cs
  10. 22
      Unity-19050-01_ForstCoronation/Assets/Visual Effect Graphs/iceVFX_2018.vfx

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@ -9,18 +9,18 @@ public class movieController : MonoBehaviour
{
DShowMoviePlayer player;
public int id;
public float fade_speed = 0.02f;
public int stat;
public float alpha;
public float fade_speed;
public bool force_destroy;
public float destroy_timer;
public bool CanDsetroy;
float wait_sec = 2f;
public float wait_sec = 2f;
float alpha;
void Awake()
{
player = GetComponent<DShowMoviePlayer>();
CanDsetroy = true;
stat = 1;
force_destroy = false;
}
void Start()
@ -45,6 +45,10 @@ public class movieController : MonoBehaviour
}
}
else if (stat == 2 && force_destroy)
{
stat = 3;
}
else if (stat == 3)
{
float t = Time.time;
@ -52,7 +56,7 @@ public class movieController : MonoBehaviour
{
//Debug.Log("fade");
alpha -= fade_speed;
if (alpha < 0 && CanDsetroy)
if (alpha < 0)
{
Destroy(this.gameObject);
}

@ -1,16 +1,31 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UltraCombos.Configuration;
public class tuio_event : MonoBehaviour
{
#if true
public GameObject img;
public movieController img;
public Transform canvas;
//public UltraCombos.GlobalMKHookInput tuio_input;
Dictionary<int, movieController> movies = new Dictionary<int, movieController>();
Dictionary<int, Vector2> pre_pos = new Dictionary<int, Vector2>();
[Config]
[Range(1, 30)]
public int frame_gap = 20;
[Config]
[Range(50, 300)]
public int delta_threshold = 100;
[Config]
[Range(0.01f, 0.1f)]
public float img_fade_speed = 0.02f;
[Config]
[Range(0.01f, 5f)]
public float img_wait_sec = 2f;
void Update()
{
var touches = TUIOManager.Instance.touches;
@ -19,49 +34,33 @@ public class tuio_event : MonoBehaviour
movieController movie = null;
if (movies.ContainsKey(id) == false) // Add
{
Debug.Log("Add");
GameObject g = Instantiate(img, canvas);
//Debug.Log("Add");
GameObject g = Instantiate(img.gameObject, canvas);
g.name = id.ToString();
movie = g.AddComponent<movieController>();
movie.fade_speed = img_fade_speed;
movie.wait_sec = img_wait_sec;
movie.id = id;
movies.Add(id, movie);
movie.transform.position = touches[id].position;
pre_pos.Add(id, touches[id].position);
pre_pos[id] = touches[id].position;
}
else //update
{
if (Time.frameCount % 10 == 0)
movie = movies[id];
if (Time.frameCount % frame_gap == 0)
{
float delta_pos = Vector2.Distance(pre_pos[id], touches[id].position);
if (delta_pos > 200)
float delta_pos = Vector2.Distance(pre_pos[id], movie.transform.position);
//float delta_pos = 199;
//Debug.Log("delta pos = " + delta_pos);
if (delta_pos > delta_threshold)
{
Debug.Log("generate new one");
GameObject g = Instantiate(img, canvas);
int clone_id = id + Random.Range(5000, 10000);
g.name = clone_id.ToString();
movie = g.AddComponent<movieController>();
movie.id = clone_id;
movies.Add(clone_id, movie);
movie.transform.position = pre_pos[id];
movie.transform.localRotation = movies[id].transform.localRotation;
movie.alpha = 0.9f;
movies[id].stat = 0;
movies[id].transform.position = touches[id].position;
movies[id].CanDsetroy = false;
movies[id].rotateImg();
pre_pos[id] = touches[id].position;
}
else
{
//movies[id].transform.position = touches[id].position;
movie.force_destroy = true;
movie.destroy_timer = Time.time;
movies.Remove(id);
}
pre_pos[id] = touches[id].position;
}
else
{
movie = movies[id];
}
}
//update or after adding
//Debug.Log("Update");
@ -83,12 +82,10 @@ public class tuio_event : MonoBehaviour
{
movies[id].stat = 3;
movies[id].destroy_timer = Time.time;
movies[id].CanDsetroy = true;
movies.Remove(id);
Debug.Log("Remove");
//Debug.Log("Remove");
}
//movies[id].destroy_timer = Time.time;
}
}
#endif
}

