diff --git a/.gitignore b/.gitignore index 595757c..2e018a6 100644 --- a/.gitignore +++ b/.gitignore @@ -1,3 +1,6 @@ + +/FrozenMaterial/ + # ---> Unity [Ll]ibrary/ [Tt]emp/ diff --git a/.gitmodules b/.gitmodules index 9ea41e5..d1f9cd9 100644 --- a/.gitmodules +++ b/.gitmodules @@ -1,3 +1,18 @@ +[submodule "Unity-19050-05-BallPool/Packages/com.ultracombos.chwan1"] + path = Unity-19050-05-BallPool/Packages/com.ultracombos.chwan1 + url = https://github.com/UltraCombos/com.ultracombos.chwan1 +[submodule "_Package/com.ultracombos.utility"] + path = _Package/com.ultracombos.utility + url = https://github.com/UltraCombos/com.ultracombos.utility +[submodule "_Package/com.ultracombos.generic-grpc"] + path = _Package/com.ultracombos.generic-grpc + url = https://github.com/UltraCombos/com.ultracombos.generic-grpc +[submodule "_Package/com.ultracombos.grpc"] + path = _Package/com.ultracombos.grpc + url = https://github.com/UltraCombos/com.ultracombos.grpc +[submodule "_Package/com.ultracombos.movie-player"] + path = _Package/com.ultracombos.movie-player + url = https://github.com/UltraCombos/com.ultracombos.movie-player [submodule "Unity-19050-01_ForstCoronation/Packages/com.ultracombos.tuio"] path = Unity-19050-01_ForstCoronation/Packages/com.ultracombos.tuio url = https://github.com/UltraCombos/com.ultracombos.tuio.git diff --git a/Unity-19050-05-BallPool/.gitignore b/Unity-19050-05-BallPool/.gitignore new file mode 100644 index 0000000..69c55ec --- /dev/null +++ b/Unity-19050-05-BallPool/.gitignore @@ -0,0 +1,40 @@ +# Created by https://www.gitignore.io/api/unity + +### Unity ### +/[Ll]ibrary/ +/[Tt]emp/ +/[Oo]bj/ +/[Bb]uild/ +/[Bb]uilds/ +/Assets/AssetStoreTools* + +# Visual Studio 2015 cache directory +/.vs/ + +# Autogenerated VS/MD/Consulo solution and project files +ExportedObj/ +.consulo/ +*.csproj +*.unityproj +*.sln +*.suo +*.tmp +*.user +*.userprefs +*.pidb +*.booproj +*.svd +*.pdb + +# Unity3D generated meta files +*.pidb.meta + +# Unity3D Generated File On Crash Reports +sysinfo.txt + +# Builds +*.apk +*.unitypackage + + +# End of https://www.gitignore.io/api/unity \ No newline at end of file diff --git a/Unity-19050-05-BallPool/Assets/Frozen.meta b/Unity-19050-05-BallPool/Assets/Frozen.meta new file mode 100644 index 0000000..463e6db --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: b6d5c2dc76e09194ab689ea89ecab57d +folderAsset: yes +timeCreated: 1519717125 +licenseType: Free +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/CosineGradient.asset b/Unity-19050-05-BallPool/Assets/Frozen/CosineGradient.asset new file mode 100644 index 0000000..03165fd --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/CosineGradient.asset @@ -0,0 +1,16 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 54276434dda9c694e85abaf98cdd981d, type: 3} + m_Name: CosineGradient + m_EditorClassIdentifier: + _redCoeffs: {x: 0.414, y: 0.14, z: 0.56, w: 0.453} + _greenCoeffs: {x: 0.313, y: 0.177, z: 0.3, w: 0.825} + _blueCoeffs: {x: 0.685, y: 0.282, z: 0.27, w: 0} diff --git a/Unity-19050-05-BallPool/Assets/Frozen/CosineGradient.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/CosineGradient.asset.meta new file mode 100644 index 0000000..dd00292 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/CosineGradient.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 2138651e11178d04ba510ef9164baf46 +timeCreated: 1513340684 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset.meta new file mode 100644 index 0000000..9e3cb6d --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 38bc639ed9df8014ea31cbb863868880 +folderAsset: yes +timeCreated: 1524815826 +licenseType: Free +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_day-Standby.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_day-Standby.asset new file mode 100644 index 0000000..9a35c2f --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_day-Standby.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Anna_day-Standby + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/day/snow_only_day_version_timeRemap.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_day-Standby.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_day-Standby.asset.meta new file mode 100644 index 0000000..d6c8917 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_day-Standby.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 6d7b66e288bf3924fbd7a716ae3ac255 +timeCreated: 1524210684 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_day-Trigger.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_day-Trigger.asset new file mode 100644 index 0000000..88e73a8 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_day-Trigger.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Anna_day-Trigger + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/day/anna_day_version.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_day-Trigger.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_day-Trigger.asset.meta new file mode 100644 index 0000000..fa0bcd3 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_day-Trigger.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 2845fcd21d061464f8f97219a167ba7a +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_night-Standby.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_night-Standby.asset new file mode 100644 index 0000000..13e4031 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_night-Standby.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Anna_night-Standby + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/day/snow_only_night_version_timeRemap.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_night-Standby.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_night-Standby.asset.meta new file mode 100644 index 0000000..3c4ed8e --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_night-Standby.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: e01bda1b2f4d30449943b9721c77f15a +timeCreated: 1524210684 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_night-Trigger.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_night-Trigger.asset new file mode 100644 index 0000000..1a25ea7 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_night-Trigger.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Anna_night-Trigger + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/day/anna_night_version.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_night-Trigger.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_night-Trigger.asset.meta new file mode 100644 index 0000000..1e8ce49 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Anna_night-Trigger.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 09d68748e0fd58e47baf6183a8fd34c7 +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 1.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 1.asset new file mode 100644 index 0000000..7c32002 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 1.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Cloud-Standby 1 + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/icon/icon_cloud.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 1.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 1.asset.meta new file mode 100644 index 0000000..24b06ce --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 1.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 9e519da1c7293b645b3c2bce2455acf6 +timeCreated: 1524210684 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 2.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 2.asset new file mode 100644 index 0000000..8579177 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 2.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Cloud-Standby 2 + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/icon/icon_cloud.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 2.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 2.asset.meta new file mode 100644 index 0000000..3d06fca --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 2.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 696d013e4c412744fb94ecf601816f51 +timeCreated: 1524210684 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 3.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 3.asset new file mode 100644 index 0000000..df581ec --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 3.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Cloud-Standby 3 + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/icon/icon_cloud.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 3.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 3.asset.meta new file mode 100644 index 0000000..5691b5b --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 3.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: bddde81afd2a6774fb8fa0cb3e4751c1 +timeCreated: 1524210684 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 4.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 4.asset new file mode 100644 index 0000000..226a518 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 4.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Cloud-Standby 4 + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/icon/icon_cloud.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 4.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 4.asset.meta new file mode 100644 index 0000000..5a66204 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby 4.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: afc5f33340232ac4699f173d79fdfbd1 +timeCreated: 1524210684 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby.asset new file mode 100644 index 0000000..67146ed --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Cloud-Standby + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/icon/icon_cloud.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby.asset.meta new file mode 100644 index 0000000..858870d --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Standby.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 5b3dac91b0ced2a46b0785831655c98a +timeCreated: 1524210684 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 1.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 1.asset new file mode 100644 index 0000000..e5b74e2 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 1.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Cloud-Trigger 1 + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/effect/Cloud_Snow_hap.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 1.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 1.asset.meta new file mode 100644 index 0000000..3cee907 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 1.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: e6c4f6a38e1dfe04eaf0bb12757a7067 +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 2.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 2.asset new file mode 100644 index 0000000..2cc0721 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 2.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Cloud-Trigger 2 + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/effect/Cloud_Snow_hap.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 2.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 2.asset.meta new file mode 100644 index 0000000..4b49a6e --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 2.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: a836c026a2d034e498d76b47fa8e49e8 +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 3.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 3.asset new file mode 100644 index 0000000..2e7a9f5 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 3.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Cloud-Trigger 3 + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/effect/Cloud_Snow_hap.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 3.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 3.asset.meta new file mode 100644 index 0000000..3812013 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 3.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 449886f54dd9e4446ad39d4fb290d4c0 +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 4.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 4.asset new file mode 100644 index 0000000..5655711 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 4.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Cloud-Trigger 4 + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/effect/Cloud_Snow_hap.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 4.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 4.asset.meta new file mode 100644 index 0000000..6cf7956 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger 4.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: d545578a9d25ff8499f0a5efc803e0fe +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger.asset new file mode 100644 index 0000000..139da3e --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Cloud-Trigger + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/effect/Cloud_Snow_hap.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger.asset.meta new file mode 100644 index 0000000..b3c0420 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Cloud-Trigger.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 708f87d2cbae42445846a25f0ca06829 +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa-Standby.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa-Standby.asset new file mode 100644 index 0000000..56f2be1 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa-Standby.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Elsa-Standby + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/icon/icon_elsa.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa-Standby.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa-Standby.asset.meta new file mode 100644 index 0000000..beee477 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa-Standby.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: aa1bbb3d5a802fb47880c1cf0237dc60 +timeCreated: 1524210684 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa-Trigger.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa-Trigger.asset new file mode 100644 index 0000000..b0991c9 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa-Trigger.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Elsa-Trigger + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/night/Elsa_Hap-700.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa-Trigger.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa-Trigger.asset.meta new file mode 100644 index 0000000..be96956 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa-Trigger.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 2ea2925de6b8a934fa0ea7a7020103b1 +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Standby 1.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Standby 1.asset new file mode 100644 index 0000000..ff4d86a --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Standby 1.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Elsa_Effect_A-Standby 1 + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/icon/icon_snowMagic.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Standby 1.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Standby 1.asset.meta new file mode 100644 index 0000000..c764842 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Standby 1.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: c4b4ef67857577d4fb6e9761b359839a +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Standby 2.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Standby 2.asset new file mode 100644 index 0000000..461952a --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Standby 2.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Elsa_Effect_A-Standby 2 + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/icon/icon_snowMagic.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Standby 2.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Standby 2.asset.meta new file mode 100644 index 0000000..c617c7d --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Standby 2.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: e83615d38d3560c488a57ce710881f59 +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Standby.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Standby.asset new file mode 100644 index 0000000..054aa56 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Standby.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Elsa_Effect_A-Standby + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/icon/icon_snowMagic.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Standby.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Standby.asset.meta new file mode 100644 index 0000000..629d2d9 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Standby.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 7b0a38d5d484cf54089379ebbe5c1d9d +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Trigger 1.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Trigger 1.asset new file mode 100644 index 0000000..32eb273 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Trigger 1.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Elsa_Effect_A-Trigger 1 + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/effect/Elsa_Effect_A_hap.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Trigger 1.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Trigger 1.asset.meta new file mode 100644 index 0000000..26230a7 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Trigger 1.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 9460e88d21c95ab4db234d30c9c7bec0 +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Trigger 2.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Trigger 2.asset new file mode 100644 index 0000000..a886b7d --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Trigger 2.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Elsa_Effect_A-Trigger 2 + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/effect/Elsa_Effect_A_hap.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Trigger 2.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Trigger 2.asset.meta new file mode 100644 index 0000000..9ea0e35 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Trigger 2.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 020766b7ed4acb2419cd8578013b4959 +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Trigger.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Trigger.asset new file mode 100644 index 0000000..223f78c --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Trigger.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Elsa_Effect_A-Trigger + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/effect/Elsa_Effect_A_hap.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Trigger.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Trigger.asset.meta new file mode 100644 index 0000000..cae4ca2 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_A-Trigger.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 23773c4900ad46e4f9ba5cb3d1c28912 +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Standby 1.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Standby 1.asset new file mode 100644 index 0000000..3aa4c8b --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Standby 1.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Elsa_Effect_B-Standby 1 + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/icon/icon_snowMagic.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Standby 1.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Standby 1.asset.meta new file mode 100644 index 0000000..52925b9 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Standby 1.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: e19cadcb21fdcbf449164a9d5995a365 +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Standby 2.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Standby 2.asset new file mode 100644 index 0000000..ad25a40 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Standby 2.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Elsa_Effect_B-Standby 2 + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/icon/icon_snowMagic.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Standby 2.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Standby 2.asset.meta new file mode 100644 index 0000000..9368dfe --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Standby 2.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: b2664ad4b776f9f42a9b467e62fcf93b +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Standby.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Standby.asset new file mode 100644 index 0000000..a0c184d --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Standby.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Elsa_Effect_B-Standby + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/icon/icon_snowMagic.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Standby.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Standby.asset.meta new file mode 100644 index 0000000..63b66e7 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Standby.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: f2f10fb696e1a6145b55378c7c7ec9df +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Trigger 1.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Trigger 1.asset new file mode 100644 index 0000000..ef5704d --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Trigger 1.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Elsa_Effect_B-Trigger 1 + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/effect/Elsa_Effect_B_hap.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Trigger 1.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Trigger 1.asset.meta new file mode 100644 index 0000000..7fb5158 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Trigger 1.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: d24d41f7a768ef342b08908a46421d58 +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Trigger 2.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Trigger 2.asset new file mode 100644 index 0000000..a155597 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Trigger 2.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Elsa_Effect_B-Trigger 2 + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/effect/Elsa_Effect_B_hap.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Trigger 2.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Trigger 2.asset.meta new file mode 100644 index 0000000..c47d926 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Trigger 2.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: aa72046cb573df245a7e4dbd51bbd333 +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Trigger.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Trigger.asset new file mode 100644 index 0000000..dcb0ebf --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Trigger.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Elsa_Effect_B-Trigger + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/effect/Elsa_Effect_B_hap.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Trigger.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Trigger.asset.meta new file mode 100644 index 0000000..657717d --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Elsa_Effect_B-Trigger.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: d3a9925b2d77cce4a8fc3215dbaf41e1 +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/GiantSnowflake.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/GiantSnowflake.asset new file mode 100644 index 0000000..1b83a08 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/GiantSnowflake.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: GiantSnowflake + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/effect/Floor_Effect_hap.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/GiantSnowflake.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/GiantSnowflake.asset.meta new file mode 100644 index 0000000..6b35288 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/GiantSnowflake.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: ff53ec8ce37139a4eb553b1d7fcd2837 +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_day-Standby.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_day-Standby.asset new file mode 100644 index 0000000..093a0db --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_day-Standby.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Kristoff_day-Standby + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/day/snow_only_day_version_timeRemap.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_day-Standby.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_day-Standby.asset.meta new file mode 100644 index 0000000..baa4375 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_day-Standby.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: dfdc3af2e37491840b05776ce71e1ca8 +timeCreated: 1524210684 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_day-Trigger.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_day-Trigger.asset new file mode 100644 index 0000000..5316c53 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_day-Trigger.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Kristoff_day-Trigger + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/day/Sven_and_Krostoff_day_version.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_day-Trigger.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_day-Trigger.asset.meta new file mode 100644 index 0000000..abc383a --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_day-Trigger.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: a6af2089baf7ed8489a4e941dae4e928 +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_night-Standby.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_night-Standby.asset new file mode 100644 index 0000000..3d738f1 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_night-Standby.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Kristoff_night-Standby + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/day/snow_only_night_version_timeRemap.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_night-Standby.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_night-Standby.asset.meta new file mode 100644 index 0000000..4bd78d6 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_night-Standby.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: d695b444261b7244b9ff121652bf969c +timeCreated: 1524210684 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_night-Trigger.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_night-Trigger.asset new file mode 100644 index 0000000..4d775a5 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_night-Trigger.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Kristoff_night-Trigger + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/day/Sven_and_Krostoff_night_version.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_night-Trigger.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_night-Trigger.asset.meta new file mode 100644 index 0000000..e453e32 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Kristoff_night-Trigger.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 3c7f1e73fcea2fa4c8eb036551a33fce +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Marshmallow-Standby.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Marshmallow-Standby.asset new file mode 100644 index 0000000..83bd9d1 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Marshmallow-Standby.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Marshmallow-Standby + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/icon/icon_marsh.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Marshmallow-Standby.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Marshmallow-Standby.asset.meta new file mode 100644 index 0000000..c8285f0 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Marshmallow-Standby.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 1691548c0a5a4494ba5e2c29ec477d7d +timeCreated: 1524210684 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Marshmallow-Trigger.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Marshmallow-Trigger.asset new file mode 100644 index 0000000..90230b4 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Marshmallow-Trigger.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Marshmallow-Trigger + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/night/Marshmallow_Hap.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Marshmallow-Trigger.