using System.Collections; using System.Collections.Generic; using UnityEngine; namespace UltraCombos.Utility { public class DisplayConfig : MonoBehaviour { public int width = 1280; public int height = 720; public int fps = 60; public bool fullscreen = true; private void Awake() { Screen.SetResolution(width, height, fullscreen, fps); Application.targetFrameRate = fps; } } }