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"com.ultracombos.osc": "file:<project>/../../../../../_Package/com.ultracombos.osc",
"com.ultracombos.grpc": "file:<project>/../../../../../_Package/com.ultracombos.grpc",
"com.ultracombos.configuration": "file:<project>/../../../../../_Package/com.ultracombos.configuration",
"jp.keijiro.klak.spout": "file:<project>/../../../../../_Package/KlakSpout",
"com.unity.ads": "2.0.8",
"com.unity.analytics": "3.2.2",

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- {fileID: 1269857429}
- {fileID: 1048552606}
m_Father: {fileID: 0}
m_RootOrder: 12
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
@ -464,7 +464,6 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 590248849}
- component: {fileID: 590248855}
- component: {fileID: 590248848}
- component: {fileID: 590248847}
- component: {fileID: 590248850}
@ -472,6 +471,7 @@ GameObject:
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- component: {fileID: 590248853}
- component: {fileID: 590248854}
- component: {fileID: 590248855}
m_Layer: 8
m_Name: 01FrostCamera
m_TagString: MainCamera
@ -556,7 +556,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Version: 1
clearColorMode: 0
clearColorMode: 1
backgroundColorHDR: {r: 0.025, g: 0.07, b: 0.19, a: 0}
clearDepth: 1
renderingPath: 0
@ -635,7 +635,7 @@ AudioSource:
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
@ -806,37 +806,12 @@ MonoBehaviour:
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m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e8a636f62116c0a40bbfefdf876d4608, type: 3}
m_Script: {fileID: 11500000, guid: e3690c34aff288d4d9b9a4d84bc7504a, type: 3}
m_Name:
m_EditorClassIdentifier:
boost: 3.5
positionLerpTime: 0.2
mouseSensitivityCurve:
serializedVersion: 2
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value: 0.5
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outSlope: 5
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 2.5
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
rotationLerpTime: 0.01
invertY: 0
cam_x: 0
cam_y: 8
key_movement: 0.1
--- !u!1 &706372899
GameObject:
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
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m_Father: {fileID: 0}
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MonoBehaviour:
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m_EditorClassIdentifier:
m_ExecuteInEditor: 1
m_Bindings:
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- {fileID: 1090188931}
m_VisualEffect: {fileID: 1090188927}
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@ -1809,10 +1784,9 @@ MonoBehaviour:
stat:
Emitter_x: 3.5
Target_x: -3
Common_z: 0
growingSpeed: 0.008
fadeSpeed: 15
smooth: 0.3
growing_speed: 0.008
delay_sec: 2
lifetime: 5
--- !u!4 &1482770261
Transform:
m_ObjectHideFlags: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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GameObject:
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1840994726
PrefabInstance:
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objectReference: {fileID: 0}
- target: {fileID: 4601478661674938, guid: 6143453941a05b54582f835773a10d58, type: 3}
propertyPath: m_RootOrder
value: 8
value: 7
objectReference: {fileID: 0}
- target: {fileID: 4601478661674938, guid: 6143453941a05b54582f835773a10d58, type: 3}
propertyPath: m_LocalEulerAnglesHint.x

@ -0,0 +1,42 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UltraCombos.Configuration;
public class CameraController : MonoBehaviour
{
[Config]
[Range(-5f, 5f)]
public float cam_x;
[Config]
[Range(5f, 10f)]
public float cam_y = 8f;
[Config]
[Range(0.05f, 0.5f)]
public float key_movement = 0.1f;
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.A))
{
cam_x -= key_movement;
}
else if (Input.GetKeyDown(KeyCode.D))
{
cam_x += key_movement;
}
else if (Input.GetKeyDown(KeyCode.W))
{
cam_y += key_movement;
}
else if (Input.GetKeyDown(KeyCode.S))
{
cam_y -= key_movement;
}
GetComponent<Transform>().position = new Vector3(cam_x, cam_y, 0);
}
}