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Marshmallow-Trigger.asset.meta new file mode 100644 index 0000000..41f4522 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Marshmallow-Trigger.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 6ccf813116f07944faf4af6bc3b2c1f7 +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Olaf-Standby.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Olaf-Standby.asset new file mode 100644 index 0000000..1876c0c --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Olaf-Standby.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Olaf-Standby + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/icon/icon_olaf.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Olaf-Standby.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Olaf-Standby.asset.meta new file mode 100644 index 0000000..b946d24 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Olaf-Standby.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: fb02941bf56531748886776e54c8f2d0 +timeCreated: 1524210684 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Olaf_CC065053-Trigger.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Olaf_CC065053-Trigger.asset new file mode 100644 index 0000000..28c06be --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Olaf_CC065053-Trigger.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Olaf_CC065053-Trigger + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/day/Olaf_CC065057_fast.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Olaf_CC065053-Trigger.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Olaf_CC065053-Trigger.asset.meta new file mode 100644 index 0000000..34fb86a --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Olaf_CC065053-Trigger.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 86cfefcea0dbaf349b192625aa06ef6a +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Olaf_CC065056-Trigger.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Olaf_CC065056-Trigger.asset new file mode 100644 index 0000000..a3f3527 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Olaf_CC065056-Trigger.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Olaf_CC065056-Trigger + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/day/Olaf_CC065056_fast.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Olaf_CC065056-Trigger.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Olaf_CC065056-Trigger.asset.meta new file mode 100644 index 0000000..764569a --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Olaf_CC065056-Trigger.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 727d0f386e383414ca58642076340e45 +timeCreated: 1524453128 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Space-Day.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Space-Day.asset new file mode 100644 index 0000000..7298edb --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Space-Day.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Space-Day + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/space-ice-forest-sq_720p.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Space-Day.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Space-Day.asset.meta new file mode 100644 index 0000000..e3dd7e3 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Space-Day.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 93f0cd64ff27b384c81c546d57b38ea5 +timeCreated: 1526278276 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Space-Night.asset b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Space-Night.asset new file mode 100644 index 0000000..cd1103c --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Space-Night.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7eca376a120a0e49a97afa024778843, type: 3} + m_Name: Space-Night + m_EditorClassIdentifier: + m_VideoLocation: 1 + m_VideoPath: ../FrozenMaterial/space-dark-mountain-sq_720p.avi diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Space-Night.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Space-Night.asset.meta new file mode 100644 index 0000000..3a0059a --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DSAsset/Space-Night.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 545395317a3d4224785bd500453c4cfe +timeCreated: 1526278276 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DayCosineGradient.asset b/Unity-19050-05-BallPool/Assets/Frozen/DayCosineGradient.asset new file mode 100644 index 0000000..6c3c3ac --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DayCosineGradient.asset @@ -0,0 +1,16 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 54276434dda9c694e85abaf98cdd981d, type: 3} + m_Name: DayCosineGradient + m_EditorClassIdentifier: + _redCoeffs: {x: 0.19, y: 0.355, z: 0.37, w: 0} + _greenCoeffs: {x: 0.174, y: 0.654, z: 0.29, w: 1} + _blueCoeffs: {x: 0.467, y: 0.483, z: 0.36, w: 0} diff --git a/Unity-19050-05-BallPool/Assets/Frozen/DayCosineGradient.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/DayCosineGradient.asset.meta new file mode 100644 index 0000000..19a6298 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/DayCosineGradient.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: dc41f63c436894340a6736facd7dd4a9 +timeCreated: 1513340684 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Frozen.unity b/Unity-19050-05-BallPool/Assets/Frozen/Frozen.unity new file mode 100644 index 0000000..2507594 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Frozen.unity @@ -0,0 +1,8353 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 8 + m_Fog: 0 + m_FogColor: {r: 0.12068967, g: 0.12068967, b: 0.12068967, a: 1} + m_FogMode: 3 + m_FogDensity: 0.15 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 0.5 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 2100000, guid: d8da8ee0c05959f40b595cff10460db1, type: 2} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 1071731254} + m_IndirectSpecularColor: {r: 0.021216419, g: 0.053037524, b: 0.08577964, a: 1} +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 11 + m_GIWorkflowMode: 0 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_TemporalCoherenceThreshold: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 1 + m_LightmapEditorSettings: + serializedVersion: 9 + m_Resolution: 2 + m_BakeResolution: 40 + m_TextureWidth: 1024 + m_TextureHeight: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 0 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 500 + m_PVRBounces: 2 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVRFilteringMode: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ShowResolutionOverlay: 1 + m_LightingDataAsset: {fileID: 0} + m_UseShadowmask: 1 +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &33825545 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 33825546} + - component: {fileID: 33825547} + m_Layer: 8 + m_Name: Elsa_Effect_B-1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &33825546 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 33825545} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -2.59, y: 0, z: 2.49} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 409590976} + - {fileID: 1686473287} + m_Father: {fileID: 199010598} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &33825547 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 33825545} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 12ea4d85cdda0aa4981a82e5e18fed52, type: 3} + m_Name: + m_EditorClassIdentifier: + appearSataes: 02000000 + videoStopTime: 0.5 + disappearTime: 0.5 + area: 0 + appearAreas: 01000000 + specificPositions: [] + roaming: 0 + fakeButton: {fileID: 0} + isStandbyLoop: 1 + standbyClip: {fileID: 11400000, guid: e19cadcb21fdcbf449164a9d5995a365, type: 2} + triggerClips: + - {fileID: 11400000, guid: d24d41f7a768ef342b08908a46421d58, type: 2} + triggerFrame: 0 + onTrigger: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1206946026} + m_MethodName: PlayOneShot + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 + info: +--- !u!1 &38018603 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 38018604} + - component: {fileID: 38018606} + - component: {fileID: 38018605} + m_Layer: 8 + m_Name: standby + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &38018604 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 38018603} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1.01, z: 0} + m_LocalScale: {x: 2.3, y: 2.3, z: 2.3} + m_Children: [] + m_Father: {fileID: 1186117295} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &38018605 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 38018603} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 6428822e793992140920a5fc4aed3246, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &38018606 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 38018603} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &40068778 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 40068779} + - component: {fileID: 40068782} + - component: {fileID: 40068781} + - component: {fileID: 40068780} + m_Layer: 8 + m_Name: Olaf_CC065053 (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &40068779 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 40068778} + m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 3.99, y: 0, z: -0.792} + m_LocalScale: {x: 0.891734, y: 0.891734, z: 0.891734} + m_Children: [] + m_Father: {fileID: 1247992794} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} +--- !u!114 &40068780 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 40068778} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 86694b20cef756146b118abf35314f9b, type: 3} + m_Name: + m_EditorClassIdentifier: + area: 1 +--- !u!23 &40068781 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 40068778} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 8ba933f3f4401b34ead3e5f188561901, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &40068782 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 40068778} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &47501849 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 47501850} + - component: {fileID: 47501852} + - component: {fileID: 47501851} + m_Layer: 8 + m_Name: standby + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &47501850 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 47501849} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.338, y: 1, z: 0} + m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} + m_Children: [] + m_Father: {fileID: 1973785472} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &47501851 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 47501849} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: ddc66ffea59cab24d93933e970aaea4f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &47501852 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 47501849} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &60963458 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 60963459} + m_Layer: 0 + m_Name: pool + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &60963459 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 60963458} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 96822206} + - {fileID: 1930102125} + m_Father: {fileID: 859578237} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &64793643 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 64793644} + - component: {fileID: 64793646} + - component: {fileID: 64793645} + m_Layer: 8 + m_Name: standby + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &64793644 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 64793643} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: 0} + m_LocalScale: {x: 0.4, y: 0.4, z: 0.4} + m_Children: [] + m_Father: {fileID: 430669115} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &64793645 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 64793643} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 482d068533c073147b880ef1a3cbbbdc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &64793646 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 64793643} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &66098174 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 66098175} + - component: {fileID: 66098178} + - component: {fileID: 66098177} + - component: {fileID: 66098176} + m_Layer: 8 + m_Name: Olaf_CC065053 (5) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &66098175 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 66098174} + m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068} + m_LocalPosition: {x: 3.99, y: 0, z: 1.622} + m_LocalScale: {x: 0.8917304, y: 0.89172995, z: 0.8917304} + m_Children: [] + m_Father: {fileID: 1247992794} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} +--- !u!114 &66098176 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 66098174} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 86694b20cef756146b118abf35314f9b, type: 3} + m_Name: + m_EditorClassIdentifier: + area: 1 +--- !u!23 &66098177 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 66098174} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 8ba933f3f4401b34ead3e5f188561901, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &66098178 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 66098174} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &96822205 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 96822206} + m_Layer: 0 + m_Name: sfx + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &96822206 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 96822205} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1212194687} + - {fileID: 1346694744} + - {fileID: 1373766508} + - {fileID: 1533221622} + - {fileID: 1206946025} + m_Father: {fileID: 60963459} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &102745337 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 102745338} + m_Layer: 0 + m_Name: '-------------------------------------' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &102745338 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 102745337} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &145750430 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 145750431} + m_Layer: 0 + m_Name: '-------------------------------------' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &145750431 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 145750430} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &151858420 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 151858424} + - component: {fileID: 151858423} + - component: {fileID: 151858422} + - component: {fileID: 151858421} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &151858421 +AudioListener: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 151858420} + m_Enabled: 1 +--- !u!124 &151858422 +Behaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 151858420} + m_Enabled: 1 +--- !u!20 &151858423 +Camera: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 151858420} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: 1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 0 + m_AllowMSAA: 0 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 1 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &151858424 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 151858420} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 1.5, z: -2.73} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &164987818 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 164987819} + - component: {fileID: 164987822} + - component: {fileID: 164987821} + - component: {fileID: 164987820} + m_Layer: 5 + m_Name: Button (4) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &164987819 +RectTransform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 164987818} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.9997398, y: 0.9997398, z: 0.9997398} + m_Children: [] + m_Father: {fileID: 624498611} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.000029563904, y: -0.000118255615} + m_SizeDelta: {x: 30, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &164987820 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 164987818} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 164987821} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!114 &164987821 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 164987818} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 +--- !u!222 &164987822 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 164987818} +--- !u!1 &179856631 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 179856632} + - component: {fileID: 179856634} + - component: {fileID: 179856633} + - component: {fileID: 179856635} + m_Layer: 8 + m_Name: Wall + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &179856632 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 179856631} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 917676528} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &179856633 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 179856631} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 63732a6f5c28edd4e87389f4158094bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &179856634 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 179856631} + m_Mesh: {fileID: 0} +--- !u!114 &179856635 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 179856631} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 10faf8bca5ee3e343b88e67ee7f1241d, type: 3} + m_Name: + m_EditorClassIdentifier: + dayColor: {r: 0.9019608, g: 0.9019608, b: 0.9019608, a: 1} + nightColor: {r: 1, g: 1, b: 1, a: 1} +--- !u!1 &188375360 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 188375361} + - component: {fileID: 188375363} + - component: {fileID: 188375362} + m_Layer: 8 + m_Name: standby + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &188375361 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 188375360} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: 0} + m_LocalScale: {x: 0.4, y: 0.4, z: 0.4} + m_Children: [] + m_Father: {fileID: 314832562} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &188375362 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 188375360} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 8c39c22eb38d35d469dada1042a71ea9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &188375363 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 188375360} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!114 &197334246 stripped +MonoBehaviour: + m_PrefabParentObject: {fileID: 114569137293014918, guid: 1f68bf7cec2600e49a46d2f0554453c8, + type: 2} + m_PrefabInternal: {fileID: 617692218} + m_Script: {fileID: 11500000, guid: fe29c1405d598044db227a4b345e815d, type: 3} +--- !u!1 &199010597 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 199010598} + m_Layer: 8 + m_Name: Character + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &199010598 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 199010597} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 1.5} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1906326617} + - {fileID: 1247992794} + - {fileID: 411383573} + - {fileID: 1933714481} + - {fileID: 1690794385} + - {fileID: 459917735} + - {fileID: 947900027} + - {fileID: 234989374} + - {fileID: 430669115} + - {fileID: 1215840946} + - {fileID: 1878556046} + - {fileID: 1973785472} + - {fileID: 1216863872} + - {fileID: 1984882816} + - {fileID: 1225287932} + - {fileID: 1008043395} + - {fileID: 33825546} + - {fileID: 245867825} + - {fileID: 314832562} + - {fileID: 1186117295} + - {fileID: 639322481} + m_Father: {fileID: 338663765} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &216370228 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 216370229} + - component: {fileID: 216370231} + - component: {fileID: 216370230} + m_Layer: 8 + m_Name: standby + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &216370229 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 216370228} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: 0} + m_LocalScale: {x: 0.4, y: 0.4, z: 0.4} + m_Children: [] + m_Father: {fileID: 245867825} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &216370230 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 216370228} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: ef4c4d78f0eeb744baec7916f94db5be, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &216370231 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 216370228} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &234989373 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 234989374} + - component: {fileID: 234989375} + m_Layer: 8 + m_Name: Cloud-2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &234989374 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 234989373} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -3.28, y: 0, z: 2.49} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 663412326} + - {fileID: 1722222727} + m_Father: {fileID: 199010598} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &234989375 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 234989373} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 12ea4d85cdda0aa4981a82e5e18fed52, type: 3} + m_Name: + m_EditorClassIdentifier: + appearSataes: 01000000 + videoStopTime: 1.5 + disappearTime: 0.1 + area: 0 + appearAreas: 01000000 + specificPositions: [] + roaming: 0.21 + fakeButton: {fileID: 0} + isStandbyLoop: 1 + standbyClip: {fileID: 11400000, guid: 696d013e4c412744fb94ecf601816f51, type: 2} + triggerClips: + - {fileID: 11400000, guid: a836c026a2d034e498d76b47fa8e49e8, type: 2} + triggerFrame: 0 + onTrigger: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1373766507} + m_MethodName: PlayOneShot + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 + info: +--- !u!1 &245867824 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 245867825} + - component: {fileID: 245867826} + m_Layer: 8 + m_Name: Elsa_Effect_A-2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &245867825 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 245867824} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.064, y: 0, z: 2.49} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1418579082} + - {fileID: 216370229} + m_Father: {fileID: 199010598} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &245867826 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 245867824} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 12ea4d85cdda0aa4981a82e5e18fed52, type: 3} + m_Name: + m_EditorClassIdentifier: + appearSataes: 02000000 + videoStopTime: 0.5 + disappearTime: 0.5 + area: 0 + appearAreas: 02000000 + specificPositions: [] + roaming: 0 + fakeButton: {fileID: 0} + isStandbyLoop: 1 + standbyClip: {fileID: 11400000, guid: e83615d38d3560c488a57ce710881f59, type: 2} + triggerClips: + - {fileID: 11400000, guid: 020766b7ed4acb2419cd8578013b4959, type: 2} + triggerFrame: 0 + onTrigger: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1206946026} + m_MethodName: PlayOneShot + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 + info: +--- !u!1 &260126567 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 260126568} + - component: {fileID: 260126570} + - component: {fileID: 260126569} + m_Layer: 0 + m_Name: Space-Night + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &260126568 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 260126567} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -1.5} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 917676528} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &260126569 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 260126567} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 03dae28dfe6734f4eb76c922ac72dd34, type: 3} + m_Name: + m_EditorClassIdentifier: + target: 2 + materials: + - {fileID: 2100000, guid: 63732a6f5c28edd4e87389f4158094bd, type: 2} + attributeName: _SubTex + autoSize: 0 +--- !u!114 &260126570 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 260126567} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 10f07b3f9fb96524db93eb42d89c229c, type: 3} + m_Name: + m_EditorClassIdentifier: + VideoAsset: {fileID: 11400000, guid: 545395317a3d4224785bd500453c4cfe, type: 2} + LoadOnAwake: 1 + PlayOnStart: 1 + Looping: 1 + AudioVolume: 1 +--- !u!1 &276089015 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 276089016} + - component: {fileID: 276089018} + - component: {fileID: 276089017} + m_Layer: 8 + m_Name: trigger + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &276089016 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 276089015} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.131, y: 1.27, z: 0} + m_LocalScale: {x: 2.9, y: 2.9, z: 2.9} + m_Children: [] + m_Father: {fileID: 639322481} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &276089017 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 276089015} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 3b49bed3888e5484ca0ed09576d2039c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &276089018 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 276089015} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &282141325 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 282141327} + - component: {fileID: 282141326} + m_Layer: 0 + m_Name: Spout + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &282141326 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 282141325} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: aa175692d4b749244b474315598e4d14, type: 3} + m_Name: + m_EditorClassIdentifier: + _isEnabledInEditor: 0 +--- !u!4 &282141327 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 282141325} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &314832561 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 314832562} + - component: {fileID: 314832563} + m_Layer: 8 + m_Name: Elsa_Effect_B-2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &314832562 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 314832561} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -2.59, y: 0, z: 2.49} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 875420588} + - {fileID: 188375361} + m_Father: {fileID: 199010598} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &314832563 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 314832561} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 12ea4d85cdda0aa4981a82e5e18fed52, type: 3} + m_Name: + m_EditorClassIdentifier: + appearSataes: 02000000 + videoStopTime: 0.5 + disappearTime: 0.5 + area: 0 + appearAreas: 02000000 + specificPositions: [] + roaming: 0 + fakeButton: {fileID: 0} + isStandbyLoop: 1 + standbyClip: {fileID: 11400000, guid: b2664ad4b776f9f42a9b467e62fcf93b, type: 2} + triggerClips: + - {fileID: 11400000, guid: aa72046cb573df245a7e4dbd51bbd333, type: 2} + triggerFrame: 0 + onTrigger: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1206946026} + m_MethodName: PlayOneShot + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 + info: +--- !u!1 &338663764 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 338663765} + m_Layer: 0 + m_Name: Scene + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &338663765 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 338663764} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1448496801} + - {fileID: 917676528} + - {fileID: 199010598} + - {fileID: 368474577} + m_Father: {fileID: 0} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &351311318 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 351311319} + - component: {fileID: 351311321} + - component: {fileID: 351311320} + m_Layer: 8 + m_Name: trigger + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &351311319 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 351311318} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.92, z: 0} + m_LocalScale: {x: 1.9, y: 1.9, z: 1.9} + m_Children: [] + m_Father: {fileID: 1973785472} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &351311320 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 351311318} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: d441d7339e3f6914fb9a8658c10b54bd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &351311321 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 351311318} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &368474576 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 368474577} + - component: {fileID: 368474580} + - component: {fileID: 368474578} + - component: {fileID: 368474581} + m_Layer: 8 + m_Name: GiantSnowflake + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &368474577 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 368474576} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0, y: 0.01, z: 1.5} + m_LocalScale: {x: 5, y: 5, z: 1} + m_Children: [] + m_Father: {fileID: 338663765} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!23 &368474578 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 368474576} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 3059bdeaeda202b489a491a3025d4843, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &368474580 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 368474576} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!114 &368474581 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 368474576} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9126593cba11d9145b83a6ab86efc050, type: 3} + m_Name: + m_EditorClassIdentifier: + clip: {fileID: 11400000, guid: ff53ec8ce37139a4eb553b1d7fcd2837, type: 2} + triggerRadius: 0.6 + stopTime: 10 + cooldown: 30 + offset: 1.5 + breakProgress: 0.17 + onPlay: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1346694745} + m_MethodName: PlayOneShot + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 + info: +--- !u!1 &368967883 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 368967886} + - component: {fileID: 368967885} + m_Layer: 0 + m_Name: Particle Camera + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!20 &368967885 +Camera: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 368967883} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 2 + m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 1 + orthographic size: 7 + m_Depth: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 512 + m_RenderingPath: 1 + m_TargetTexture: {fileID: 8400000, guid: 6921d0717fba0654597a7ad3fb5c47e7, type: 2} + m_TargetDisplay: 1 + m_TargetEye: 3 + m_HDR: 0 + m_AllowMSAA: 0 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 1 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &368967886 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 368967883} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0, y: 10, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &386695295 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 386695297} + m_Layer: 0 + m_Name: Simulation and Kinect (empty) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &386695297 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 386695295} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 1.5} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &391089468 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 391089469} + - component: {fileID: 391089470} + m_Layer: 0 + m_Name: 20180514_Frozen_SE_Character_Elsa.aif + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &391089469 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 391089468} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1533221622} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &391089470 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 391089468} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 26d6a1cf0552ab1458d813e2e57089f8, type: 3} + m_Name: + m_EditorClassIdentifier: + folder: FrozenMaterial\sound\sfx\20180514_Frozen_SFX_Character_Stem + filenames: [] + volumeScale: 1 + onPlayFinished: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + info: +--- !u!1 &409590975 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 409590976} + - component: {fileID: 409590978} + - component: {fileID: 409590977} + m_Layer: 8 + m_Name: trigger + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &409590976 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 409590975} + m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} + m_LocalPosition: {x: 0.39, y: 1.52, z: 0} + m_LocalScale: {x: 2.7489872, y: 2.7489867, z: 2.7489867} + m_Children: [] + m_Father: {fileID: 33825546} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} +--- !u!23 &409590977 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 409590975} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 5f6b94c6b2a653d439fba4373746dade, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &409590978 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 409590975} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &411383572 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 411383573} + m_Layer: 8 + m_Name: '---- Day Character ----' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &411383573 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 411383572} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 199010598} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &423869583 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 423869584} + - component: {fileID: 423869586} + - component: {fileID: 423869585} + m_Layer: 8 + m_Name: trigger + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &423869584 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 423869583} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1.01, z: 0} + m_LocalScale: {x: 2.3, y: 2.3, z: 2.3} + m_Children: [] + m_Father: {fileID: 1933714481} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &423869585 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 423869583} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 2969b78c14f1c6f4e941656f8f9cb902, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &423869586 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 423869583} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &430669114 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 430669115} + - component: {fileID: 430669116} + m_Layer: 8 + m_Name: Cloud-3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &430669115 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 430669114} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -3.28, y: 0, z: 2.49} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 603456585} + - {fileID: 64793644} + m_Father: {fileID: 199010598} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &430669116 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 430669114} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 12ea4d85cdda0aa4981a82e5e18fed52, type: 3} + m_Name: + m_EditorClassIdentifier: + appearSataes: 01000000 + videoStopTime: 1.5 + disappearTime: 0.1 + area: 0 + appearAreas: 01000000 + specificPositions: [] + roaming: 0.19 + fakeButton: {fileID: 0} + isStandbyLoop: 1 + standbyClip: {fileID: 11400000, guid: bddde81afd2a6774fb8fa0cb3e4751c1, type: 2} + triggerClips: + - {fileID: 11400000, guid: 449886f54dd9e4446ad39d4fb290d4c0, type: 2} + triggerFrame: 0 + onTrigger: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1373766507} + m_MethodName: PlayOneShot + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 + info: +--- !u!1 &432509337 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 432509338} + m_Layer: 0 + m_Name: '-------------------------------------' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &432509338 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 432509337} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &436028452 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 436028453} + - component: {fileID: 436028457} + - component: {fileID: 436028456} + m_Layer: 8 + m_Name: standby + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &436028453 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 436028452} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: 0} + m_LocalScale: {x: 0.4, y: 0.4, z: 0.4} + m_Children: [] + m_Father: {fileID: 1984882816} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &436028456 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 436028452} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: ef4c4d78f0eeb744baec7916f94db5be, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &436028457 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 436028452} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &439594035 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 439594039} + - component: {fileID: 439594038} + m_Layer: 5 + m_Name: Composite Canvas + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!223 &439594038 +Canvas: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 439594035} + m_Enabled: 1 + serializedVersion: 3 + m_RenderMode: 1 + m_Camera: {fileID: 1283180267} + m_PlaneDistance: 10 + m_PixelPerfect: 0 + m_ReceivesEvents: 1 + m_OverrideSorting: 0 + m_OverridePixelPerfect: 0 + m_SortingBucketNormalizedSize: 0 + m_AdditionalShaderChannelsFlag: 0 + m_SortingLayerID: 0 + m_SortingOrder: 0 + m_TargetDisplay: 0 +--- !u!224 &439594039 +RectTransform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 439594035} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0, y: 0, z: 0} + m_Children: + - {fileID: 770059767} + - {fileID: 1774693142} + m_Father: {fileID: 0} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0, y: 0} +--- !u!1 &459917734 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 459917735} + - component: {fileID: 459917737} + m_Layer: 8 + m_Name: Cloud + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &459917735 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 459917734} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -3.28, y: 0, z: 2.49} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1276519162} + - {fileID: 1866235076} + m_Father: {fileID: 199010598} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &459917737 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 459917734} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 12ea4d85cdda0aa4981a82e5e18fed52, type: 3} + m_Name: + m_EditorClassIdentifier: + appearSataes: 01000000 + videoStopTime: 1.5 + disappearTime: 0.1 + area: 0 + appearAreas: 00000000 + specificPositions: [] + roaming: 0.2 + fakeButton: {fileID: 0} + isStandbyLoop: 1 + standbyClip: {fileID: 11400000, guid: 5b3dac91b0ced2a46b0785831655c98a, type: 2} + triggerClips: + - {fileID: 11400000, guid: 708f87d2cbae42445846a25f0ca06829, type: 2} + triggerFrame: 0 + onTrigger: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1373766507} + m_MethodName: PlayOneShot + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 + info: +--- !u!1 &520040865 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 520040869} + - component: {fileID: 520040868} + - component: {fileID: 520040866} + m_Layer: 0 + m_Name: Final Camera + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &520040866 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 520040865} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 542c4b2aee71a0142928f8b82f70141f, type: 3} + m_Name: + m_EditorClassIdentifier: + sharingName: FrozenSpout + textureFormat: 28 + yFlip: 1 + output: {fileID: 0} + m_Shader: {fileID: 4800000, guid: ca95743014f24fd49897e12abbe931fc, type: 3} +--- !u!20 &520040868 +Camera: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 520040865} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 2 + m_BackGroundColor: {r: 0, g: 0, b: 0, a: 1} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 32 + m_RenderingPath: 1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 0 + m_AllowMSAA: 0 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 1 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &520040869 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 520040865} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 40, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &565906440 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 565906441} + - component: {fileID: 565906445} + - component: {fileID: 565906444} + m_Layer: 8 + m_Name: trigger + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &565906441 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 565906440} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1.53, z: 0} + m_LocalScale: {x: 3.0327268, y: 3.032728, z: 3.032728} + m_Children: [] + m_Father: {fileID: 1984882816} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &565906444 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 565906440} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: d399e769f1f82344b9f305269a536595, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &565906445 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 565906440} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &575691238 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 575691239} + - component: {fileID: 575691241} + - component: {fileID: 575691240} + m_Layer: 8 + m_Name: standby + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &575691239 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 575691238} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: 0} + m_LocalScale: {x: 0.4, y: 0.4, z: 0.4} + m_Children: [] + m_Father: {fileID: 1008043395} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &575691240 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 575691238} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: ef4c4d78f0eeb744baec7916f94db5be, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &575691241 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 575691238} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &603456584 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 603456585} + - component: {fileID: 603456587} + - component: {fileID: 603456586} + m_Layer: 8 + m_Name: trigger + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &603456585 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 603456584} + m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} + m_LocalPosition: {x: 0.172, y: 1.3, z: 0} + m_LocalScale: {x: 1.8760327, y: 1.8760332, z: 1.8760332} + m_Children: [] + m_Father: {fileID: 430669115} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} +--- !u!23 &603456586 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 603456584} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 38c501add24d6eb4fbc6903d634d88f3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &603456587 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 603456584} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &617692218 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 4472652550524646, guid: 1f68bf7cec2600e49a46d2f0554453c8, type: 2} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4472652550524646, guid: 1f68bf7cec2600e49a46d2f0554453c8, type: 2} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4472652550524646, guid: 1f68bf7cec2600e49a46d2f0554453c8, type: 2} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4472652550524646, guid: 1f68bf7cec2600e49a46d2f0554453c8, type: 2} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 4472652550524646, guid: 1f68bf7cec2600e49a46d2f0554453c8, type: 2} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 4472652550524646, guid: 1f68bf7cec2600e49a46d2f0554453c8, type: 2} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 4472652550524646, guid: 1f68bf7cec2600e49a46d2f0554453c8, type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4472652550524646, guid: 1f68bf7cec2600e49a46d2f0554453c8, type: 2} + propertyPath: m_RootOrder + value: 4 + objectReference: {fileID: 0} + - target: {fileID: 114080462365263002, guid: 1f68bf7cec2600e49a46d2f0554453c8, + type: 2} + propertyPath: m_Enabled + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 114569137293014918, guid: 1f68bf7cec2600e49a46d2f0554453c8, + type: 2} + propertyPath: m_Enabled + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 114504107585269582, guid: 1f68bf7cec2600e49a46d2f0554453c8, + type: 2} + propertyPath: debugInput + value: 1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: 1f68bf7cec2600e49a46d2f0554453c8, type: 2} + m_IsPrefabParent: 0 +--- !u!1 &624498610 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 624498611} + - component: {fileID: 624498612} + m_Layer: 5 + m_Name: Dev + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &624498611 +RectTransform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 624498610} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 2125306622} + - {fileID: 1075112481} + - {fileID: 1395728837} + - {fileID: 1456992255} + - {fileID: 164987819} + - {fileID: 2102251366} + m_Father: {fileID: 1765914297} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 100, y: 100} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &624498612 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 624498610} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e14988301cb7dbb4d8025f9576b3d588, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!1 &639322480 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 639322481} + - component: {fileID: 639322483} + - component: {fileID: 639322482} + m_Layer: 8 + m_Name: Kristoff&Sven_night + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &639322481 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 639322480} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -2.462, y: 0, z: 2.49} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 276089016} + - {fileID: 1470412009} + m_Father: {fileID: 199010598} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &639322482 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 639322480} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 86694b20cef756146b118abf35314f9b, type: 3} + m_Name: + m_EditorClassIdentifier: + area: 2 +--- !u!114 &639322483 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 639322480} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 12ea4d85cdda0aa4981a82e5e18fed52, type: 3} + m_Name: + m_EditorClassIdentifier: + appearSataes: 02000000 + videoStopTime: 10 + disappearTime: 1 + area: 2 + appearAreas: + specificPositions: + - {fileID: 639322482} + roaming: 0 + fakeButton: {fileID: 0} + isStandbyLoop: 0 + standbyClip: {fileID: 11400000, guid: d695b444261b7244b9ff121652bf969c, type: 2} + triggerClips: + - {fileID: 11400000, guid: 3c7f1e73fcea2fa4c8eb036551a33fce, type: 2} + triggerFrame: 45 + onTrigger: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1443956514} + m_MethodName: PlayOneShot + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 + info: +--- !u!1 &658720283 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 658720284} + m_Layer: 0 + m_Name: '-------------------------------------' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &658720284 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 658720283} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &663412325 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 663412326} + - component: {fileID: 663412328} + - component: {fileID: 663412327} + m_Layer: 8 + m_Name: trigger + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &663412326 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 663412325} + m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} + m_LocalPosition: {x: 0.172, y: 1.3, z: 0} + m_LocalScale: {x: 1.8760327, y: 1.8760332, z: 1.8760332} + m_Children: [] + m_Father: {fileID: 234989374} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} +--- !u!23 &663412327 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 663412325} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 38c501add24d6eb4fbc6903d634d88f3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &663412328 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 663412325} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &665214951 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 665214952} + - component: {fileID: 665214953} + m_Layer: 0 + m_Name: 20180618_Frozen_SE_Character_Marshmallow.aif + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &665214952 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 665214951} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1533221622} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &665214953 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 665214951} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 26d6a1cf0552ab1458d813e2e57089f8, type: 3} + m_Name: + m_EditorClassIdentifier: + folder: FrozenMaterial\sound\sfx\20180514_Frozen_SFX_Character_Stem + filenames: [] + volumeScale: 1 + onPlayFinished: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + info: +--- !u!1 &681228290 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 681228291} + - component: {fileID: 681228294} + - component: {fileID: 681228293} + - component: {fileID: 681228292} + m_Layer: 8 + m_Name: Olaf_CC065053 (4) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &681228291 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 681228290} + m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068} + m_LocalPosition: {x: -3.99, y: 0, z: -0.928} + m_LocalScale: {x: 0.8917304, y: 0.89172995, z: 0.8917304} + m_Children: [] + m_Father: {fileID: 1247992794} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} +--- !u!114 &681228292 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 681228290} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 86694b20cef756146b118abf35314f9b, type: 3} + m_Name: + m_EditorClassIdentifier: + area: 0 +--- !u!23 &681228293 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 681228290} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 8ba933f3f4401b34ead3e5f188561901, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &681228294 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 681228290} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &732632614 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 732632615} + m_Layer: 0 + m_Name: ParticleWorks (empty) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &732632615 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 732632614} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &750667758 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 750667763} + - component: {fileID: 750667762} + m_Layer: 5 + m_Name: Spout Canvas + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!223 &750667762 +Canvas: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 750667758} + m_Enabled: 1 + serializedVersion: 3 + m_RenderMode: 1 + m_Camera: {fileID: 1817143148} + m_PlaneDistance: 10 + m_PixelPerfect: 0 + m_ReceivesEvents: 1 + m_OverrideSorting: 0 + m_OverridePixelPerfect: 0 + m_SortingBucketNormalizedSize: 0 + m_AdditionalShaderChannelsFlag: 0 + m_SortingLayerID: 0 + m_SortingOrder: 0 + m_TargetDisplay: 0 +--- !u!224 &750667763 +RectTransform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 750667758} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0, y: 0, z: 0} + m_Children: + - {fileID: 1000268179} + m_Father: {fileID: 0} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0, y: 0} +--- !u!1 &764073633 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 764073634} + m_Layer: 0 + m_Name: '-------------------------------------' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &764073634 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 764073633} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &768391776 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 768391777} + - component: {fileID: 768391780} + - component: {fileID: 768391779} + m_Layer: 8 + m_Name: standby + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &768391777 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 768391776} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: 0} + m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} + m_Children: [] + m_Father: {fileID: 1216863872} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &768391779 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 768391776} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 42a6e1bacb07f204cb0af72a39066cae, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &768391780 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 768391776} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &770059766 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 770059767} + - component: {fileID: 770059769} + - component: {fileID: 770059768} + m_Layer: 5 + m_Name: RawImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &770059767 +RectTransform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 770059766} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 439594039} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 5040, y: 5040} + m_Pivot: {x: 0.5, y: 1} +--- !u!114 &770059768 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 770059766} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -98529514, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Texture: {fileID: 8400000, guid: 1ded3bafa85a18b4f87c48288b4439a1, type: 2} + m_UVRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 +--- !u!222 &770059769 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 770059766} +--- !u!1 &859578236 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 859578237} + m_Layer: 0 + m_Name: Sound + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &859578237 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 859578236} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 60963459} + m_Father: {fileID: 0} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &875420587 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 875420588} + - component: {fileID: 875420590} + - component: {fileID: 875420589} + m_Layer: 8 + m_Name: trigger + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &875420588 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 875420587} + m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} + m_LocalPosition: {x: 0.39, y: 1.52, z: 0} + m_LocalScale: {x: 2.7489872, y: 2.7489867, z: 2.7489867} + m_Children: [] + m_Father: {fileID: 314832562} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} +--- !u!23 &875420589 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 875420587} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 5f6b94c6b2a653d439fba4373746dade, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &875420590 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 875420587} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &917676527 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 917676528} + - component: {fileID: 917676531} + m_Layer: 8 + m_Name: Space + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &917676528 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 917676527} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 1.5} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1379541362} + - {fileID: 179856632} + - {fileID: 952607034} + - {fileID: 260126568} + m_Father: {fileID: 338663765} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &917676531 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 917676527} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 16e57166815b2534daf1be5fd19595f2, type: 3} + m_Name: + m_EditorClassIdentifier: + update: 0 + width: 8 + length: 5 + height: 3 + isAnimated: 1 +--- !u!1 &947900026 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 947900027} + - component: {fileID: 947900028} + m_Layer: 8 + m_Name: Cloud-1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &947900027 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 947900026} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -3.28, y: 0, z: 2.49} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1164756622} + - {fileID: 1719420170} + m_Father: {fileID: 199010598} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &947900028 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 947900026} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 12ea4d85cdda0aa4981a82e5e18fed52, type: 3} + m_Name: + m_EditorClassIdentifier: + appearSataes: 01000000 + videoStopTime: 1.5 + disappearTime: 0.1 + area: 0 + appearAreas: 00000000 + specificPositions: [] + roaming: 0.23 + fakeButton: {fileID: 0} + isStandbyLoop: 1 + standbyClip: {fileID: 11400000, guid: 9e519da1c7293b645b3c2bce2455acf6, type: 2} + triggerClips: + - {fileID: 11400000, guid: e6c4f6a38e1dfe04eaf0bb12757a7067, type: 2} + triggerFrame: 0 + onTrigger: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1373766507} + m_MethodName: PlayOneShot + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 + info: +--- !u!1 &952607033 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 952607034} + - component: {fileID: 952607036} + - component: {fileID: 952607035} + m_Layer: 0 + m_Name: Space-Day + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &952607034 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 952607033} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -1.5} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 917676528} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &952607035 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 