@ -25,21 +25,17 @@ public class DebugUI : MonoBehaviour
[Range(-5f, 0f)]
public float Target_x = -2.5f;
[Config]
[Range(-3f, 3f)]
public float Common_z = 0f;
[Config]
[Range(0f, 0.05f)]
public float growingSpeed;
public float growing_speed = 0.008f;
[Config]
[Range(10, 30)]
public float fadeSpeed;
[Range(0, 5)]
public int delay_sec = 2;
[Config]
[Range(0f, 0.5f)]
public float smooth;
[Range(1, 10)]
public int lifetime = 5;
float lerp_val;
Vector3 final_pos;
@ -97,25 +93,25 @@ public class DebugUI : MonoBehaviour
if(stat == "growing")
{
lerp_val += growingSpeed;
lerp_val += growing_speed;
if(lerp_val >= 1)
{
lerp_val = 1;
stat = "completed";
StartCoroutine("sendCompleted");
Invoke("setButtonInteractable", 1);
Invoke("setButtonInteractable", delay_sec);
button.GetComponent<Text>().text = stat;
Debug.Log(stat);
}
}
else if(stat == "vanishing")
{
lerp_val -= growingSpeed;
lerp_val -= growing_speed;
if(lerp_val <= 0)
{
lerp_val = 0;
stat = "wait";
Invoke("setButtonInteractable", 1);
Invoke("setButtonInteractable", delay_sec);
button.GetComponent<Text>().text = stat;
Debug.Log(stat);
}
@ -126,8 +122,8 @@ public class DebugUI : MonoBehaviour
Transform base_trans = baseEmitter.GetComponent<Transform>();
Transform targ_trans = target.GetComponent<Transform>();
base_trans.position = new Vector3(Emitter_x, 0, Common_z);
targ_trans.position = new Vector3(Target_x, 0, Common_z);
baseEmitter.transform.position = new Vector3(Emitter_x, 0, 0);
targ_trans.position = new Vector3(Target_x, 0, 0);
emitter.GetComponent<Transform>().position = Vector3.Lerp(base_trans.position, targ_trans.position, lerp_val);
}
@ -185,6 +181,6 @@ public class DebugUI : MonoBehaviour
void updateVFX()
{
vfx.SetInt("lifetime", lifetime);
}
}

@ -249,7 +249,7 @@ MonoBehaviour:
x: -2023
y: -365
width: 4673
height: 3718
height: 3719
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MonoBehaviour:
m_ObjectHideFlags: 1
@ -419,7 +419,7 @@ MonoBehaviour:
m_Type:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 7
m_SerializableObject: 5
min: 1
max: 10
descendantCount: 0
@ -4240,7 +4240,7 @@ VisualEffectResource:
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m_Value: 5
- m_ExpressionIndex: 219
m_Value: 7
m_Value: 5
m_Matrix4x4f:
m_Array: []
m_AnimationCurve:
@ -4337,7 +4337,7 @@ VisualEffectResource:
outWeight: 0
- serializedVersion: 3
time: 1
value: 0.6636117
value: 0.7751687
inSlope: 0
outSlope: 0
tangentMode: 0
@ -4519,7 +4519,7 @@ VisualEffectResource:
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m_Value: {fileID: 11700000, guid: 08937e3134903c5488be506a2dac71e9, type: 2}
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m_Value: {fileID: 2800000, guid: 2b99c8622fa96f0448d2715ed6b9bb75, type: 3}
m_Value: {fileID: 2800000, guid: 20c3299842b9328478483930a48b71a5, type: 3}
- m_ExpressionIndex: 315
m_Value: {fileID: 2800000, guid: 0b8438754d77a574a8067a3083bce539, type: 3}
- m_ExpressionIndex: 316
@ -13621,7 +13621,7 @@ MonoBehaviour:
m_Type:
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"2b99c8622fa96f0448d2715ed6b9bb75","type":3}}'
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"20c3299842b9328478483930a48b71a5","type":3}}'
m_Space: 2147483647
m_Property:
name: mainTexture
@ -18988,7 +18988,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -223, y: 2766}
m_UIPosition: {x: -222, y: 2794}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
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m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
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m_UIPosition: {x: 36, y: 2795}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
@ -23177,7 +23177,7 @@ MonoBehaviour:
m_Type:
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.8731205463409424,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.30000001192092898,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":0.6636117100715637,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.8731205463409424,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.30000001192092898,"value":1.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":0.7751687169075012,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
m_Space: 2147483647
m_Property:
name: curve
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m_EditorClassIdentifier:
m_Parent: {fileID: 114350483966674976}
m_Children: []
m_UIPosition: {x: -202, y: 2655}
m_UIPosition: {x: -180, y: 2651}
m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots: []
@ -24128,7 +24128,7 @@ MonoBehaviour:
m_Type:
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 7
m_SerializableObject: 5
m_Space: 2147483647
m_Property:
name: o

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