952607033} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 03dae28dfe6734f4eb76c922ac72dd34, type: 3} + m_Name: + m_EditorClassIdentifier: + target: 2 + materials: + - {fileID: 2100000, guid: 63732a6f5c28edd4e87389f4158094bd, type: 2} + attributeName: _MainTex + autoSize: 0 +--- !u!114 &952607036 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 952607033} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 10f07b3f9fb96524db93eb42d89c229c, type: 3} + m_Name: + m_EditorClassIdentifier: + VideoAsset: {fileID: 11400000, guid: 93f0cd64ff27b384c81c546d57b38ea5, type: 2} + LoadOnAwake: 1 + PlayOnStart: 1 + Looping: 1 + AudioVolume: 1 +--- !u!1 &1000268178 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1000268179} + - component: {fileID: 1000268182} + - component: {fileID: 1000268181} + m_Layer: 5 + m_Name: RawImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1000268179 +RectTransform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1000268178} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 750667763} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 5040, y: 3200} + m_Pivot: {x: 0, y: 1} +--- !u!114 &1000268181 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1000268178} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -98529514, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 2100000, guid: f05d2e0d0f372ae48998e59e3d376a63, type: 2} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Texture: {fileID: 8400000, guid: e222b09ab4f80eb4eae6760ed0503d87, type: 2} + m_UVRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 +--- !u!222 &1000268182 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1000268178} +--- !u!1 &1008043394 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1008043395} + - component: {fileID: 1008043396} + m_Layer: 8 + m_Name: Elsa_Effect_A-1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1008043395 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1008043394} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.064, y: 0, z: 2.49} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1783570513} + - {fileID: 575691239} + m_Father: {fileID: 199010598} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1008043396 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1008043394} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 12ea4d85cdda0aa4981a82e5e18fed52, type: 3} + m_Name: + m_EditorClassIdentifier: + appearSataes: 02000000 + videoStopTime: 0.5 + disappearTime: 0.5 + area: 0 + appearAreas: 01000000 + specificPositions: [] + roaming: 0 + fakeButton: {fileID: 0} + isStandbyLoop: 1 + standbyClip: {fileID: 11400000, guid: c4b4ef67857577d4fb6e9761b359839a, type: 2} + triggerClips: + - {fileID: 11400000, guid: 9460e88d21c95ab4db234d30c9c7bec0, type: 2} + triggerFrame: 0 + onTrigger: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1206946026} + m_MethodName: PlayOneShot + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 + info: +--- !u!1 &1061158671 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1061158672} + - component: {fileID: 1061158676} + - component: {fileID: 1061158675} + m_Layer: 8 + m_Name: trigger + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1061158672 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1061158671} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.131, y: 1.27, z: 0} + m_LocalScale: {x: 2.9, y: 2.9, z: 2.9} + m_Children: [] + m_Father: {fileID: 1690794385} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1061158675 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1061158671} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: ab048f026549e9e4896e951efd521c70, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1061158676 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1061158671} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1071731253 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1071731255} + - component: {fileID: 1071731254} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &1071731254 +Light: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1071731253} + m_Enabled: 1 + serializedVersion: 8 + m_Type: 1 + m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} + m_Intensity: 0.2 + m_Range: 10 + m_SpotAngle: 30 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_Lightmapping: 4 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1071731255 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1071731253} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0, y: 10, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &1075112480 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1075112481} + - component: {fileID: 1075112484} + - component: {fileID: 1075112483} + - component: {fileID: 1075112482} + m_Layer: 5 + m_Name: Button (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1075112481 +RectTransform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1075112480} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.9997398, y: 0.9997398, z: 0.9997398} + m_Children: [] + m_Father: {fileID: 624498611} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.000029563904, y: -0.000118255615} + m_SizeDelta: {x: 30, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1075112482 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1075112480} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1075112483} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!114 &1075112483 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1075112480} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 +--- !u!222 &1075112484 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1075112480} +--- !u!1 &1164756621 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1164756622} + - component: {fileID: 1164756624} + - component: {fileID: 1164756623} + m_Layer: 8 + m_Name: trigger + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1164756622 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1164756621} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.172, y: 1.5, z: 0} + m_LocalScale: {x: 1.8760327, y: 1.8760332, z: 1.8760332} + m_Children: [] + m_Father: {fileID: 947900027} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1164756623 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1164756621} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 38c501add24d6eb4fbc6903d634d88f3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1164756624 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1164756621} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1186117294 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1186117295} + - component: {fileID: 1186117297} + - component: {fileID: 1186117296} + m_Layer: 8 + m_Name: Anna_night + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1186117295 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1186117294} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 2.883, y: 0, z: 2.49} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1890969984} + - {fileID: 38018604} + m_Father: {fileID: 199010598} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1186117296 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1186117294} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 86694b20cef756146b118abf35314f9b, type: 3} + m_Name: + m_EditorClassIdentifier: + area: 2 +--- !u!114 &1186117297 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1186117294} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 12ea4d85cdda0aa4981a82e5e18fed52, type: 3} + m_Name: + m_EditorClassIdentifier: + appearSataes: 02000000 + videoStopTime: 10 + disappearTime: 1 + area: 2 + appearAreas: + specificPositions: + - {fileID: 1186117296} + roaming: 0 + fakeButton: {fileID: 0} + isStandbyLoop: 0 + standbyClip: {fileID: 11400000, guid: e01bda1b2f4d30449943b9721c77f15a, type: 2} + triggerClips: + - {fileID: 11400000, guid: 09d68748e0fd58e47baf6183a8fd34c7, type: 2} + triggerFrame: 45 + onTrigger: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1443956514} + m_MethodName: PlayOneShot + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 + info: +--- !u!1 &1191975162 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1191975163} + - component: {fileID: 1191975166} + - component: {fileID: 1191975165} + - component: {fileID: 1191975164} + m_Layer: 8 + m_Name: Olaf_CC065053 (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1191975163 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1191975162} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -1.326, y: 0, z: 2.49} + m_LocalScale: {x: 0.891734, y: 0.891734, z: 0.891734} + m_Children: [] + m_Father: {fileID: 1247992794} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1191975164 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1191975162} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 86694b20cef756146b118abf35314f9b, type: 3} + m_Name: + m_EditorClassIdentifier: + area: 2 +--- !u!23 &1191975165 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1191975162} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 8ba933f3f4401b34ead3e5f188561901, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1191975166 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1191975162} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1206946024 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1206946025} + - component: {fileID: 1206946026} + m_Layer: 0 + m_Name: 20180514_Frozen_SE_MovingEFX_1.aif + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1206946025 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1206946024} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 96822206} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1206946026 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1206946024} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 26d6a1cf0552ab1458d813e2e57089f8, type: 3} + m_Name: + m_EditorClassIdentifier: + folder: FrozenMaterial\sound\sfx\20180514_Frozen_ElasEFX_Stem + filenames: + - 20180514_Frozen_SE_MovingEFX_1.aif + - 20180514_Frozen_SE_MovingEFX_2.aif + - 20180514_Frozen_SE_MovingEFX_3.aif + - 20180514_Frozen_SE_MovingEFX_4.aif + - 20180514_Frozen_SE_MovingEFX_5.aif + - 20180514_Frozen_SE_MovingEFX_6.aif + volumeScale: 1 + onPlayFinished: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + info: +--- !u!1 &1212194686 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1212194687} + - component: {fileID: 1212194688} + m_Layer: 0 + m_Name: 20180514_Frozen_SE_TouchIcon.aif + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1212194687 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1212194686} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 96822206} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1212194688 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1212194686} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 26d6a1cf0552ab1458d813e2e57089f8, type: 3} + m_Name: + m_EditorClassIdentifier: + folder: FrozenMaterial\sound\sfx + filenames: [] + volumeScale: 1 + onPlayFinished: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + info: +--- !u!1 &1215840945 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1215840946} + - component: {fileID: 1215840947} + m_Layer: 8 + m_Name: Cloud-4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1215840946 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1215840945} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -3.28, y: 0, z: 2.49} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1653619181} + - {fileID: 1216801759} + m_Father: {fileID: 199010598} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1215840947 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1215840945} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 12ea4d85cdda0aa4981a82e5e18fed52, type: 3} + m_Name: + m_EditorClassIdentifier: + appearSataes: 01000000 + videoStopTime: 1.5 + disappearTime: 0.1 + area: 0 + appearAreas: 02000000 + specificPositions: [] + roaming: 0.25 + fakeButton: {fileID: 0} + isStandbyLoop: 1 + standbyClip: {fileID: 11400000, guid: afc5f33340232ac4699f173d79fdfbd1, type: 2} + triggerClips: + - {fileID: 11400000, guid: d545578a9d25ff8499f0a5efc803e0fe, type: 2} + triggerFrame: 0 + onTrigger: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1373766507} + m_MethodName: PlayOneShot + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 + info: +--- !u!1 &1216801758 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1216801759} + - component: {fileID: 1216801761} + - component: {fileID: 1216801760} + m_Layer: 8 + m_Name: standby + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1216801759 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1216801758} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: 0} + m_LocalScale: {x: 0.4, y: 0.4, z: 0.4} + m_Children: [] + m_Father: {fileID: 1215840946} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1216801760 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1216801758} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 482d068533c073147b880ef1a3cbbbdc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1216801761 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1216801758} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1216863871 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1216863872} + - component: {fileID: 1216863874} + - component: {fileID: 1216863878} + m_Layer: 8 + m_Name: Marshmallow + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1216863872 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1216863871} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.38, y: 0, z: 2.49} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1329758487} + - {fileID: 768391777} + m_Father: {fileID: 199010598} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1216863874 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1216863871} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 12ea4d85cdda0aa4981a82e5e18fed52, type: 3} + m_Name: + m_EditorClassIdentifier: + appearSataes: 02000000 + videoStopTime: 10 + disappearTime: 1 + area: 0 + appearAreas: + specificPositions: + - {fileID: 1216863878} + roaming: 0 + fakeButton: {fileID: 0} + isStandbyLoop: 1 + standbyClip: {fileID: 11400000, guid: 1691548c0a5a4494ba5e2c29ec477d7d, type: 2} + triggerClips: + - {fileID: 11400000, guid: 6ccf813116f07944faf4af6bc3b2c1f7, type: 2} + triggerFrame: 0 + onTrigger: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 665214953} + m_MethodName: PlayOneShot + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 + info: +--- !u!114 &1216863878 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1216863871} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 86694b20cef756146b118abf35314f9b, type: 3} + m_Name: + m_EditorClassIdentifier: + area: 2 +--- !u!1 &1225287931 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1225287932} + - component: {fileID: 1225287935} + m_Layer: 8 + m_Name: Elsa_Effect_B-0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1225287932 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1225287931} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -2.59, y: 0, z: 2.49} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 2008324329} + - {fileID: 1674052467} + m_Father: {fileID: 199010598} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1225287935 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1225287931} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 12ea4d85cdda0aa4981a82e5e18fed52, type: 3} + m_Name: + m_EditorClassIdentifier: + appearSataes: 02000000 + videoStopTime: 0.5 + disappearTime: 0.5 + area: 0 + appearAreas: 00000000 + specificPositions: [] + roaming: 0 + fakeButton: {fileID: 0} + isStandbyLoop: 1 + standbyClip: {fileID: 11400000, guid: f2f10fb696e1a6145b55378c7c7ec9df, type: 2} + triggerClips: + - {fileID: 11400000, guid: d3a9925b2d77cce4a8fc3215dbaf41e1, type: 2} + triggerFrame: 0 + onTrigger: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1206946026} + m_MethodName: PlayOneShot + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 + info: +--- !u!1 &1227078084 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1227078085} + - component: {fileID: 1227078088} + - component: {fileID: 1227078087} + m_Layer: 5 + m_Name: RawImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1227078085 +RectTransform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1227078084} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1765914297} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 1260, y: 800} + m_Pivot: {x: 0, y: 1} +--- !u!114 &1227078087 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1227078084} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -98529514, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Texture: {fileID: 8400000, guid: b8e6ff168206f134585d024c016832b6, type: 2} + m_UVRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 +--- !u!222 &1227078088 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1227078084} +--- !u!1 &1247992793 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1247992794} + m_Layer: 8 + m_Name: Olaf-dummy + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1247992794 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1247992793} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1191975163} + - {fileID: 40068779} + - {fileID: 1718259913} + - {fileID: 681228291} + - {fileID: 66098175} + m_Father: {fileID: 199010598} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1276519161 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1276519162} + - component: {fileID: 1276519164} + - component: {fileID: 1276519163} + m_Layer: 8 + m_Name: trigger + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1276519162 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1276519161} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.172, y: 1.41, z: 0} + m_LocalScale: {x: 1.8760327, y: 1.8760332, z: 1.8760332} + m_Children: [] + m_Father: {fileID: 459917735} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1276519163 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1276519161} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 38c501add24d6eb4fbc6903d634d88f3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1276519164 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1276519161} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1283180266 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1283180270} + - component: {fileID: 1283180267} + - component: {fileID: 1283180269} + m_Layer: 0 + m_Name: Composite Camera + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!20 &1283180267 +Camera: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1283180266} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 2 + m_BackGroundColor: {r: 0, g: 0, b: 0, a: 1} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 32 + m_RenderingPath: 1 + m_TargetTexture: {fileID: 8400000, guid: e222b09ab4f80eb4eae6760ed0503d87, type: 2} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 0 + m_AllowMSAA: 0 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 1 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!114 &1283180269 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1283180266} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ff26db721962cdf4a8edcdfa9a767d2a, type: 3} + m_Name: + m_EditorClassIdentifier: + profile: {fileID: 11400000, guid: ff44c5fab81a8cc4daf9eff6f4695c47, type: 2} +--- !u!4 &1283180270 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1283180266} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 10, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1329758486 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1329758487} + - component: {fileID: 1329758490} + - component: {fileID: 1329758489} + m_Layer: 8 + m_Name: trigger + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1329758487 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1329758486} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 2.17, z: 0} + m_LocalScale: {x: 4.6, y: 4.6, z: 4.6} + m_Children: [] + m_Father: {fileID: 1216863872} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1329758489 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1329758486} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 26431f824b7c8384bbc23c36bd054e2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1329758490 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1329758486} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1346694743 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1346694744} + - component: {fileID: 1346694745} + m_Layer: 0 + m_Name: 20180514_Frozen_SE_IceArray_Floor.aif + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1346694744 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1346694743} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 96822206} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1346694745 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1346694743} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 26d6a1cf0552ab1458d813e2e57089f8, type: 3} + m_Name: + m_EditorClassIdentifier: + folder: FrozenMaterial\sound\sfx + filenames: [] + volumeScale: 0.9 + onPlayFinished: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + info: +--- !u!1 &1355871871 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1355871872} + - component: {fileID: 1355871874} + - component: {fileID: 1355871873} + m_Layer: 8 + m_Name: standby + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1355871872 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1355871871} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.8, z: 0} + m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} + m_Children: [] + m_Father: {fileID: 1906326617} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1355871873 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1355871871} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 2069c9e41aee9e04e89470e60c57b764, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1355871874 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1355871871} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1373766506 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1373766508} + - component: {fileID: 1373766507} + m_Layer: 0 + m_Name: 20180514_Frozen_SE_DarkCloud.aif + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1373766507 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1373766506} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 26d6a1cf0552ab1458d813e2e57089f8, type: 3} + m_Name: + m_EditorClassIdentifier: + folder: FrozenMaterial\sound\sfx + filenames: [] + volumeScale: 1 + onPlayFinished: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + info: +--- !u!4 &1373766508 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1373766506} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 96822206} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1379541361 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1379541362} + - component: {fileID: 1379541364} + - component: {fileID: 1379541363} + - component: {fileID: 1379541365} + m_Layer: 8 + m_Name: Ground + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1379541362 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1379541361} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 917676528} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1379541363 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1379541361} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: c1451959794f55e4e90241e1720a9e08, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1379541364 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1379541361} + m_Mesh: {fileID: 1538287620} +--- !u!114 &1379541365 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1379541361} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 10faf8bca5ee3e343b88e67ee7f1241d, type: 3} + m_Name: + m_EditorClassIdentifier: + dayColor: {r: 0.741, g: 0.741, b: 0.741, a: 1} + nightColor: {r: 1, g: 1, b: 1, a: 1} +--- !u!1 &1390635887 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1390635888} + - component: {fileID: 1390635889} + m_Layer: 0 + m_Name: Misc + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1390635888 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1390635887} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1390635889 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1390635887} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 400c2cde369742e4690d5216c5c3b3c3, type: 3} + m_Name: + m_EditorClassIdentifier: + width: 1260 + height: 800 + fps: 60 + fullscreen: 0 +--- !u!1 &1395728836 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1395728837} + - component: {fileID: 1395728840} + - component: {fileID: 1395728839} + - component: {fileID: 1395728838} + m_Layer: 5 + m_Name: Button (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1395728837 +RectTransform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1395728836} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.9997398, y: 0.9997398, z: 0.9997398} + m_Children: [] + m_Father: {fileID: 624498611} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.000029563904, y: -0.000118255615} + m_SizeDelta: {x: 30, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1395728838 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1395728836} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1395728839} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!114 &1395728839 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1395728836} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 +--- !u!222 &1395728840 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1395728836} +--- !u!1 &1418579081 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1418579082} + - component: {fileID: 1418579084} + - component: {fileID: 1418579083} + m_Layer: 8 + m_Name: trigger + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1418579082 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1418579081} + m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} + m_LocalPosition: {x: 0, y: 1.53, z: 0} + m_LocalScale: {x: 3.0327268, y: 3.032728, z: 3.032728} + m_Children: [] + m_Father: {fileID: 245867825} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} +--- !u!23 &1418579083 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1418579081} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: d399e769f1f82344b9f305269a536595, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1418579084 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1418579081} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1443956512 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1443956513} + - component: {fileID: 1443956514} + m_Layer: 0 + m_Name: 20180514_Frozen_SE_Character_SnowBall_Only.aif + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1443956513 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1443956512} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1533221622} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1443956514 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1443956512} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 26d6a1cf0552ab1458d813e2e57089f8, type: 3} + m_Name: + m_EditorClassIdentifier: + folder: FrozenMaterial\sound\sfx\20180514_Frozen_SFX_Character_Stem + filenames: [] + volumeScale: 1 + onPlayFinished: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + info: +--- !u!1 &1447401797 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1447401798} + - component: {fileID: 1447401799} + m_Layer: 0 + m_Name: 20180514_Frozen_SE_Character_Olaf.aif + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1447401798 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1447401797} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1533221622} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1447401799 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1447401797} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 26d6a1cf0552ab1458d813e2e57089f8, type: 3} + m_Name: + m_EditorClassIdentifier: + folder: FrozenMaterial\sound\sfx\20180514_Frozen_SFX_Character_Stem + filenames: [] + volumeScale: 1 + onPlayFinished: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + info: +--- !u!1 &1448496800 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1448496801} + - component: {fileID: 1448496802} + m_Layer: 0 + m_Name: Ruler + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1448496801 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1448496800} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0.2, z: 1.5} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 338663765} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1448496802 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1448496800} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 27e1128700aaadd4fae0b90f94e59b3f, type: 3} + m_Name: + m_EditorClassIdentifier: + width: 8 + length: 5 + height: 1.53 +--- !u!1 &1451842896 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1451842898} + - component: {fileID: 1451842897} + - component: {fileID: 1451842899} + m_Layer: 0 + m_Name: Scene Camera + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!20 &1451842897 +Camera: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1451842896} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 2 + m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 90 + orthographic: 0 + orthographic size: 5 + m_Depth: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 256 + m_RenderingPath: 1 + m_TargetTexture: {fileID: 8400000, guid: 1ded3bafa85a18b4f87c48288b4439a1, type: 2} + m_TargetDisplay: 1 + m_TargetEye: 3 + m_HDR: 0 + m_AllowMSAA: 0 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 1 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &1451842898 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1451842896} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0, y: 7, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!114 &1451842899 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1451842896} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ff26db721962cdf4a8edcdfa9a767d2a, type: 3} + m_Name: + m_EditorClassIdentifier: + profile: {fileID: 11400000, guid: 1d3b72be06e9f684191b48e995873069, type: 2} +--- !u!1 &1456992254 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1456992255} + - component: {fileID: 1456992258} + - component: {fileID: 1456992257} + - component: {fileID: 1456992256} + m_Layer: 5 + m_Name: Button (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1456992255 +RectTransform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1456992254} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.9997398, y: 0.9997398, z: 0.9997398} + m_Children: [] + m_Father: {fileID: 624498611} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.000029563904, y: -0.000118255615} + m_SizeDelta: {x: 30, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1456992256 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1456992254} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1456992257} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!114 &1456992257 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1456992254} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 +--- !u!222 &1456992258 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1456992254} +--- !u!1 &1470412008 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1470412009} + - component: {fileID: 1470412011} + - component: {fileID: 1470412010} + m_Layer: 8 + m_Name: standby + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1470412009 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1470412008} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.13100004, y: 1.27, z: 0} + m_LocalScale: {x: 2.9, y: 2.9, z: 2.9} + m_Children: [] + m_Father: {fileID: 639322481} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1470412010 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1470412008} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 891a410e740f0c245b286ff17d335da7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1470412011 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1470412008} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1533221621 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1533221622} + m_Layer: 0 + m_Name: 20180514_Frozen_SFX_Character_Stem + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1533221622 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1533221621} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 391089469} + - {fileID: 1447401798} + - {fileID: 1443956513} + - {fileID: 665214952} + m_Father: {fileID: 96822206} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!43 &1538287620 +Mesh: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: 'Space Ground Mesh: (8x5x3)' + serializedVersion: 8 + m_SubMeshes: + - serializedVersion: 2 + firstByte: 0 + indexCount: 24 + topology: 0 + baseVertex: 0 + firstVertex: 0 + vertexCount: 16 + localAABB: + m_Center: {x: 0, y: 1.5, z: 0} + m_Extent: {x: 4, y: 1.5, z: 2.5} + m_Shapes: + vertices: [] + shapes: [] + channels: [] + fullWeights: [] + m_BindPose: [] + m_BoneNameHashes: + m_RootBoneNameHash: 0 + m_MeshCompression: 0 + m_IsReadable: 0 + m_KeepVertices: 1 + m_KeepIndices: 1 + m_IndexFormat: 0 + m_IndexBuffer: 000001000200010003000200040005000600050007000600080009000a0009000b000a000c000d000e000d000f000e00 + m_Skin: [] + m_VertexData: + m_CurrentChannels: 11 + m_VertexCount: 16 + m_Channels: + - stream: 0 + offset: 0 + format: 0 + dimension: 3 + - stream: 0 + offset: 12 + format: 0 + dimension: 3 + - stream: 0 + offset: 0 + format: 0 + dimension: 0 + - stream: 0 + offset: 24 + format: 0 + dimension: 2 + - stream: 0 + offset: 0 + format: 0 + dimension: 0 + - stream: 0 + offset: 0 + format: 0 + dimension: 0 + - stream: 0 + offset: 0 + format: 0 + dimension: 0 + - stream: 0 + offset: 0 + format: 0 + dimension: 0 + m_DataSize: 512 + _typelessdata: 000080c000000000000020c0000000000000803f00000000e4388e3e00000000000080c00000000000002040000000000000803f00000000e4388e3e0000203f0000804000000000000020c0000000000000803f000000008ee3383f00000000000080400000000000002040000000000000803f000000008ee3383f0000203f000080c000000000000020400000000000000000000080bfe4388e3e0000203f000080c000004040000020400000000000000000000080bfe4388e3e0000803f0000804000000000000020400000000000000000000080bf8ee3383f0000203f0000804000004040000020400000000000000000000080bf8ee3383f0000803f000080c000000000000020c00000803f0000000000000000000000000000203f000080c000004040000020c00000803f0000000000000000000000000000803f000080c000000000000020400000803f0000000000000000e4388e3e0000203f000080c000004040000020400000803f0000000000000000e4388e3e0000803f000080400000000000002040000080bf00000000000000008ee3383f0000203f000080400000404000002040000080bf00000000000000008ee3383f0000803f0000804000000000000020c0000080bf00000000000000000000803f0000203f0000804000004040000020c0000080bf00000000000000000000803f0000803f + m_CompressedMesh: + m_Vertices: + m_NumItems: 0 + m_Range: 0 + m_Start: 0 + m_Data: + m_BitSize: 0 + m_UV: + m_NumItems: 0 + m_Range: 0 + m_Start: 0 + m_Data: + m_BitSize: 0 + m_Normals: + m_NumItems: 0 + m_Range: 0 + m_Start: 0 + m_Data: + m_BitSize: 0 + m_Tangents: + m_NumItems: 0 + m_Range: 0 + m_Start: 0 + m_Data: + m_BitSize: 0 + m_Weights: + m_NumItems: 0 + m_Data: + m_BitSize: 0 + m_NormalSigns: + m_NumItems: 0 + m_Data: + m_BitSize: 0 + m_TangentSigns: + m_NumItems: 0 + m_Data: + m_BitSize: 0 + m_FloatColors: + m_NumItems: 0 + m_Range: 0 + m_Start: 0 + m_Data: + m_BitSize: 0 + m_BoneIndices: + m_NumItems: 0 + m_Data: + m_BitSize: 0 + m_Triangles: + m_NumItems: 0 + m_Data: + m_BitSize: 0 + m_UVInfo: 0 + m_LocalAABB: + m_Center: {x: 0, y: 1.5, z: 0} + m_Extent: {x: 4, y: 1.5, z: 2.5} + m_MeshUsageFlags: 0 + m_BakedConvexCollisionMesh: + m_BakedTriangleCollisionMesh: + m_MeshOptimized: 0 +--- !u!1 &1561705233 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1561705234} + - component: {fileID: 1561705236} + - component: {fileID: 1561705235} + m_Layer: 8 + m_Name: trigger + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1561705234 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1561705233} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.559, z: 0} + m_LocalScale: {x: 0.9, y: 0.9, z: 0.9} + m_Children: [] + m_Father: {fileID: 1906326617} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1561705235 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1561705233} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 8ba933f3f4401b34ead3e5f188561901, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1561705236 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1561705233} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1653619180 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1653619181} + - component: {fileID: 1653619183} + - component: {fileID: 1653619182} + m_Layer: 8 + m_Name: trigger + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1653619181 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1653619180} + m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} + m_LocalPosition: {x: 0.172, y: 1.3, z: 0} + m_LocalScale: {x: 1.8760327, y: 1.8760332, z: 1.8760332} + m_Children: [] + m_Father: {fileID: 1215840946} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} +--- !u!23 &1653619182 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1653619180} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 38c501add24d6eb4fbc6903d634d88f3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1653619183 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1653619180} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1674052466 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1674052467} + - component: {fileID: 1674052469} + - component: {fileID: 1674052468} + m_Layer: 8 + m_Name: standby + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1674052467 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1674052466} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: 0} + m_LocalScale: {x: 0.4, y: 0.4, z: 0.4} + m_Children: [] + m_Father: {fileID: 1225287932} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1674052468 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1674052466} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 8c39c22eb38d35d469dada1042a71ea9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1674052469 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1674052466} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1679617815 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1679617816} + - component: {fileID: 1679617817} + m_Layer: 0 + m_Name: 20180614_Frozen_Night_Fix.wav + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1679617816 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1679617815} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1930102125} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1679617817 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1679617815} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 26d6a1cf0552ab1458d813e2e57089f8, type: 3} + m_Name: + m_EditorClassIdentifier: + folder: FrozenMaterial\sound\bgm + filenames: [] + volumeScale: 0.8 + onPlayFinished: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 2084936103} + m_MethodName: GoStandby + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + info: +--- !u!1 &1686473286 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1686473287} + - component: {fileID: 1686473289} + - component: {fileID: 1686473288} + m_Layer: 8 + m_Name: standby + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1686473287 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1686473286} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: 0} + m_LocalScale: {x: 0.4, y: 0.4, z: 0.4} + m_Children: [] + m_Father: {fileID: 33825546} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1686473288 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1686473286} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 8c39c22eb38d35d469dada1042a71ea9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1686473289 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1686473286} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1690794384 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1690794385} + - component: {fileID: 1690794387} + - component: {fileID: 1690794391} + m_Layer: 8 + m_Name: Kristoff&Sven_day + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1690794385 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1690794384} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 2.75, y: 0, z: 2.49} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1061158672} + - {fileID: 1858061293} + m_Father: {fileID: 199010598} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1690794387 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1690794384} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 12ea4d85cdda0aa4981a82e5e18fed52, type: 3} + m_Name: + m_EditorClassIdentifier: + appearSataes: 01000000 + videoStopTime: 10 + disappearTime: 1 + area: 2 + appearAreas: + specificPositions: + - {fileID: 1690794391} + roaming: 0 + fakeButton: {fileID: 0} + isStandbyLoop: 0 + standbyClip: {fileID: 11400000, guid: dfdc3af2e37491840b05776ce71e1ca8, type: 2} + triggerClips: + - {fileID: 11400000, guid: a6af2089baf7ed8489a4e941dae4e928, type: 2} + triggerFrame: 45 + onTrigger: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1443956514} + m_MethodName: PlayOneShot + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 + info: +--- !u!114 &1690794391 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1690794384} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 86694b20cef756146b118abf35314f9b, type: 3} + m_Name: + m_EditorClassIdentifier: + area: 2 +--- !u!1 &1718259912 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1718259913} + - component: {fileID: 1718259916} + - component: {fileID: 1718259915} + - component: {fileID: 1718259914} + m_Layer: 8 + m_Name: Olaf_CC065053 (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1718259913 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1718259912} + m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: -3.99, y: 0, z: 1.03} + m_LocalScale: {x: 0.891734, y: 0.891734, z: 0.891734} + m_Children: [] + m_Father: {fileID: 1247992794} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} +--- !u!114 &1718259914 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1718259912} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 86694b20cef756146b118abf35314f9b, type: 3} + m_Name: + m_EditorClassIdentifier: + area: 0 +--- !u!23 &1718259915 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1718259912} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 8ba933f3f4401b34ead3e5f188561901, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1718259916 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1718259912} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1719420169 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1719420170} + - component: {fileID: 1719420172} + - component: {fileID: 1719420171} + m_Layer: 8 + m_Name: standby + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1719420170 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1719420169} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: 0} + m_LocalScale: {x: 0.4, y: 0.4, z: 0.4} + m_Children: [] + m_Father: {fileID: 947900027} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1719420171 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1719420169} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 482d068533c073147b880ef1a3cbbbdc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1719420172 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1719420169} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1722222726 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1722222727} + - component: {fileID: 1722222729} + - component: {fileID: 1722222728} + m_Layer: 8 + m_Name: standby + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1722222727 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1722222726} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: 0} + m_LocalScale: {x: 0.4, y: 0.4, z: 0.4} + m_Children: [] + m_Father: {fileID: 234989374} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1722222728 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1722222726} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 482d068533c073147b880ef1a3cbbbdc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1722222729 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1722222726} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1765914293 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1765914297} + - component: {fileID: 1765914296} + - component: {fileID: 1765914295} + - component: {fileID: 1765914294} + - component: {fileID: 1765914298} + m_Layer: 5 + m_Name: Final Canvas + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1765914294 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1765914293} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreReversedGraphics: 1 + m_BlockingObjects: 0 + m_BlockingMask: + serializedVersion: 2 + m_Bits: 4294967295 +--- !u!114 &1765914295 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1765914293} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_UiScaleMode: 0 + m_ReferencePixelsPerUnit: 100 + m_ScaleFactor: 1 + m_ReferenceResolution: {x: 800, y: 600} + m_ScreenMatchMode: 0 + m_MatchWidthOrHeight: 0 + m_PhysicalUnit: 3 + m_FallbackScreenDPI: 96 + m_DefaultSpriteDPI: 96 + m_DynamicPixelsPerUnit: 1 +--- !u!223 &1765914296 +Canvas: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1765914293} + m_Enabled: 1 + serializedVersion: 3 + m_RenderMode: 1 + m_Camera: {fileID: 520040868} + m_PlaneDistance: 10 + m_PixelPerfect: 0 + m_ReceivesEvents: 1 + m_OverrideSorting: 0 + m_OverridePixelPerfect: 0 + m_SortingBucketNormalizedSize: 0 + m_AdditionalShaderChannelsFlag: 0 + m_SortingLayerID: 0 + m_SortingOrder: 0 + m_TargetDisplay: 0 +--- !u!224 &1765914297 +RectTransform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1765914293} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0, y: 0, z: 0} + m_Children: + - {fileID: 1227078085} + - {fileID: 2084135710} + - {fileID: 624498611} + m_Father: {fileID: 0} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0, y: 0} +--- !u!114 &1765914298 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1765914293} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 69c0f378d0dcf504980865e62df80079, type: 3} + m_Name: + m_EditorClassIdentifier: + fpsText: {fileID: 2084135711} +--- !u!1 &1774693141 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1774693142} + - component: {fileID: 1774693144} + - component: {fileID: 1774693143} + m_Layer: 5 + m_Name: RawImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1774693142 +RectTransform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1774693141} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 439594039} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 5040, y: 5040} + m_Pivot: {x: 0.5, y: 1} +--- !u!114 &1774693143 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1774693141} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -98529514, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Texture: {fileID: 8400000, guid: 6921d0717fba0654597a7ad3fb5c47e7, type: 2} + m_UVRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 +--- !u!222 &1774693144 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1774693141} +--- !u!1 &1783570512 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1783570513} + - component: {fileID: 1783570515} + - component: {fileID: 1783570514} + m_Layer: 8 + m_Name: trigger + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1783570513 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1783570512} + m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} + m_LocalPosition: {x: 0, y: 1.53, z: 0} + m_LocalScale: {x: 3.0327268, y: 3.032728, z: 3.032728} + m_Children: [] + m_Father: {fileID: 1008043395} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} +--- !u!23 &1783570514 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1783570512} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: d399e769f1f82344b9f305269a536595, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1783570515 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1783570512} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1817143146 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1817143149} + - component: {fileID: 1817143148} + - component: {fileID: 1817143150} + - component: {fileID: 1817143147} + m_Layer: 0 + m_Name: Spout Camera + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1817143147 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1817143146} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 542c4b2aee71a0142928f8b82f70141f, type: 3} + m_Name: + m_EditorClassIdentifier: + sharingName: FrozenSpout + textureFormat: 28 + yFlip: 1 + output: {fileID: 0} + m_Shader: {fileID: 4800000, guid: ca95743014f24fd49897e12abbe931fc, type: 3} +--- !u!20 &1817143148 +Camera: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1817143146} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 2 + m_BackGroundColor: {r: 0, g: 0, b: 0, a: 1} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 32 + m_RenderingPath: 1 + m_TargetTexture: {fileID: 8400000, guid: b8e6ff168206f134585d024c016832b6, type: 2} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 0 + m_AllowMSAA: 0 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 1 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &1817143149 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1817143146} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 25, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1817143150 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1817143146} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7cf1e6cce802d3c49a437b3125a95960, type: 3} + m_Name: + m_EditorClassIdentifier: + space: {x: 2880, y: 1800, z: 1080} + material: {fileID: 2100000, guid: f05d2e0d0f372ae48998e59e3d376a63, type: 2} +--- !u!1 &1858061292 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1858061293} + - component: {fileID: 1858061297} + - component: {fileID: 1858061296} + m_Layer: 8 + m_Name: standby + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1858061293 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1858061292} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.13100004, y: 1.27, z: 0} + m_LocalScale: {x: 2.9, y: 2.9, z: 2.9} + m_Children: [] + m_Father: {fileID: 1690794385} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1858061296 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1858061292} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: df84a14e3cc728849a322f8fade47789, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1858061297 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1858061292} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1866235075 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1866235076} + - component: {fileID: 1866235078} + - component: {fileID: 1866235077} + m_Layer: 8 + m_Name: standby + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1866235076 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1866235075} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: 0} + m_LocalScale: {x: 0.4, y: 0.4, z: 0.4} + m_Children: [] + m_Father: {fileID: 459917735} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1866235077 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1866235075} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 482d068533c073147b880ef1a3cbbbdc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1866235078 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1866235075} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1878556045 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1878556046} + m_Layer: 8 + m_Name: '---- Night Character ----' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1878556046 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1878556045} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 199010598} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1890969983 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1890969984} + - component: {fileID: 1890969986} + - component: {fileID: 1890969985} + m_Layer: 8 + m_Name: trigger + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1890969984 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1890969983} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1.01, z: 0} + m_LocalScale: {x: 2.3, y: 2.3, z: 2.3} + m_Children: [] + m_Father: {fileID: 1186117295} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &1890969985 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1890969983} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 209ec433e17fece4b9fedb2ca4e940da, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1890969986 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1890969983} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1906326616 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1906326617} + - component: {fileID: 1906326619} + m_Layer: 8 + m_Name: Olaf + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1906326617 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1906326616} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.957, y: 0, z: 2.49} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1561705234} + - {fileID: 1355871872} + m_Father: {fileID: 199010598} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1906326619 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1906326616} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 12ea4d85cdda0aa4981a82e5e18fed52, type: 3} + m_Name: + m_EditorClassIdentifier: + appearSataes: 0100000002000000 + videoStopTime: 1 + disappearTime: 1 + area: 0 + appearAreas: + specificPositions: + - {fileID: 1191975164} + - {fileID: 40068780} + - {fileID: 1718259914} + - {fileID: 681228292} + - {fileID: 66098176} + roaming: 0 + fakeButton: {fileID: 0} + isStandbyLoop: 1 + standbyClip: {fileID: 11400000, guid: fb02941bf56531748886776e54c8f2d0, type: 2} + triggerClips: + - {fileID: 11400000, guid: 86cfefcea0dbaf349b192625aa06ef6a, type: 2} + - {fileID: 11400000, guid: 727d0f386e383414ca58642076340e45, type: 2} + triggerFrame: 0 + onTrigger: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1447401799} + m_MethodName: PlayOneShot + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 + info: +--- !u!1 &1908931425 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1908931427} + - component: {fileID: 1908931426} + m_Layer: 0 + m_Name: FrozenScreenToWorldSpace + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1908931426 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1908931425} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c2ff90fc774b218468ffcff9472e0762, type: 3} + m_Name: + m_EditorClassIdentifier: + width: 8 + length: 5 + height: 3 + blackLength: 0.89 + PixelsByMeter: 360 + finalPixelsByMeter: 90 + LeftWall: + X: 0 + Y: 0 + ROI_X: 0 + ROI_Y: 0 + TopWall: + X: 0 + Y: 0 + ROI_X: 0 + ROI_Y: 0 + RightWall: + X: 0 + Y: 0 + ROI_X: 0 + ROI_Y: 0 + Floor: + X: 0 + Y: 0 + ROI_X: 0 + ROI_Y: 0 +--- !u!4 &1908931427 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1908931425} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 1.5} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1925824385 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1925824386} + - component: {fileID: 1925824387} + m_Layer: 0 + m_Name: 20180523_Frozen_Day_Fix1.aif + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1925824386 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1925824385} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1930102125} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1925824387 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1925824385} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 26d6a1cf0552ab1458d813e2e57089f8, type: 3} + m_Name: + m_EditorClassIdentifier: + folder: FrozenMaterial\sound\bgm + filenames: [] + volumeScale: 0.8 + onPlayFinished: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 2084936103} + m_MethodName: GoNight + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + info: +--- !u!1 &1930102124 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1930102125} + m_Layer: 0 + m_Name: bgm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1930102125 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1930102124} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1925824386} + - {fileID: 1679617816} + m_Father: {fileID: 60963459} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1933714480 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1933714481} + - component: {fileID: 1933714483} + - component: {fileID: 1933714487} + m_Layer: 8 + m_Name: Anna_day + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1933714481 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1933714480} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -2.9, y: 0, z: 2.49} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 423869584} + - {fileID: 2086317001} + m_Father: {fileID: 199010598} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1933714483 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1933714480} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 12ea4d85cdda0aa4981a82e5e18fed52, type: 3} + m_Name: + m_EditorClassIdentifier: + appearSataes: 01000000 + videoStopTime: 10 + disappearTime: 1 + area: 2 + appearAreas: + specificPositions: + - {fileID: 1933714487} + roaming: 0 + fakeButton: {fileID: 0} + isStandbyLoop: 0 + standbyClip: {fileID: 11400000, guid: 6d7b66e288bf3924fbd7a716ae3ac255, type: 2} + triggerClips: + - {fileID: 11400000, guid: 2845fcd21d061464f8f97219a167ba7a, type: 2} + triggerFrame: 45 + onTrigger: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1443956514} + m_MethodName: PlayOneShot + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 + info: +--- !u!114 &1933714487 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1933714480} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 86694b20cef756146b118abf35314f9b, type: 3} + m_Name: + m_EditorClassIdentifier: + area: 2 +--- !u!1 &1973785471 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1973785472} + - component: {fileID: 1973785474} + - component: {fileID: 1973785478} + m_Layer: 8 + m_Name: Elsa + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1973785472 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1973785471} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.335, y: 0, z: 2.49} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 351311319} + - {fileID: 47501850} + m_Father: {fileID: 199010598} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1973785474 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1973785471} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 12ea4d85cdda0aa4981a82e5e18fed52, type: 3} + m_Name: + m_EditorClassIdentifier: + appearSataes: 0100000002000000 + videoStopTime: 10 + disappearTime: 1 + area: 0 + appearAreas: + specificPositions: + - {fileID: 1973785478} + roaming: 0 + fakeButton: {fileID: 0} + isStandbyLoop: 1 + standbyClip: {fileID: 11400000, guid: aa1bbb3d5a802fb47880c1cf0237dc60, type: 2} + triggerClips: + - {fileID: 11400000, guid: 2ea2925de6b8a934fa0ea7a7020103b1, type: 2} + triggerFrame: 0 + onTrigger: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 391089470} + m_MethodName: PlayOneShot + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 + info: +--- !u!114 &1973785478 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1973785471} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 86694b20cef756146b118abf35314f9b, type: 3} + m_Name: + m_EditorClassIdentifier: + area: 2 +--- !u!1 &1984882815 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1984882816} + - component: {fileID: 1984882819} + m_Layer: 8 + m_Name: Elsa_Effect_A-0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1984882816 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1984882815} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.84, y: 0, z: 2.49} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 565906441} + - {fileID: 436028453} + m_Father: {fileID: 199010598} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1984882819 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1984882815} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 12ea4d85cdda0aa4981a82e5e18fed52, type: 3} + m_Name: + m_EditorClassIdentifier: + appearSataes: 02000000 + videoStopTime: 0.5 + disappearTime: 0.5 + area: 0 + appearAreas: 00000000 + specificPositions: [] + roaming: 0 + fakeButton: {fileID: 0} + isStandbyLoop: 1 + standbyClip: {fileID: 11400000, guid: 7b0a38d5d484cf54089379ebbe5c1d9d, type: 2} + triggerClips: + - {fileID: 11400000, guid: 23773c4900ad46e4f9ba5cb3d1c28912, type: 2} + triggerFrame: 0 + onTrigger: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1206946026} + m_MethodName: PlayOneShot + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 + info: +--- !u!1 &2008324328 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 2008324329} + - component: {fileID: 2008324331} + - component: {fileID: 2008324330} + m_Layer: 8 + m_Name: trigger + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2008324329 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2008324328} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.39, y: 1.52, z: 0} + m_LocalScale: {x: 2.7489872, y: 2.7489867, z: 2.7489867} + m_Children: [] + m_Father: {fileID: 1225287932} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2008324330 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2008324328} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 5f6b94c6b2a653d439fba4373746dade, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2008324331 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2008324328} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2024329733 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 2024329734} + m_Layer: 0 + m_Name: '-------------------------------------' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2024329734 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2024329733} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2084135709 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 2084135710} + - component: {fileID: 2084135712} + - component: {fileID: 2084135711} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2084135710 +RectTransform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2084135709} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1765914297} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -484, y: 260} + m_SizeDelta: {x: 250, y: 250} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &2084135711 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2084135709} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 18 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 1 + m_MaxSize: 40 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: '30.0 + +' +--- !u!222 &2084135712 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2084135709} +--- !u!1 &2084936102 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 2084936104} + - component: {fileID: 2084936103} + m_Layer: 0 + m_Name: Frozen + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &2084936103 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2084936102} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d657b4acfe92b2949ba98770de6f12ad, type: 3} + m_Name: + m_EditorClassIdentifier: + inputModule: {fileID: 197334246} + state: 0 + standbyTime: 10 + rate: 0 + uniform: {fileID: 0} + spaceMaterials: [] + daySnowSize: 0.01 + nightSnowSize: 0.02 + snowMaterial: {fileID: 2100000, guid: 56457e5f2df74a44c933b2791da81324, type: 2} + cosineGradient: {fileID: 0} + nightKinectAmount: 30 + particleViewer: {fileID: 0} + dayParticleRate: 0.1 + onSceneStandby: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1925824387} + m_MethodName: FadeOut + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + - m_Target: {fileID: 1679617817} + m_MethodName: FadeOut + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + onSceneDay: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1925824387} + m_MethodName: FadeIn + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + - m_Target: {fileID: 1679617817} + m_MethodName: FadeOut + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + onSceneNight: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1925824387} + m_MethodName: FadeOut + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + - m_Target: {fileID: 1679617817} + m_MethodName: FadeIn + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + mode: 0 +--- !u!4 &2084936104 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2084936102} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2086317000 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 2086317001} + - component: {fileID: 2086317003} + - component: {fileID: 2086317002} + m_Layer: 8 + m_Name: standby + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2086317001 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2086317000} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1.01, z: 0} + m_LocalScale: {x: 2.3, y: 2.3, z: 2.3} + m_Children: [] + m_Father: {fileID: 1933714481} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &2086317002 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2086317000} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_Materials: + - {fileID: 2100000, guid: 1cdc8e8858ddf8a48ae2acc576bc1ead, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2086317003 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2086317000} + m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2102251365 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 2102251366} + - component: {fileID: 2102251369} + - component: {fileID: 2102251368} + - component: {fileID: 2102251367} + m_Layer: 5 + m_Name: Button (5) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2102251366 +RectTransform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2102251365} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.9997398, y: 0.9997398, z: 0.9997398} + m_Children: [] + m_Father: {fileID: 624498611} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.000029563904, y: -0.000118255615} + m_SizeDelta: {x: 30, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &2102251367 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2102251365} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 2102251368} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!114 &2102251368 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2102251365} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 +--- !u!222 &2102251369 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2102251365} +--- !u!1 &2125306621 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 2125306622} + - component: {fileID: 2125306625} + - component: {fileID: 2125306624} + - component: {fileID: 2125306623} + m_Layer: 5 + m_Name: Button + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2125306622 +RectTransform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2125306621} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 624498611} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 30, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &2125306623 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2125306621} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 2125306624} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!114 &2125306624 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2125306621} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 +--- !u!222 &2125306625 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2125306621} diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Frozen.unity.meta b/Unity-19050-05-BallPool/Assets/Frozen/Frozen.unity.meta new file mode 100644 index 0000000..d137a24 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Frozen.unity.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 34b4afb9026442541b75a5cc9009882b +timeCreated: 1519717513 +licenseType: Free +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Material.meta b/Unity-19050-05-BallPool/Assets/Frozen/Material.meta new file mode 100644 index 0000000..e7bee7e --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Material.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 46de75946e19e49428096ef4806d1a1b +folderAsset: yes +timeCreated: 1519742084 +licenseType: Free +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Material/GiantSnowflake.mat b/Unity-19050-05-BallPool/Assets/Frozen/Material/GiantSnowflake.mat new file mode 100644 index 0000000..5558434 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Material/GiantSnowflake.mat @@ -0,0 +1,76 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: GiantSnowflake + m_Shader: {fileID: 4800000, guid: a76fe72ab9c198948a9233662c9407f3, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 86f3cfc9597a8cb439f8b1a059e766c5, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 0.99999887} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Material/GiantSnowflake.mat.meta b/Unity-19050-05-BallPool/Assets/Frozen/Material/GiantSnowflake.mat.meta new file mode 100644 index 0000000..7f1e2a4 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Material/GiantSnowflake.mat.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 3059bdeaeda202b489a491a3025d4843 +timeCreated: 1525524450 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Material/Ground.mat b/Unity-19050-05-BallPool/Assets/Frozen/Material/Ground.mat new file mode 100644 index 0000000..f9ee034 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Material/Ground.mat @@ -0,0 +1,76 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Ground + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: _EMISSION + m_LightmapFlags: 1 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.522 + - _GlossyReflections: 1 + - _Metallic: 0.414 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Material/Ground.mat.meta b/Unity-19050-05-BallPool/Assets/Frozen/Material/Ground.mat.meta new file mode 100644 index 0000000..c9c7c26 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Material/Ground.mat.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: e20b89084b5b51a4aab2baf40768af49 +timeCreated: 1519781121 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Material/Point.mat b/Unity-19050-05-BallPool/Assets/Frozen/Material/Point.mat new file mode 100644 index 0000000..33906a2 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Material/Point.mat @@ -0,0 +1,98 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Point + m_Shader: {fileID: 4800000, guid: 44b738c16dcfd5445b9019d3c98e1a3c, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 0 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BlendOp: 0 + - _BumpScale: 1 + - _CameraFadingEnabled: 0 + - _CameraFarFadeDistance: 2 + - _CameraNearFadeDistance: 1 + - _ColorMode: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DistortionBlend: 0.5 + - _DistortionEnabled: 0 + - _DistortionStrength: 1 + - _DistortionStrengthScaled: 0 + - _DstBlend: 0 + - _Emission: 1.01 + - _EmissionEnabled: 0 + - _FlipbookMode: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _InvFade: 1 + - _LightingEnabled: 0 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Size: 0.01 + - _SmoothnessTextureChannel: 0 + - _SoftParticlesEnabled: 0 + - _SoftParticlesFarFadeDistance: 1 + - _SoftParticlesNearFadeDistance: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} + - _Color: {r: 0.24699998, g: 0.534646, b: 1, a: 1} + - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Material/Point.mat.meta b/Unity-19050-05-BallPool/Assets/Frozen/Material/Point.mat.meta new file mode 100644 index 0000000..474664d --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Material/Point.mat.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 56457e5f2df74a44c933b2791da81324 +timeCreated: 1519897176 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Material/Snowflake.mat b/Unity-19050-05-BallPool/Assets/Frozen/Material/Snowflake.mat new file mode 100644 index 0000000..07fda70 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Material/Snowflake.mat @@ -0,0 +1,133 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Snowflake + m_Shader: {fileID: 4800000, guid: 0863f74869848d540b3cb1df0f1efe0e, type: 3} + m_ShaderKeywords: _ALPHABLEND_ON _COLORADDSUBDIFF_ON + m_LightmapFlags: 0 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 1f05e3d2d1f34f54a9d1d827062fdc39, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubTex1: + m_Texture: {fileID: 2800000, guid: 055453299d8df6b449aa379a3c0f75f0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubTex2: + m_Texture: {fileID: 2800000, guid: 8ad36dc2c7f5f3a418fbf9eac7a9da62, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubTex3: + m_Texture: {fileID: 2800000, guid: 955b1cafbda287a43b47a35d5ae69ea8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubTex4: + m_Texture: {fileID: 2800000, guid: 6157bc02d520cb3478db34ceea5c806b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubTex5: + m_Texture: {fileID: 2800000, guid: 6625cf995276ee242843bd71eaa6aa38, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubTex6: + m_Texture: {fileID: 2800000, guid: e24ebc4229d783347a70d8a975a07e5d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubTex7: + m_Texture: {fileID: 2800000, guid: bcc98d8143d0b2948a4026a2ed927b98, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubTex8: + m_Texture: {fileID: 2800000, guid: e014aa68aea4166488cc394e8292a48e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubTex9: + m_Texture: {fileID: 2800000, guid: 83122e44a2fffe64c99b0201c25217e3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BlendOp: 0 + - _BumpScale: 1 + - _CameraFadingEnabled: 0 + - _CameraFarFadeDistance: 2 + - _CameraNearFadeDistance: 1 + - _ColorMode: 1 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DistortionBlend: 0.5 + - _DistortionEnabled: 0 + - _DistortionStrength: 1 + - _DistortionStrengthScaled: 0 + - _DstBlend: 10 + - _EmissionEnabled: 0 + - _FlipbookMode: 0 + - _GlossMapScale: 1 + - _Glossiness: 1 + - _GlossyReflections: 1 + - _InvFade: 1 + - _LightingEnabled: 1 + - _Metallic: 0 + - _Mode: 2 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SoftParticlesEnabled: 0 + - _SoftParticlesFarFadeDistance: 1 + - _SoftParticlesNearFadeDistance: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _UVSec: 0 + - _ZWrite: 0 + m_Colors: + - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} + - _Color: {r: 3.713, g: 3.713, b: 3.713, a: 1} + - _ColorAddSubDiff: {r: 1, g: 0, b: 0, a: 0} + - _EmissionColor: {r: 0.787, g: 0.787, b: 0.787, a: 1} + - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} + - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Material/Snowflake.mat.meta b/Unity-19050-05-BallPool/Assets/Frozen/Material/Snowflake.mat.meta new file mode 100644 index 0000000..a9c640d --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Material/Snowflake.mat.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 0858735f439783448b9cc855a56a9e94 +timeCreated: 1519742076 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Material/Space-Ground.mat b/Unity-19050-05-BallPool/Assets/Frozen/Material/Space-Ground.mat new file mode 100644 index 0000000..ab10d50 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Material/Space-Ground.mat @@ -0,0 +1,83 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Space-Ground + m_Shader: {fileID: 4800000, guid: 9c06d40e212c2634f84f3f27c34986d2, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: b248fc4a19e53484f99da9aaa77dbdf8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubTex: + m_Texture: {fileID: 2800000, guid: 7ec1ec22e0e868244b68c7c04331baea, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Rate: 1 + - _SmoothnessTextureChannel: 0 + - _SpaceRate: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + - _isGamma: 0 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Material/Space-Ground.mat.meta b/Unity-19050-05-BallPool/Assets/Frozen/Material/Space-Ground.mat.meta new file mode 100644 index 0000000..b222f59 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Material/Space-Ground.mat.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: c1451959794f55e4e90241e1720a9e08 +timeCreated: 1521000028 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Material/Space-Wall.mat b/Unity-19050-05-BallPool/Assets/Frozen/Material/Space-Wall.mat new file mode 100644 index 0000000..b3cb840 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Material/Space-Wall.mat @@ -0,0 +1,83 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Space-Wall + m_Shader: {fileID: 4800000, guid: 9c06d40e212c2634f84f3f27c34986d2, type: 3} + m_ShaderKeywords: _ISGAMMA_ON + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Rate: 0 + - _SmoothnessTextureChannel: 0 + - _SpaceRate: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + - _isGamma: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Material/Space-Wall.mat.meta b/Unity-19050-05-BallPool/Assets/Frozen/Material/Space-Wall.mat.meta new file mode 100644 index 0000000..ef24262 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Material/Space-Wall.mat.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 63732a6f5c28edd4e87389f4158094bd +timeCreated: 1521000028 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Material/SpaceWrapping.mat b/Unity-19050-05-BallPool/Assets/Frozen/Material/SpaceWrapping.mat new file mode 100644 index 0000000..1e6d08d --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Material/SpaceWrapping.mat @@ -0,0 +1,83 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: SpaceWrapping + m_Shader: {fileID: 4800000, guid: 9b82b95d24b82e54c9ca082bb65d0f78, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Material/SpaceWrapping.mat.meta b/Unity-19050-05-BallPool/Assets/Frozen/Material/SpaceWrapping.mat.meta new file mode 100644 index 0000000..75a548b --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Material/SpaceWrapping.mat.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: f05d2e0d0f372ae48998e59e3d376a63 +timeCreated: 1523861927 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/NightCosineGradient.asset b/Unity-19050-05-BallPool/Assets/Frozen/NightCosineGradient.asset new file mode 100644 index 0000000..afa0182 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/NightCosineGradient.asset @@ -0,0 +1,16 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 54276434dda9c694e85abaf98cdd981d, type: 3} + m_Name: NightCosineGradient + m_EditorClassIdentifier: + _redCoeffs: {x: 0.414, y: 0.14, z: 0.56, w: 0.453} + _greenCoeffs: {x: 0.313, y: 0.177, z: 0.3, w: 0.825} + _blueCoeffs: {x: 0.685, y: 0.282, z: 0.27, w: 0} diff --git a/Unity-19050-05-BallPool/Assets/Frozen/NightCosineGradient.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/NightCosineGradient.asset.meta new file mode 100644 index 0000000..9aaf21f --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/NightCosineGradient.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 64901b7b2c93cde4fa631ba16f78157c +timeCreated: 1513340684 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/PostProcessingProfile.asset b/Unity-19050-05-BallPool/Assets/Frozen/PostProcessingProfile.asset new file mode 100644 index 0000000..27b9d77 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/PostProcessingProfile.asset @@ -0,0 +1,320 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8a3bdb2cd68f901469e7cc149151eb49, type: 3} + m_Name: PostProcessingProfile + m_EditorClassIdentifier: + debugViews: + m_Enabled: 1 + m_Settings: + mode: 0 + depth: + scale: 1 + motionVectors: + sourceOpacity: 1 + motionImageOpacity: 0 + motionImageAmplitude: 16 + motionVectorsOpacity: 1 + motionVectorsResolution: 24 + motionVectorsAmplitude: 64 + fog: + m_Enabled: 0 + m_Settings: + excludeSkybox: 1 + antialiasing: + m_Enabled: 0 + m_Settings: + method: 1 + fxaaSettings: + preset: 3 + taaSettings: + jitterSpread: 0.25 + sharpen: 1 + stationaryBlending: 0.95 + motionBlending: 0.75 + ambientOcclusion: + m_Enabled: 0 + m_Settings: + intensity: 1 + radius: 0.3 + sampleCount: 10 + downsampling: 1 + forceForwardCompatibility: 0 + ambientOnly: 0 + highPrecision: 0 + screenSpaceReflection: + m_Enabled: 0 + m_Settings: + reflection: + blendType: 0 + reflectionQuality: 2 + maxDistance: 100 + iterationCount: 256 + stepSize: 3 + widthModifier: 0.5 + reflectionBlur: 1 + reflectBackfaces: 0 + intensity: + reflectionMultiplier: 1 + fadeDistance: 100 + fresnelFade: 1 + fresnelFadePower: 1 + screenEdgeMask: + intensity: 0.03 + depthOfField: + m_Enabled: 0 + m_Settings: + focusDistance: 10 + aperture: 5.6 + focalLength: 50 + useCameraFov: 0 + kernelSize: 1 + motionBlur: + m_Enabled: 0 + m_Settings: + shutterAngle: 270 + sampleCount: 10 + frameBlending: 0 + eyeAdaptation: + m_Enabled: 0 + m_Settings: + lowPercent: 45 + highPercent: 95 + minLuminance: -5 + maxLuminance: 1 + keyValue: 0.25 + dynamicKeyValue: 1 + adaptationType: 0 + speedUp: 2 + speedDown: 1 + logMin: -8 + logMax: 4 + bloom: + m_Enabled: 1 + m_Settings: + bloom: + intensity: 1 + threshold: 1.1 + softKnee: 0.5 + radius: 4 + antiFlicker: 0 + lensDirt: + texture: {fileID: 0} + intensity: 0 + colorGrading: + m_Enabled: 1 + m_Settings: + tonemapping: + tonemapper: 1 + neutralBlackIn: 0.02 + neutralWhiteIn: 10 + neutralBlackOut: 0 + neutralWhiteOut: 10 + neutralWhiteLevel: 5.3 + neutralWhiteClip: 10 + basic: + postExposure: 0 + temperature: 0 + tint: 0 + hueShift: 0 + saturation: 1 + contrast: 1 + channelMixer: + red: {x: 1, y: 0, z: 0} + green: {x: 0, y: 1, z: 0} + blue: {x: 0, y: 0, z: 1} + currentEditingChannel: 0 + colorWheels: + mode: 1 + log: + slope: {r: 1, g: 1, b: 1, a: 0} + power: {r: 1, g: 1, b: 1, a: 0} + offset: {r: 1, g: 1, b: 1, a: 0} + linear: + lift: {r: 0, g: 0, b: 0, a: 0} + gamma: {r: 0, g: 0, b: 0, a: 0} + gain: {r: 0, g: 0, b: 0, a: 0} + curves: + master: + curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 2 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + - serializedVersion: 2 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 0 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + red: + curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 2 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + - serializedVersion: 2 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + green: + curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 2 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + - serializedVersion: 2 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + blue: + curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 2 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + - serializedVersion: 2 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + hueVShue: + curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 1 + m_ZeroValue: 0.5 + m_Range: 1 + hueVSsat: + curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 1 + m_ZeroValue: 0.5 + m_Range: 1 + satVSsat: + curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 0 + m_ZeroValue: 0.5 + m_Range: 1 + lumVSsat: + curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 0 + m_ZeroValue: 0.5 + m_Range: 1 + e_CurrentEditingCurve: 0 + e_CurveY: 1 + e_CurveR: 0 + e_CurveG: 0 + e_CurveB: 0 + userLut: + m_Enabled: 0 + m_Settings: + lut: {fileID: 0} + contribution: 1 + chromaticAberration: + m_Enabled: 0 + m_Settings: + spectralTexture: {fileID: 0} + intensity: 0.1 + grain: + m_Enabled: 0 + m_Settings: + colored: 1 + intensity: 0.5 + size: 1 + luminanceContribution: 0.8 + vignette: + m_Enabled: 0 + m_Settings: + mode: 0 + color: {r: 0, g: 0, b: 0, a: 1} + center: {x: 0.5, y: 0.5} + intensity: 0.45 + smoothness: 0.2 + roundness: 1 + mask: {fileID: 0} + opacity: 1 + rounded: 0 + dithering: + m_Enabled: 0 + monitors: + currentMonitorID: 0 + refreshOnPlay: 0 + histogramMode: 3 + waveformExposure: 0.12 + waveformY: 0 + waveformR: 1 + waveformG: 1 + waveformB: 1 + paradeExposure: 0.12 + vectorscopeExposure: 0.12 + vectorscopeShowBackground: 1 diff --git a/Unity-19050-05-BallPool/Assets/Frozen/PostProcessingProfile.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/PostProcessingProfile.asset.meta new file mode 100644 index 0000000..e0d373f --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/PostProcessingProfile.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: ff44c5fab81a8cc4daf9eff6f4695c47 +timeCreated: 1523612465 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/ScenePostProcessingProfile.asset b/Unity-19050-05-BallPool/Assets/Frozen/ScenePostProcessingProfile.asset new file mode 100644 index 0000000..83a1203 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/ScenePostProcessingProfile.asset @@ -0,0 +1,320 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8a3bdb2cd68f901469e7cc149151eb49, type: 3} + m_Name: ScenePostProcessingProfile + m_EditorClassIdentifier: + debugViews: + m_Enabled: 1 + m_Settings: + mode: 0 + depth: + scale: 1 + motionVectors: + sourceOpacity: 1 + motionImageOpacity: 0 + motionImageAmplitude: 16 + motionVectorsOpacity: 1 + motionVectorsResolution: 24 + motionVectorsAmplitude: 64 + fog: + m_Enabled: 0 + m_Settings: + excludeSkybox: 1 + antialiasing: + m_Enabled: 1 + m_Settings: + method: 1 + fxaaSettings: + preset: 2 + taaSettings: + jitterSpread: 0.25 + sharpen: 1.5 + stationaryBlending: 0.95 + motionBlending: 0.85 + ambientOcclusion: + m_Enabled: 0 + m_Settings: + intensity: 1 + radius: 0.3 + sampleCount: 10 + downsampling: 1 + forceForwardCompatibility: 0 + ambientOnly: 0 + highPrecision: 0 + screenSpaceReflection: + m_Enabled: 0 + m_Settings: + reflection: + blendType: 0 + reflectionQuality: 2 + maxDistance: 100 + iterationCount: 256 + stepSize: 3 + widthModifier: 0.5 + reflectionBlur: 1 + reflectBackfaces: 0 + intensity: + reflectionMultiplier: 1 + fadeDistance: 100 + fresnelFade: 1 + fresnelFadePower: 1 + screenEdgeMask: + intensity: 0.03 + depthOfField: + m_Enabled: 0 + m_Settings: + focusDistance: 10 + aperture: 5.6 + focalLength: 50 + useCameraFov: 0 + kernelSize: 1 + motionBlur: + m_Enabled: 0 + m_Settings: + shutterAngle: 270 + sampleCount: 10 + frameBlending: 0 + eyeAdaptation: + m_Enabled: 0 + m_Settings: + lowPercent: 45 + highPercent: 95 + minLuminance: -5 + maxLuminance: 1 + keyValue: 0.25 + dynamicKeyValue: 1 + adaptationType: 0 + speedUp: 2 + speedDown: 1 + logMin: -8 + logMax: 4 + bloom: + m_Enabled: 0 + m_Settings: + bloom: + intensity: 0.5 + threshold: 1.1 + softKnee: 0.5 + radius: 4 + antiFlicker: 0 + lensDirt: + texture: {fileID: 0} + intensity: 3 + colorGrading: + m_Enabled: 1 + m_Settings: + tonemapping: + tonemapper: 0 + neutralBlackIn: 0.02 + neutralWhiteIn: 10 + neutralBlackOut: 0 + neutralWhiteOut: 10 + neutralWhiteLevel: 5.3 + neutralWhiteClip: 10 + basic: + postExposure: 0 + temperature: 0 + tint: 0 + hueShift: 0 + saturation: 1 + contrast: 1 + channelMixer: + red: {x: 1, y: 0, z: 0} + green: {x: 0, y: 1, z: 0} + blue: {x: 0, y: 0, z: 1} + currentEditingChannel: 0 + colorWheels: + mode: 1 + log: + slope: {r: 1, g: 1, b: 1, a: 0} + power: {r: 1, g: 1, b: 1, a: 0} + offset: {r: 1, g: 1, b: 1, a: 0} + linear: + lift: {r: 0, g: 0, b: 0, a: 0} + gamma: {r: 0, g: 0, b: 0, a: 0} + gain: {r: 0, g: 0, b: 0, a: 0} + curves: + master: + curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 2 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + - serializedVersion: 2 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 0 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + red: + curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 2 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + - serializedVersion: 2 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + green: + curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 2 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + - serializedVersion: 2 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + blue: + curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 2 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + - serializedVersion: 2 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + hueVShue: + curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 1 + m_ZeroValue: 0.5 + m_Range: 1 + hueVSsat: + curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 1 + m_ZeroValue: 0.5 + m_Range: 1 + satVSsat: + curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 0 + m_ZeroValue: 0.5 + m_Range: 1 + lumVSsat: + curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 0 + m_ZeroValue: 0.5 + m_Range: 1 + e_CurrentEditingCurve: 0 + e_CurveY: 1 + e_CurveR: 0 + e_CurveG: 0 + e_CurveB: 0 + userLut: + m_Enabled: 0 + m_Settings: + lut: {fileID: 0} + contribution: 1 + chromaticAberration: + m_Enabled: 0 + m_Settings: + spectralTexture: {fileID: 0} + intensity: 0.1 + grain: + m_Enabled: 0 + m_Settings: + colored: 1 + intensity: 0.5 + size: 1 + luminanceContribution: 0.8 + vignette: + m_Enabled: 0 + m_Settings: + mode: 0 + color: {r: 0, g: 0, b: 0, a: 1} + center: {x: 0.5, y: 0.5} + intensity: 0.45 + smoothness: 0.2 + roundness: 1 + mask: {fileID: 0} + opacity: 1 + rounded: 0 + dithering: + m_Enabled: 0 + monitors: + currentMonitorID: 0 + refreshOnPlay: 0 + histogramMode: 3 + waveformExposure: 0.12 + waveformY: 0 + waveformR: 1 + waveformG: 1 + waveformB: 1 + paradeExposure: 0.12 + vectorscopeExposure: 0.12 + vectorscopeShowBackground: 1 diff --git a/Unity-19050-05-BallPool/Assets/Frozen/ScenePostProcessingProfile.asset.meta b/Unity-19050-05-BallPool/Assets/Frozen/ScenePostProcessingProfile.asset.meta new file mode 100644 index 0000000..aa7a84a --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/ScenePostProcessingProfile.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 1d3b72be06e9f684191b48e995873069 +timeCreated: 1529832591 +licenseType: Free +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script.meta b/Unity-19050-05-BallPool/Assets/Frozen/Script.meta new file mode 100644 index 0000000..4777430 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 6635fe3fb7aa6f747bbde014546ee9ad +folderAsset: yes +timeCreated: 1519889654 +licenseType: Free +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/CharacterBehaviour.cs b/Unity-19050-05-BallPool/Assets/Frozen/Script/CharacterBehaviour.cs new file mode 100644 index 0000000..abadb65 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/CharacterBehaviour.cs @@ -0,0 +1,537 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Events; +using UnityEngine.EventSystems; +using UnityEngine.UI; + +namespace UltraCombos.Frozen +{ + public class CharacterBehaviour : MonoBehaviour + { + public List appearSataes = new List(); + + public float videoStopTime = 1.5f; + public float disappearTime = 5.0f; + + public Area area; + public List appearAreas = new List(); + + Vector2 wallRoi; + float origin_height = 0.0f; + + [SerializeField] + List specificPositions = new List(); + + [SerializeField, Range(0, 1)] + float roaming = 0.0f; + float roaming_seed = 0.0f; + + [SerializeField] + private RectTransform fakeButton; + private CanvasGroup canvas_group; + + [Header("DShow Player")] + [SerializeField] + bool isStandbyLoop = true; + public DShowClip standbyClip; + public List triggerClips = new List(); + int trigger_clip_index = 0; + public uint triggerFrame = 0; + //[SerializeField] + private DShowMoviePlayer[] players; + + [Header("Event")] + [SerializeField] + UnityEvent onTrigger = new UnityEvent(); + + enum Status + { + TRIGGER = 0, + STANDBY = 1, + SLEEP = 2 + } + + Status status = Status.SLEEP; + DShowMoviePlayer StatePlayer { get { return players[(int)status]; } } + MeshRenderer StateRenderer { get { return renderers[(int)status]; } } + + MeshRenderer[] renderers; + + bool isTriggered = false; + + Coroutine flow = null; + + bool is_alive = false; + const float alive_threshold = 0.5f / 255.0f; + float alive_value = 0.0f; + + [SerializeField, Header("Debug")] + bool mode = false; + public string info; + + private void Awake() + { + renderers = GetComponentsInChildren(); + if (renderers.Length != 2) + Debug.LogWarningFormat("{0} renderer count is {1}", gameObject.name, renderers.Length); + //m_meshRender = GetComponent(); + //mat = new Material(Shader.Find("Unlit/ColorTransparent")); + //m_meshRender.material = mat; + + + origin_height = transform.position.y; + + InitialiseDSPlayer(); + } + + void InitialiseDSPlayer() + { + CreateDSPlayer(triggerClips[0]); + CreateDSPlayer(standbyClip); + players = GetComponentsInChildren(); + } + + void CreateDSPlayer(DShowClip clip) + { + GameObject triggerObj = new GameObject(clip.name); + triggerObj.transform.parent = this.transform; + var player = triggerObj.AddComponent(); + player.VideoAsset = clip; + player.Load(); + } + + void InitialTouchButton() + { + if (fakeButton != null) + return; + GameObject obj = new GameObject(gameObject.name); + obj.transform.parent = GameObject.Find("Final Canvas").transform; + fakeButton = obj.AddComponent(); + fakeButton.anchorMin = new Vector2(0, 0); + fakeButton.anchorMax = new Vector2(0, 0); + fakeButton.pivot = new Vector2(0.5f, 0.5f); + var standby_scale = renderers[(int)Status.STANDBY].transform.localScale; + fakeButton.sizeDelta = new Vector2(standby_scale.x, standby_scale.y) * FrozenScreenToWorldSpace.Instance.finalPixelsByMeter; + fakeButton.sizeDelta = Vector2.Min(fakeButton.sizeDelta, Vector2.one * 100.0f); + fakeButton.sizeDelta = Vector2.Max(fakeButton.sizeDelta, Vector2.one * 60.0f); + fakeButton.anchoredPosition3D = new Vector3(0, 0, 0); + fakeButton.localScale = Vector3.one; + fakeButton.gameObject.AddComponent(); + fakeButton.GetComponent().color = new Color(1, 1, 1, 0); + TouchArea touch_area = fakeButton.gameObject.AddComponent(); + touch_area.PointerDown.AddListener((data) => { Trigger(data); }); + touch_area.PointerDrag.AddListener((data) => { Trigger(data); }); + canvas_group = fakeButton.gameObject.AddComponent(); + canvas_group.blocksRaycasts = true; + canvas_group.interactable = true; + } + + private void Start() + { + foreach (var rdr in renderers) + { + rdr.material.mainTextureScale = new Vector2(1, -1); + rdr.material.mainTextureOffset = new Vector2(0, -1); + } + } + + private void OnEnable() + { + InitialTouchButton(); + ResetFlow(); + //standby = true; + //isSleep = false; + //StartCoroutine(PlayStandbyOnStart()); + + //StartCoroutine(RandomPosNoTriggerOther()); + //color = new Color(1, 1, 1, 0); + //StartCoroutine(Sleep()); + if (fakeButton != null) + { + fakeButton.gameObject.SetActive(true); + canvas_group.interactable = true; + canvas_group.blocksRaycasts = true; + } + + } + + private void OnDisable() + { + if (fakeButton != null) + { + fakeButton.gameObject.SetActive(false); + canvas_group.interactable = false; + canvas_group.blocksRaycasts = false; + } + } + + public bool Active + { + set + { + if (value) Activate(); + else Deactivate(); + } + } + + public void Activate() + { + if (is_alive) + return; + is_alive = true; + gameObject.SetActive(true); + } + + public void Deactivate() + { + if (is_alive == false) + return; + is_alive = false; + } + + + private void ResetFlow() + { + if (flow != null) + { + StopCoroutine(flow); + flow = null; + } + + isTriggered = false; + foreach (var rdr in renderers) + { + rdr.material.color = new Color(1, 1, 1, 0); + rdr.material.SetColor("_TintColor", new Color(1, 1, 1, 0)); + } + foreach (var ply in players) + { + ply.Pause(); + ply.Frame = 0; + } + + if (is_alive) + { + flow = StartCoroutine(Flow()); + } + } + + IEnumerator Flow() + { + if (mode) info = "setup"; + // setup + { + if (specificPositions.Count > 0) + { + SetSpecificPos(); + } + else + { + RandomAppearWall(); + } + + roaming_seed = Random.value * 10.0f; + + trigger_clip_index = ++trigger_clip_index % triggerClips.Count; + players[(int)Status.TRIGGER].VideoAsset = triggerClips[trigger_clip_index]; + + yield return null; + } + + if (mode) info = "STANDBY"; + // standby + { + canvas_group.interactable = true; + canvas_group.blocksRaycasts = true; + status = Status.STANDBY; + var player = StatePlayer; + player.Loop = isStandbyLoop; + player.Play(); + + while (isTriggered == false) + { + if (mode) info = "STANDBY is not triggered"; + + if (player.Loop == false) + { + if (player.IsPlaying == false) + { + //player.Pause(); + //player.Frame = player.TotalNumFrames; + if (mode) info = "STANDBY is not triggered and set frame"; + } + } + + yield return null; + } + + + } + + if (mode) info = "TRIGGER"; + // trigger + { + canvas_group.interactable = false; + canvas_group.blocksRaycasts = false; + onTrigger.Invoke(); + status = Status.TRIGGER; + var player = StatePlayer; + player.Play(); + player.Frame = triggerFrame; + + while (player.IsPlaying) + { + if (mode) info = "TRIGGER is playing"; + yield return null; + } + + player.Pause(); + player.Frame = player.TotalNumFrames; + + if (mode) info = "TRIGGER is stopped"; + yield return new WaitForSeconds(videoStopTime); + } + + if (mode) info = "SLEEP"; + // sleep + { + status = Status.SLEEP; + yield return new WaitForSeconds(disappearTime); + } + + while (renderers[(int)Status.TRIGGER].material.color.a > 0.5f / 255.0f) + { + yield return null; + } + + flow = null; + yield return null; + } + + void Update() + { + alive_value = Mathf.Lerp(alive_value, is_alive ? 1.0f : 0.0f, Time.deltaTime); + if (is_alive == false && alive_value < alive_threshold) + { + alive_value = 0.0f; + gameObject.SetActive(false); + } + + + for (int i = 0; i < players.Length; i++) + { + if (players[i].IsPlaying) + { + renderers[i].material.mainTexture = players[i].Texture; + } + + } + + // standby material + { + float smooth = Time.deltaTime * 2.0f; + if (status != Status.STANDBY && isStandbyLoop == false) + smooth = 1.0f; + float alpha = System.Convert.ToInt32(status == Status.STANDBY); + alpha = Mathf.Min(alpha, alive_value); + var mat = renderers[(int)Status.STANDBY].material; + var col = new Color(1, 1, 1, Mathf.Lerp(mat.color.a, alpha, smooth)); + mat.color = col; + mat.SetColor("_TintColor", col); + } + + // trigger material + { + float smooth = Time.deltaTime * 2.0f; + if (status == Status.TRIGGER) + smooth = 1.0f; + float alpha = System.Convert.ToInt32(status == Status.TRIGGER); + alpha = Mathf.Min(alpha, alive_value); + var mat = renderers[(int)Status.TRIGGER].material; + var col = new Color(1, 1, 1, Mathf.Lerp(mat.color.a, alpha, smooth)); + mat.color = col; + mat.SetColor("_TintColor", col); + } + + + switch (status) + { + case Status.STANDBY: + { + if (roaming > 0.0f) + { + UpdateRoamingPosition(); + UpdateWallRoiFromPosition(); + UpdateButtonPos(); + } + } + break; + case Status.TRIGGER: + { + + } + break; + case Status.SLEEP: + { + + } + break; + } + + if (mode) + { + if (Input.GetKeyDown(KeyCode.R)) + { + ResetFlow(); + } + } + + if (flow == null) + ResetFlow(); + } + + void UpdateRoamingPosition() + { + float noise = Mathf.PerlinNoise(Time.time * 0.4f + roaming_seed, roaming_seed) > 0.5f ? 1.0f : -1.0f; + noise *= roaming * Time.deltaTime; + //float padding = transform.localScale.x * 0.5f; + float padding = renderers[(int)Status.TRIGGER].transform.localScale.x * 0.5f; + Vector3 pos = transform.position; + switch (area) + { + case Area.TopWall: + { + float minmax = Mathf.Abs(padding - FrozenScreenToWorldSpace.Instance.width * 0.5f); + float shift = FrozenScreenToWorldSpace.Instance.Position.x; + float x = Mathf.Clamp(pos.x + noise, -minmax + shift, minmax + shift); + transform.position = new Vector3(x, pos.y, pos.z); + } + break; + case Area.LeftWall: + case Area.RightWall: + { + float minmax = Mathf.Abs(padding - FrozenScreenToWorldSpace.Instance.length * 0.5f); + float shift = FrozenScreenToWorldSpace.Instance.Position.z; + float z = Mathf.Clamp(pos.z + noise, -minmax + shift, minmax + shift); + transform.position = new Vector3(pos.x, pos.y, z); + } + break; + } + } + + void RandomAppearWall() + { + Vector3 newPos = Vector3.zero; + area = appearAreas[Random.Range(0, appearAreas.Count)]; + Quaternion q = new Quaternion(); + if (area == Area.LeftWall) + { + newPos.x = -FrozenScreenToWorldSpace.Instance.width / 2; + q.SetLookRotation(Vector3.left); + } + if (area == Area.RightWall) + { + newPos.x = FrozenScreenToWorldSpace.Instance.width / 2; + q.SetLookRotation(Vector3.right); + } + if (area == Area.TopWall) + { + newPos.z = FrozenScreenToWorldSpace.Instance.length / 2; + q.SetLookRotation(Vector3.forward); + } + transform.rotation = q; + transform.position = newPos;// + FrozenScreenToWorldSpace.Instance.Position; + RandomPos(); + } + + void RandomPos() + { + float minX = renderers[(int)Status.TRIGGER].transform.localScale.x / 2; +#if true + switch (area) + { + case Area.TopWall: + wallRoi.x = Random.Range(minX, FrozenScreenToWorldSpace.Instance.width - minX) / FrozenScreenToWorldSpace.Instance.width; + break; + case Area.LeftWall: + case Area.RightWall: + wallRoi.x = Random.Range(minX, FrozenScreenToWorldSpace.Instance.length - minX) / FrozenScreenToWorldSpace.Instance.length; + break; + } +#else + Vector3 randomPos = transform.localPosition; + if (randomPos.x == 0) + wallRoi.x = Random.Range(minX, FrozenScreenToWorldSpace.Instance.width - minX) / FrozenScreenToWorldSpace.Instance.width; + else + wallRoi.x = Random.Range(minX, FrozenScreenToWorldSpace.Instance.length - minX) / FrozenScreenToWorldSpace.Instance.length; +#endif + wallRoi.y = origin_height / FrozenScreenToWorldSpace.Instance.height; + UpdatePos(); + UpdateButtonPos(); + } + + void UpdatePos() + { +#if true + Vector3 n_pos = transform.position; + switch (area) + { + case Area.TopWall: + n_pos.x = Mathf.Lerp(-FrozenScreenToWorldSpace.Instance.width / 2, FrozenScreenToWorldSpace.Instance.width / 2, wallRoi.x); + break; + case Area.LeftWall: + case Area.RightWall: + n_pos.z = Mathf.Lerp(-FrozenScreenToWorldSpace.Instance.length / 2, FrozenScreenToWorldSpace.Instance.length / 2, wallRoi.x); + break; + } + n_pos.y = Mathf.Lerp(0.0f, FrozenScreenToWorldSpace.Instance.height, wallRoi.y); + transform.position = n_pos + FrozenScreenToWorldSpace.Instance.Position; +#else + Vector3 n_pos = transform.localPosition; + + if (area == Area.TopWall) + n_pos.x = Mathf.Lerp(-FrozenScreenToWorldSpace.Instance.width / 2, FrozenScreenToWorldSpace.Instance.width / 2, wallRoi.x); + else + n_pos.z = Mathf.Lerp(-FrozenScreenToWorldSpace.Instance.length / 2, FrozenScreenToWorldSpace.Instance.length / 2, wallRoi.x); + n_pos.y = Mathf.Lerp(0, (float)FrozenScreenToWorldSpace.Instance.height, wallRoi.y); + transform.localPosition = n_pos; +#endif + //SetButtonPos(); + } + + void UpdateButtonPos() + { + //Vector2 newScreenPos = FrozenScreenToWorldSpace.Instance.GetFinalScreenPos(area, wallRoi); + var roi = FrozenScreenToWorldSpace.Instance.GetWallRoiFromPosition(area, renderers[(int)Status.STANDBY].transform.position); + Vector2 newScreenPos = FrozenScreenToWorldSpace.Instance.GetFinalScreenPos(area, roi); + fakeButton.anchoredPosition = newScreenPos; + } + + void SetSpecificPos() + { + int pos_index = Random.Range(0, specificPositions.Count); + var dummy = specificPositions[pos_index]; + area = dummy.area; + transform.position = dummy.transform.position; + transform.rotation = dummy.transform.rotation; + UpdateWallRoiFromPosition(); + UpdateButtonPos(); + } + + void UpdateWallRoiFromPosition() + { + wallRoi = FrozenScreenToWorldSpace.Instance.GetWallRoiFromPosition(area, transform.position); + } + + private void Trigger(PointerEventData data) + { + if (status != Status.STANDBY) + return; + + isTriggered = true; + } + } + +} + diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/CharacterBehaviour.cs.meta b/Unity-19050-05-BallPool/Assets/Frozen/Script/CharacterBehaviour.cs.meta new file mode 100644 index 0000000..c98266f --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/CharacterBehaviour.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 12ea4d85cdda0aa4981a82e5e18fed52 +timeCreated: 1524131091 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/CharacterDummy.cs b/Unity-19050-05-BallPool/Assets/Frozen/Script/CharacterDummy.cs new file mode 100644 index 0000000..7eb79cd --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/CharacterDummy.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace UltraCombos.Frozen +{ + public class CharacterDummy : MonoBehaviour + { + public Area area; + + private void Start() + { + if (GetComponent() == null) + gameObject.SetActive(false); + } + } +} + diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/CharacterDummy.cs.meta b/Unity-19050-05-BallPool/Assets/Frozen/Script/CharacterDummy.cs.meta new file mode 100644 index 0000000..a74f23e --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/CharacterDummy.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 86694b20cef756146b118abf35314f9b +timeCreated: 1525876171 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/FrozenCharacterController.cs b/Unity-19050-05-BallPool/Assets/Frozen/Script/FrozenCharacterController.cs new file mode 100644 index 0000000..1a96e56 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/FrozenCharacterController.cs @@ -0,0 +1,19 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class FrozenCharacterController : MonoBehaviour { + + + public static FrozenCharacterController Instance { get { return instance; } } + private static FrozenCharacterController instance; + + + private void Awake() + { + instance = this; + } + + + +} diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/FrozenCharacterController.cs.meta b/Unity-19050-05-BallPool/Assets/Frozen/Script/FrozenCharacterController.cs.meta new file mode 100644 index 0000000..272e633 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/FrozenCharacterController.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 7e9aa98273b5dc84189684d4767d23b4 +timeCreated: 1524475879 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/FrozenScreenToWorldSpace.cs b/Unity-19050-05-BallPool/Assets/Frozen/Script/FrozenScreenToWorldSpace.cs new file mode 100644 index 0000000..4a37c2c --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/FrozenScreenToWorldSpace.cs @@ -0,0 +1,161 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public enum Area +{ + LeftWall, + RightWall, + TopWall, + Floor +} + +public class FrozenScreenToWorldSpace : MonoBehaviour { + + public static FrozenScreenToWorldSpace Instance { + get { + /* + if (instacnce == null && GameObject.Find("FrozenScreenToWorldSpace").GetComponent() != null) + instacnce = GameObject.Find("FrozenScreenToWorldSpace").GetComponent(); + else + instacnce = new GameObject("FrozenScreenToWorldSpace").AddComponent(); + */ + return instacnce; + } + } + private static FrozenScreenToWorldSpace instacnce; + + public float width = 8; + public float length = 5; + public float height = 3; + public float blackLength = 0.89f; + public float PixelsByMeter = 360; + public float finalPixelsByMeter = 90; + [System.Serializable] + public class RenderTextureROI + { + public float X; + public float Y; + public float ROI_X; + public float ROI_Y; + public RenderTextureROI(float x, float y, float roi_x, float roi_y) + { + X = x; + Y = y; + ROI_X = roi_x; + ROI_Y = roi_y; + } + public RenderTextureROI() { } + } + + [SerializeField] + RenderTextureROI LeftWall = new RenderTextureROI(); + [SerializeField] + RenderTextureROI TopWall = new RenderTextureROI(); + [SerializeField] + RenderTextureROI RightWall = new RenderTextureROI(); + [SerializeField] + RenderTextureROI Floor = new RenderTextureROI(); + + Dictionary RenderTextureROIList = new Dictionary(); + + Dictionary wallPlaneList = new Dictionary(); + + private float totalLength; + private float totalWidth; + + private void Awake() + { + instacnce = this; + InitailROISetting(); + } + + void InitailROISetting() + { + totalLength = height * 2 + width; + totalWidth = height + length + blackLength; + LeftWall = new RenderTextureROI(0, height / totalWidth, height / totalLength, length / totalWidth); + RightWall = new RenderTextureROI((height + width) / totalLength, height / totalWidth, height / totalLength, length / totalWidth); + TopWall = new RenderTextureROI((height) / totalLength, 0, width / totalLength, height / totalWidth); + Floor = new RenderTextureROI(height / totalLength, height / totalWidth, width / totalLength, length / totalWidth); + RenderTextureROIList.Add(Area.LeftWall, LeftWall); + RenderTextureROIList.Add(Area.RightWall, RightWall); + RenderTextureROIList.Add(Area.TopWall, TopWall); + RenderTextureROIList.Add(Area.Floor, Floor); + wallPlaneList.Add(Area.LeftWall, new Plane(Vector3.right, new Vector3(-width * 0.5f, 0, 0))); + wallPlaneList.Add(Area.RightWall, new Plane(Vector3.left, new Vector3(width * 0.5f, 0, 0))); + wallPlaneList.Add(Area.TopWall, new Plane(Vector3.back, new Vector3(0, 0, length * 0.5f))); + } + + public RenderTextureROI GetROI(Area area) + { + if (RenderTextureROIList.ContainsKey(area)) + return RenderTextureROIList[area]; + return null; + } + + public Plane GetWallPlane(Area area) + { + if (wallPlaneList.ContainsKey(area)) + return wallPlaneList[area]; + return new Plane(); + } + + public Vector2 GetFinalScreenPos(Area area, Vector2 wallROI) + { + if(!RenderTextureROIList.ContainsKey(area)) + return Vector2.zero; + RenderTextureROI textureROI = GetROI(area); + Vector2 currenPos = Vector2.zero; + if (area == Area.LeftWall) + { + float x = textureROI.X + (1 - wallROI.y) * textureROI.ROI_X; + float y = textureROI.Y + (1 - wallROI.x) * textureROI.ROI_Y; + currenPos = new Vector2(x, y); + } + if (area == Area.RightWall) + { + float x = textureROI.X + wallROI.y * textureROI.ROI_X; + float y = textureROI.Y + (1 - wallROI.x) * textureROI.ROI_Y; + currenPos = new Vector2(x, y); + } + if (area == Area.TopWall) + { + float x = textureROI.X + wallROI.x * textureROI.ROI_X; + float y = textureROI.Y + (1 - wallROI.y) * textureROI.ROI_Y; + currenPos = new Vector2(x, y); + } + currenPos = new Vector2(currenPos.x * Screen.width, ( 1 - currenPos.y) * Screen.height); + return currenPos; + } + + public Vector2 GetWallRoiFromPosition(Area area, Vector3 position) + { + position -= transform.position; + Vector2 roi = Vector2.zero; + switch (area) + { + case Area.TopWall: + { + roi.x = (position.x + width * 0.5f) / width; + roi.y = position.y / height; + } + break; + case Area.LeftWall: + { + roi.x = (position.z + length * 0.5f) / length; + roi.y = position.y / height; + } + break; + case Area.RightWall: + { + roi.x = (position.z + length * 0.5f) / length; + roi.y = position.y / height; + } + break; + } + return roi; + } + + public Vector3 Position { get { return transform.position; } } +} diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/FrozenScreenToWorldSpace.cs.meta b/Unity-19050-05-BallPool/Assets/Frozen/Script/FrozenScreenToWorldSpace.cs.meta new file mode 100644 index 0000000..367c1e5 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/FrozenScreenToWorldSpace.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: c2ff90fc774b218468ffcff9472e0762 +timeCreated: 1524212949 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: -10 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/GiantSnowflake.cs b/Unity-19050-05-BallPool/Assets/Frozen/Script/GiantSnowflake.cs new file mode 100644 index 0000000..3b08f31 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/GiantSnowflake.cs @@ -0,0 +1,221 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Events; + +namespace UltraCombos.Frozen +{ + public class GiantSnowflake : MonoBehaviour + { + Material material; + float alpha = 0.0f; + float smooth = 0.025f; + + [SerializeField] + DShowClip clip; + DShowMoviePlayer player; + + // [SerializeField] + // KinectOpticalFlowMath kinect; + + [SerializeField] + float triggerRadius = 1.5f; + + [SerializeField] + float stopTime = 2.0f; + + [SerializeField] + float cooldown = 2.0f; + bool is_cooling = false; + + [SerializeField] + float offset = 1.5f; + Vector3 root; + + Coroutine flow = null; + + [SerializeField, Range(0, 1)] + float breakProgress = 0.1f; + + public UnityEvent onPlay = new UnityEvent(); + + [SerializeField, Header("Debug")] + bool mode = false; + public string info; + + private void Start() + { + root = transform.position; + + //StartCoroutine(Flow()); + } + + private void OnEnable() + { + if (material == null) + material = GetComponent().material; + + if (player == null) + { + player = gameObject.AddComponent(); + player.VideoAsset = clip; + player.Load(); + } + + player.Pause(); + player.Frame = 0; + + if (flow != null) + StopCoroutine(flow); + + //flow = StartCoroutine(Flow()); + } + + private void Update() + { + if (mode == false) + return; + + } + + private void FixedUpdate() + { + if (SceneController.Instance.rate > 0.5f) + { + alpha = Mathf.Lerp(alpha, is_cooling ? 0.0f : 1.0f, smooth); + } + else + { + alpha = Mathf.Lerp(alpha, 0.0f, smooth); + } + + material.color = new Color(1.0f, 1.0f, 1.0f, alpha); + + material.mainTexture = player.Texture; + + if (flow != null && SceneController.Instance.state != State.Night) + { + StopCoroutine(flow); + flow = null; + } + + if (flow == null && SceneController.Instance.state == State.Night) + { + flow = StartCoroutine(Flow()); + } + } + + private void OnDrawGizmosSelected() + { + /* + var pos = kinect.averagePositinon; + Gizmos.DrawWireSphere(pos, 0.5f); + if (new Vector2(pos.x - transform.position.x, pos.z - transform.position.z).magnitude < triggerRadius) + { + Gizmos.color = Color.red; + } + */ + Gizmos.DrawWireSphere(transform.position, triggerRadius); + + Gizmos.color = Color.white; + } + + IEnumerator Flow() + { + float video_stamp = 0.0f; + float progress = 0.0f; + uint pause_frame = 20; + float pause_progress = (float)pause_frame / player.TotalNumFrames; + + is_cooling = false; + video_stamp = Time.time; + + player.Frame = 0; + player.Play(); + yield return null; + //Debug.Log("Begin"); + while (player.Frame < pause_frame) + { + //Debug.Log("Loop"); + yield return null; + } + player.Pause(); + //Debug.Log("Pause"); + progress = (float)player.Frame / player.TotalNumFrames; + yield return null; + + //Debug.Log("Wait"); + while (progress < breakProgress) + { + if (mode) info = $"{progress}"; +#if false + var pos = kinect.averagePositinon; + float dist = new Vector2(pos.x - transform.position.x, pos.z - transform.position.z).magnitude; + + if (dist < triggerRadius) + { + //Debug.Log("OK"); + progress += 0.001f; + } + else + { + progress = Mathf.Max(progress - 0.001f, pause_progress); + } +#else + // bool is_hit = false; + // if (kinect.Valid) + // { + // var samples = kinect.Samples; + // int max_sample = 500; + // int inc = Mathf.Max(kinect.HomeCount / max_sample, 1); + + // for (int i = 0; i < kinect.HomeCount; i += inc) + // { + // float dist = new Vector2(samples[i].x - transform.position.x, samples[i].z - transform.position.z).magnitude; + // if (dist < triggerRadius) + // { + // //Debug.Log("is_hit"); + // progress += 0.001f; + // is_hit = true; + // break; + // } + // } + + // } + + // if (is_hit == false) + // { + // progress = Mathf.Max(progress - 0.001f, pause_progress); + // } +#endif + player.Frame = (uint)(player.TotalNumFrames * progress); + yield return null; + } + + if (mode) info = $"{progress}"; + //Debug.Log("Play the rest"); + player.Play(); + onPlay.Invoke(); + while (player.IsPlaying) + { + yield return null; + } + + + player.Pause(); + player.Frame = player.TotalNumFrames; + yield return new WaitForSeconds(stopTime); + + is_cooling = true; + yield return new WaitForSeconds(cooldown); + + transform.position = root + new Vector3(Random.Range(-offset, offset), 0, 0); + flow = null; + yield return null; + //Debug.Log("Flow done"); + } + } + +} + + diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/GiantSnowflake.cs.meta b/Unity-19050-05-BallPool/Assets/Frozen/Script/GiantSnowflake.cs.meta new file mode 100644 index 0000000..7af71bc --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/GiantSnowflake.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 9126593cba11d9145b83a6ab86efc050 +timeCreated: 1525524624 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/MaterialColorHandler.cs b/Unity-19050-05-BallPool/Assets/Frozen/Script/MaterialColorHandler.cs new file mode 100644 index 0000000..860a663 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/MaterialColorHandler.cs @@ -0,0 +1,27 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace UltraCombos.Frozen +{ + public class MaterialColorHandler : MonoBehaviour + { + public Color dayColor; + public Color nightColor; + + Material material; + + private void Start() + { + var rdr = GetComponent(); + material = rdr.material; + } + + private void Update() + { + material.color = Color.Lerp(dayColor, nightColor, SceneController.Instance.rate); + } + } +} + + diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/MaterialColorHandler.cs.meta b/Unity-19050-05-BallPool/Assets/Frozen/Script/MaterialColorHandler.cs.meta new file mode 100644 index 0000000..0935cc8 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/MaterialColorHandler.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 10faf8bca5ee3e343b88e67ee7f1241d +timeCreated: 1529823457 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/Ruler.cs b/Unity-19050-05-BallPool/Assets/Frozen/Script/Ruler.cs new file mode 100644 index 0000000..393c92a --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/Ruler.cs @@ -0,0 +1,27 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace UltraCombos.Frozen +{ + public class Ruler : MonoBehaviour + { + public float width = 8.0f; + public float length = 5.0f; + public float height = 1.5f; + + private void OnDrawGizmos() + { + var mat = Gizmos.matrix; + + Gizmos.matrix = transform.localToWorldMatrix; + Vector3 size = new Vector3(width, height, length); + Vector3 center = new Vector3(0, height * 0.5f, 0); + Gizmos.DrawWireCube(center, size); + + Gizmos.matrix = mat; + } + } +} + + diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/Ruler.cs.meta b/Unity-19050-05-BallPool/Assets/Frozen/Script/Ruler.cs.meta new file mode 100644 index 0000000..d61f106 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/Ruler.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 27e1128700aaadd4fae0b90f94e59b3f +timeCreated: 1527144499 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/SceneController.cs b/Unity-19050-05-BallPool/Assets/Frozen/Script/SceneController.cs new file mode 100644 index 0000000..0dbb650 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/SceneController.cs @@ -0,0 +1,172 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Events; +using UltraCombos.Utility; + +namespace UltraCombos.Frozen +{ + public enum State + { + Standby, + Day, + Night, + } + + public class SceneController : Singleton + { + [SerializeField] + GlobalMKHookInput inputModule; + public State state = State.Standby; + public float standbyTime = 10.0f; + + [Range(0, 1)] + public float rate = 0.0f; + + // [SerializeField] + // UniformBlendedStructuredBuffer uniform; + + //[SerializeField] + public List spaceMaterials = new List(); + + [SerializeField, Range(0.0f, 0.1f)] + float daySnowSize = 0.01f; + [SerializeField, Range(0.0f, 0.1f)] + float nightSnowSize = 0.01f; + [SerializeField] + Material snowMaterial; + + // [SerializeField] + // BlendedCosineGradient cosineGradient; + + // [SerializeField] + // KinectOpticalFlow kinect; + [SerializeField] + float nightKinectAmount = 30.0f; + + // [SerializeField] + // ParticleViewerProcedural particleViewer; + [SerializeField, Range(0, 1)] + float dayParticleRate = 1.0f; + + List characters; + + float target_rate = 0.0f; + + + public UnityEvent onSceneStandby = new UnityEvent(); + public UnityEvent onSceneDay = new UnityEvent(); + public UnityEvent onSceneNight = new UnityEvent(); + + [SerializeField, Header("Debug")] + bool mode = false; + float stamp = 0.0f; + + private void Start() + { + var cbs = FindObjectsOfType(); + characters = new List(cbs); + //debug = false; + } + + private void Update() + { + if (standbyTime > 0.0f) + { + if (state == State.Standby) + { + if (Time.time - stamp > standbyTime) + { + stamp = Time.time; + GoDay(); + } + } + } + + if (state == State.Standby) + { + target_rate = 0.0f; + if (GetKeyDown(KeyCode.DownArrow)) + { + GoDay(); + } + } + else if (state == State.Day) + { + target_rate = 0.0f; + if (GetKeyDown(KeyCode.UpArrow)) + { + GoStandby(); + } + else if (GetKeyDown(KeyCode.DownArrow)) + { + GoNight(); + } + } + else if (state == State.Night) + { + target_rate = 1.0f; + if (GetKeyDown(KeyCode.UpArrow)) + { + GoStandby(); + } + else if (GetKeyDown(KeyCode.DownArrow)) + { + GoStandby(); + } + } + + rate = Mathf.Lerp(rate, target_rate, 0.02f); + + + // uniform.rate = rate; + foreach (var mat in spaceMaterials) + mat.SetFloat("_Rate", rate); + //snowMaterial.SetFloat("_Size", Mathf.Lerp(0.0f, snowSize, rate)); + snowMaterial.SetFloat("_Size", Mathf.Lerp(daySnowSize, nightSnowSize, rate)); + // cosineGradient.rate = rate; + // kinect.kinectAmount = Mathf.Lerp(1.0f, nightKinectAmount, rate); + // particleViewer.VertexCount = (int)(Mathf.Lerp(dayParticleRate, 1.0f, rate) * particleViewer.buffer.count); + + foreach (var chr in characters) + { + chr.Active = chr.appearSataes.Contains(state); + } + } + + + private bool GetKeyDown(KeyCode key) + { + if (Application.isFocused) + { + return Input.GetKeyDown(key); + } + else + { + return inputModule.GetButtonDown(key.ToString()); + } + } + + public void GoStandby() + { + state = State.Standby; + onSceneStandby.Invoke(); + stamp = Time.time; + } + + public void GoDay() + { + state = State.Day; + onSceneDay.Invoke(); + } + + public void GoNight() + { + state = State.Night; + onSceneNight.Invoke(); + } + + } +} + + diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/SceneController.cs.meta b/Unity-19050-05-BallPool/Assets/Frozen/Script/SceneController.cs.meta new file mode 100644 index 0000000..9b34ea5 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/SceneController.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: d657b4acfe92b2949ba98770de6f12ad +timeCreated: 1525077442 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/SoundLoader.cs b/Unity-19050-05-BallPool/Assets/Frozen/Script/SoundLoader.cs new file mode 100644 index 0000000..9c23d3e --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/SoundLoader.cs @@ -0,0 +1,144 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Events; +using UnityEngine.Networking; + +namespace UltraCombos +{ + public class SoundLoader : MonoBehaviour + { + [SerializeField] + string folder; + + [SerializeField] + List filenames = new List(); + + List clips = new List(); + + AudioSource source = null; + + [SerializeField, Range(0, 1)] + float volumeScale = 1.0f; + + float target_volume = 1.0f; + + public UnityEvent onPlayFinished = new UnityEvent(); + + [Header("Debug")] + public string info; + + private void Start() + { + if (filenames.Count == 0) + { + string filename = gameObject.name; + LoadFile(filename); + } + else + { + foreach (var filename in filenames) + { + LoadFile(filename); + } + } + + source = gameObject.AddComponent(); + source.playOnAwake = false; + } + + void LoadFile(string filename) + { + string path = $"{Application.dataPath}/../../{folder}/{filename}"; + if (System.IO.File.Exists(path)) + { + var ext = System.IO.Path.GetExtension(path); + AudioType type = AudioType.UNKNOWN; + if (ext.Equals(".AIF", System.StringComparison.CurrentCultureIgnoreCase)) + { + type = AudioType.AIFF; + } + else if (ext.Equals(".WAV", System.StringComparison.CurrentCultureIgnoreCase)) + { + type = AudioType.WAV; + } + + if (type != AudioType.UNKNOWN) + { + StartCoroutine(LoadAudioFile($"file://{path}", type)); + } + else + { + + } + } + } + + private void Update() + { + source.volume = Mathf.Lerp(source.volume, target_volume * volumeScale, Time.deltaTime); + + if (source.isPlaying && target_volume > 0.5f && source.clip != null) + { + info = $"{source.time:F1}/{source.clip.length:F1}"; + if (source.clip.length - source.time < 1.0f) + { + onPlayFinished.Invoke(); + info = "play finished"; + } + } + } + + public void PlayOneShot() + { + if (clips.Count == 0) + return; + source.PlayOneShot(clips[Random.Range(0, clips.Count)], volumeScale); + } + + public void FadeIn() + { + if (clips.Count == 0) + return; + source.clip = clips[0]; + source.Play(); + source.volume = 0.0f; + target_volume = 1.0f; + } + + public void FadeOut() + { + if (clips.Count == 0) + return; + target_volume = 0.0f; + } + + IEnumerator LoadAudioFile(string uri, AudioType type) + { + using (var www = UnityWebRequestMultimedia.GetAudioClip(uri, type)) + { + yield return www.SendWebRequest(); + + if (www.isNetworkError || www.isHttpError) + { + Debug.Log(www.error); + } + else + { + using (var hanlder = www.downloadHandler as DownloadHandlerAudioClip) + { + if (hanlder != null) + { + clips.Add(hanlder.audioClip); + } + } + + } + + yield return null; + } + } + } + +} + diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/SoundLoader.cs.meta b/Unity-19050-05-BallPool/Assets/Frozen/Script/SoundLoader.cs.meta new file mode 100644 index 0000000..6b95d5d --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/SoundLoader.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 26d6a1cf0552ab1458d813e2e57089f8 +timeCreated: 1526885661 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/SpaceHomography.cs b/Unity-19050-05-BallPool/Assets/Frozen/Script/SpaceHomography.cs new file mode 100644 index 0000000..e7867c6 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/SpaceHomography.cs @@ -0,0 +1,200 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class SpaceHomography : MonoBehaviour +{ + public Vector3 space; + [SerializeField] + Material material; + Vector2 texture_size; + + private void Start() + { + float dim = space.x + space.z * 2.0f; + //Vector2 canvas_size = new Vector2(space.x + space.z * 2.0f, space.y + space.z * 2.0f); + //Vector2 clipped_size = new Vector2(space.x, 3200); + var rt = GetComponent().targetTexture; + texture_size = new Vector2(rt.width, rt.height); + + float offset = 0.5f; + var src = new List(); + var dst = new List(); + + var homos = new List(); + + // front + { + src.Clear(); + src.Add(new Vector2(0, 0)); + src.Add(new Vector2(dim, 0)); + src.Add(new Vector2(space.z, space.z)); + src.Add(new Vector2(space.z + space.x, space.z)); + for (int i = 0; i < src.Count; i++) + src[i] += Vector2.one * offset; + + dst.Clear(); + dst.Add(new Vector2(space.z, 0)); + dst.Add(new Vector2(space.z + space.x, 0)); + dst.Add(new Vector2(space.z, space.z)); + dst.Add(new Vector2(space.z + space.x, space.z)); + for (int i = 0; i < dst.Count; i++) + dst[i] += Vector2.one * offset; + + var matrix = Matrix4x4.identity; + FindHomography(dst.ToArray(), src.ToArray(), ref matrix); + homos.Add(matrix); + } + + // left + { + src.Clear(); + src.Add(new Vector2(0, 0)); + src.Add(new Vector2(0, dim)); + src.Add(new Vector2(space.z, space.z)); + src.Add(new Vector2(space.z, space.z + space.x)); + for (int i = 0; i < src.Count; i++) + src[i] += Vector2.one * offset; + + dst.Clear(); + dst.Add(new Vector2(0, space.z)); + dst.Add(new Vector2(0, space.z + space.x)); + dst.Add(new Vector2(space.z, space.z)); + dst.Add(new Vector2(space.z, space.z + space.x)); + for (int i = 0; i < dst.Count; i++) + dst[i] += Vector2.one * offset; + + var matrix = Matrix4x4.identity; + FindHomography(dst.ToArray(), src.ToArray(), ref matrix); + homos.Add(matrix); + } + + // right + { + src.Clear(); + src.Add(new Vector2(dim, 0)); + src.Add(new Vector2(dim, dim)); + src.Add(new Vector2(space.z + space.x, space.z)); + src.Add(new Vector2(space.z + space.x, space.z + space.x)); + for (int i = 0; i < src.Count; i++) + src[i] += Vector2.one * offset; + + dst.Clear(); + dst.Add(new Vector2(dim, space.z)); + dst.Add(new Vector2(dim, space.z + space.x)); + dst.Add(new Vector2(space.z + space.x, space.z)); + dst.Add(new Vector2(space.z + space.x, space.z + space.x)); + for (int i = 0; i < dst.Count; i++) + dst[i] += Vector2.one * offset; + + var matrix = Matrix4x4.identity; + FindHomography(dst.ToArray(), src.ToArray(), ref matrix); + homos.Add(matrix); + } + +#if false + Shader.SetGlobalMatrixArray("homography", homos); + Shader.SetGlobalVector("homo_space", space); + Shader.SetGlobalVector("texture_size", texture_size); +#else + if (material != null) + { + material.SetMatrixArray("homography", homos); + material.SetVector("homo_space", space); + material.SetVector("texture_size", texture_size); + + //print(space); + //print(texture_size); + } +#endif + } + + private void FindHomography(Vector2[] src, Vector2[] dest, ref Matrix4x4 homography) + { + + float[,] P = new float[,]{ + {-src[0].x, -src[0].y, -1, 0, 0, 0, src[0].x*dest[0].x, src[0].y*dest[0].x, -dest[0].x }, // h11 + { 0, 0, 0, -src[0].x, -src[0].y, -1, src[0].x*dest[0].y, src[0].y*dest[0].y, -dest[0].y }, // h12 + + {-src[1].x, -src[1].y, -1, 0, 0, 0, src[1].x*dest[1].x, src[1].y*dest[1].x, -dest[1].x }, // h13 + { 0, 0, 0, -src[1].x, -src[1].y, -1, src[1].x*dest[1].y, src[1].y*dest[1].y, -dest[1].y }, // h21 + + {-src[2].x, -src[2].y, -1, 0, 0, 0, src[2].x*dest[2].x, src[2].y*dest[2].x, -dest[2].x }, // h22 + { 0, 0, 0, -src[2].x, -src[2].y, -1, src[2].x*dest[2].y, src[2].y*dest[2].y, -dest[2].y }, // h23 + + {-src[3].x, -src[3].y, -1, 0, 0, 0, src[3].x*dest[3].x, src[3].y*dest[3].x, -dest[3].x }, // h31 + { 0, 0, 0, -src[3].x, -src[3].y, -1, src[3].x*dest[3].y, src[3].y*dest[3].y, -dest[3].y }, // h32 + }; + + GaussianElimination(ref P, 9); + + float[] aux_H ={ P[0,8],P[3,8],0,P[6,8], // h11 h21 0 h31 + P[1,8],P[4,8],0,P[7,8], // h12 h22 0 h32 + 0 , 0,1,0, // 0 0 0 0 + P[2,8],P[5,8],0,1}; // h13 h23 0 h33 + + for (int i = 0; i < 16; i++) homography[i] = aux_H[i]; + + } + + private void GaussianElimination(ref float[,] A, int n) + { + + int i = 0; + int j = 0; + int m = n - 1; + while (i < m && j < n) + { + + int maxi = i; + for (int k = i + 1; k < m; k++) + { + if (Mathf.Abs(A[k, j]) > Mathf.Abs(A[maxi, j])) + { + maxi = k; + } + } + if (A[maxi, j] != 0) + { + + if (i != maxi) + for (int k = 0; k < n; k++) + { + float aux = A[i, k]; + A[i, k] = A[maxi, k]; + A[maxi, k] = aux; + } + + float A_ij = A[i, j]; + for (int k = 0; k < n; k++) + { + A[i, k] /= A_ij; + } + + for (int u = i + 1; u < m; u++) + { + + float A_uj = A[u, j]; + for (int k = 0; k < n; k++) + { + A[u, k] -= A_uj * A[i, k]; + } + + } + + i++; + } + j++; + } + for (int k = m - 2; k >= 0; k--) + { + for (int l = k + 1; l < n - 1; l++) + { + A[k, m] -= A[k, l] * A[l, m]; + + } + } + } + + +} diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/SpaceHomography.cs.meta b/Unity-19050-05-BallPool/Assets/Frozen/Script/SpaceHomography.cs.meta new file mode 100644 index 0000000..a76b581 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/SpaceHomography.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 7cf1e6cce802d3c49a437b3125a95960 +timeCreated: 1523516889 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/SpaceMeshGenerator.cs b/Unity-19050-05-BallPool/Assets/Frozen/Script/SpaceMeshGenerator.cs new file mode 100644 index 0000000..0694ded --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/SpaceMeshGenerator.cs @@ -0,0 +1,279 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace UltraCombos.Frozen +{ + [ExecuteInEditMode] + public class SpaceMeshGenerator : MonoBehaviour + { + [SerializeField] + bool update = false; + + [SerializeField] + int width = 8; + + [SerializeField] + int length = 5; + + [SerializeField] + int height = 3; + + [SerializeField] + bool isAnimated = false; + + Vector3 size = Vector3.zero; + + private void Start() + { + update = true; + + if (Application.isPlaying) + { + var renderers = GetComponentsInChildren(); + if (renderers.Length > 1) + { + renderers[1].material.SetFloat("_isGamma", isAnimated ? 1.0f : 0.0f); + } + + SceneController.Instance.spaceMaterials.Clear(); + foreach (var rdr in renderers) + { + SceneController.Instance.spaceMaterials.Add(rdr.material); + } + + if (isAnimated) + { + var players = GetComponentsInChildren(true); + foreach (var mp in players) + { + mp.gameObject.SetActive(true); + } + + var texture_applys = GetComponentsInChildren(true); + foreach (var ta in texture_applys) + { + ta.materials.Clear(); + ta.materials.Add(renderers[1].material); + } + + + } + } + } + + private void Update() + { + size.Set(width, height, length); + + if (update) + { + update = false; + ClearFilterMesh(); + } + + var mesh_filters = GetComponentsInChildren(); + for (int i = 0; i < mesh_filters.Length; i++) + { + var filter = mesh_filters[i]; + if (filter.sharedMesh == null) + { + if (Application.isPlaying) + { + filter.sharedMesh = (i == 0) ? CreateGroundMesh() : CreateWallMesh(); + } + else if (i == 0) + { + filter.sharedMesh = CreateGroundMesh(); + } + } + } + } + + private void OnDrawGizmosSelected() + { + var center = transform.position; + center.y += size.y * 0.5f; + var c = Gizmos.color; + Gizmos.color = Color.cyan; + Gizmos.DrawWireCube(center, size); + Gizmos.color = c; + } + + private void ClearFilterMesh() + { + var mesh_filters = GetComponentsInChildren(); + foreach (var filter in mesh_filters) + { + if (Application.isPlaying) + Destroy(filter.sharedMesh); + else + DestroyImmediate(filter.sharedMesh); + filter.sharedMesh = null; + } + } + + private Mesh CreateWallMesh() + { + var half_size = size * 0.5f; + var tex_size = new Vector2(width, height * 3.0f); + + var points = new List(); + points.Add(new Vector3(-half_size.x, 0.0f, -half_size.z)); + points.Add(new Vector3(-half_size.x, 0.0f, +half_size.z)); + points.Add(new Vector3(+half_size.x, 0.0f, -half_size.z)); + points.Add(new Vector3(+half_size.x, 0.0f, +half_size.z)); + points.Add(new Vector3(-half_size.x, size.y, -half_size.z)); + points.Add(new Vector3(-half_size.x, size.y, +half_size.z)); + points.Add(new Vector3(+half_size.x, size.y, -half_size.z)); + points.Add(new Vector3(+half_size.x, size.y, +half_size.z)); + + var vertices = new List(); + var uvs = new List(); + var indices = new List(); + var normals = new List(); + + // Front + AddIndexAndNormal(indices, vertices.Count, normals, new Vector3(0, 0, -1)); + vertices.Add(points[1]); + vertices.Add(points[5]); + vertices.Add(points[3]); + vertices.Add(points[7]); + uvs.Add(new Vector2(0.0f, height * 1.0f / tex_size.y)); + uvs.Add(new Vector2(0.0f, height * 0.0f / tex_size.y)); + uvs.Add(new Vector2(width / tex_size.x, height * 1.0f / tex_size.y)); + uvs.Add(new Vector2(width / tex_size.x, height * 0.0f / tex_size.y)); + + // Left + AddIndexAndNormal(indices, vertices.Count, normals, new Vector3(1, 0, 0)); + vertices.Add(points[0]); + vertices.Add(points[4]); + vertices.Add(points[1]); + vertices.Add(points[5]); + uvs.Add(new Vector2(0.0f, height * 2.0f / tex_size.y)); + uvs.Add(new Vector2(0.0f, height * 1.0f / tex_size.y)); + uvs.Add(new Vector2(length / tex_size.x, height * 2.0f / tex_size.y)); + uvs.Add(new Vector2(length / tex_size.x, height * 1.0f / tex_size.y)); + + // Right + AddIndexAndNormal(indices, vertices.Count, normals, new Vector3(-1, 0, 0)); + vertices.Add(points[3]); + vertices.Add(points[7]); + vertices.Add(points[2]); + vertices.Add(points[6]); + uvs.Add(new Vector2(0.0f, height * 3.0f / tex_size.y)); + uvs.Add(new Vector2(0.0f, height * 2.0f / tex_size.y)); + uvs.Add(new Vector2(length / tex_size.x, height * 3.0f / tex_size.y)); + uvs.Add(new Vector2(length / tex_size.x, height * 2.0f / tex_size.y)); + + if (isAnimated == false) + { + for (int i = 0; i < uvs.Count; i++) + uvs[i] = new Vector2(uvs[i].x, 1.0f - uvs[i].y); + } + + var mesh = new Mesh(); + mesh.name = string.Format("Space Wall Mesh: ({0}x{1}x{2})", width, length, height); + mesh.SetVertices(vertices); + mesh.SetUVs(0, uvs); + mesh.SetNormals(normals); + mesh.SetIndices(indices.ToArray(), MeshTopology.Triangles, 0); + mesh.UploadMeshData(true); + + return mesh; + } + + private Mesh CreateGroundMesh() + { + var half_size = size * 0.5f; + var tex_size = new Vector2(this.length * 2.0f + width, this.length + height); + + var points = new List(); + points.Add(new Vector3(-half_size.x, 0.0f, -half_size.z)); + points.Add(new Vector3(-half_size.x, 0.0f, +half_size.z)); + points.Add(new Vector3(+half_size.x, 0.0f, -half_size.z)); + points.Add(new Vector3(+half_size.x, 0.0f, +half_size.z)); + points.Add(new Vector3(-half_size.x, size.y, -half_size.z)); + points.Add(new Vector3(-half_size.x, size.y, +half_size.z)); + points.Add(new Vector3(+half_size.x, size.y, -half_size.z)); + points.Add(new Vector3(+half_size.x, size.y, +half_size.z)); + + var vertices = new List(); + var uvs = new List(); + var indices = new List(); + var normals = new List(); + + // Ground + AddIndexAndNormal(indices, vertices.Count, normals, new Vector3(0, 1, 0)); + vertices.Add(points[0]); + vertices.Add(points[1]); + vertices.Add(points[2]); + vertices.Add(points[3]); + uvs.Add(new Vector2(this.length / tex_size.x, 0.0f)); + uvs.Add(new Vector2(this.length / tex_size.x, this.length / tex_size.y)); + uvs.Add(new Vector2((this.length + width) / tex_size.x, 0.0f)); + uvs.Add(new Vector2((this.length + width) / tex_size.x, this.length / tex_size.y)); + + if (Application.isPlaying == false) + { + // Front + AddIndexAndNormal(indices, vertices.Count, normals, new Vector3(0, 0, -1)); + vertices.Add(points[1]); + vertices.Add(points[5]); + vertices.Add(points[3]); + vertices.Add(points[7]); + uvs.Add(new Vector2(length / tex_size.x, length / tex_size.y)); + uvs.Add(new Vector2(length / tex_size.x, (length + height) / tex_size.y)); + uvs.Add(new Vector2((length + width) / tex_size.x, length / tex_size.y)); + uvs.Add(new Vector2((length + width) / tex_size.x, (length + height) / tex_size.y)); + + // Left + AddIndexAndNormal(indices, vertices.Count, normals, new Vector3(1, 0, 0)); + vertices.Add(points[0]); + vertices.Add(points[4]); + vertices.Add(points[1]); + vertices.Add(points[5]); + uvs.Add(new Vector2(0.0f, length / tex_size.y)); + uvs.Add(new Vector2(0.0f, (length + height) / tex_size.y)); + uvs.Add(new Vector2(length / tex_size.x, length / tex_size.y)); + uvs.Add(new Vector2(length / tex_size.x, (length + height) / tex_size.y)); + + // Right + AddIndexAndNormal(indices, vertices.Count, normals, new Vector3(-1, 0, 0)); + vertices.Add(points[3]); + vertices.Add(points[7]); + vertices.Add(points[2]); + vertices.Add(points[6]); + uvs.Add(new Vector2((length + width) / tex_size.x, length / tex_size.y)); + uvs.Add(new Vector2((length + width) / tex_size.x, (length + height) / tex_size.y)); + uvs.Add(new Vector2((length * 2.0f + width) / tex_size.x, length / tex_size.y)); + uvs.Add(new Vector2((length * 2.0f + width) / tex_size.x, (length + height) / tex_size.y)); + } + + var mesh = new Mesh(); + mesh.name = string.Format("Space Ground Mesh: ({0}x{1}x{2})", width, this.length, height); + mesh.SetVertices(vertices); + mesh.SetUVs(0, uvs); + mesh.SetNormals(normals); + mesh.SetIndices(indices.ToArray(), MeshTopology.Triangles, 0); + mesh.UploadMeshData(true); + + return mesh; + } + + private void AddIndexAndNormal(List indices, int index, List normals, Vector3 normal) + { + indices.Add(index + 0); + indices.Add(index + 1); + indices.Add(index + 2); + indices.Add(index + 1); + indices.Add(index + 3); + indices.Add(index + 2); + normals.Add(normal); + normals.Add(normal); + normals.Add(normal); + normals.Add(normal); + } + } +} + diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/SpaceMeshGenerator.cs.meta b/Unity-19050-05-BallPool/Assets/Frozen/Script/SpaceMeshGenerator.cs.meta new file mode 100644 index 0000000..84ef01e --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/SpaceMeshGenerator.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 16e57166815b2534daf1be5fd19595f2 +timeCreated: 1521011481 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/TouchArea.cs b/Unity-19050-05-BallPool/Assets/Frozen/Script/TouchArea.cs new file mode 100644 index 0000000..503c6e8 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/TouchArea.cs @@ -0,0 +1,79 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.Events; +using UnityEngine.UI; +public class TouchArea : MonoBehaviour ,IPointerDownHandler,IDragHandler,IPointerExitHandler, IPointerUpHandler +{ + [HideInInspector] + public Image img; + + public bool MouseOnly = false; + [System.Serializable] + public class OnPointerDownEvent : UnityEvent { }; + public OnPointerDownEvent PointerDown = new OnPointerDownEvent(); + [System.Serializable] + public class OnPointerDragEvent : UnityEvent { }; + public OnPointerDragEvent PointerDrag = new OnPointerDragEvent(); + + + [System.Serializable] + public class OnPointerUpEvent : UnityEvent { }; + public OnPointerUpEvent PointerUp = new OnPointerUpEvent(); + + + [System.Serializable] + public class OnPointerExitEvent : UnityEvent { }; + public OnPointerExitEvent PointerExit = new OnPointerExitEvent(); + + private void Awake() + { + img = GetComponent(); + } + + public void OnPointerDown(PointerEventData eventData) + { + if (PointerDown == null) + return; + if (skip_on_mouse_only(eventData)) + return; + PointerDown.Invoke(eventData); + //Debug.Log("OnPointerDown"); + } + + public void OnDrag(PointerEventData eventData) + { + if (PointerDrag == null) + return; + if (skip_on_mouse_only(eventData)) + return; + PointerDrag.Invoke(eventData); + //Debug.Log("OnDrag"); + } + public void OnPointerUp(PointerEventData eventData) + { + if (PointerUp == null) + return; + if (skip_on_mouse_only(eventData)) + return; + PointerUp.Invoke(eventData); + //Debug.Log("OnPointerUp"); + } + + public void OnPointerExit(PointerEventData eventData) + { + if (PointerExit == null) + return; + if (skip_on_mouse_only(eventData)) + return; + + PointerExit.Invoke(eventData); + //Debug.Log("OnPointerExit"); + } + private bool skip_on_mouse_only(PointerEventData eventData) + { + return MouseOnly && eventData.pointerId != -1; + } +} diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/TouchArea.cs.meta b/Unity-19050-05-BallPool/Assets/Frozen/Script/TouchArea.cs.meta new file mode 100644 index 0000000..9da245d --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/TouchArea.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: a7c5e8323feda4b4499c3089d5c22e11 +timeCreated: 1524470056 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/TuioDrawer.cs b/Unity-19050-05-BallPool/Assets/Frozen/Script/TuioDrawer.cs new file mode 100644 index 0000000..146f1b0 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/TuioDrawer.cs @@ -0,0 +1,41 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class TuioDrawer : MonoBehaviour +{ + List