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1.2 KiB
1.2 KiB
How To Use ucDeploy
- If Unity is just installed, you should input the serial number or choose Unity personal. You only have to do it once.
- Copy all the files in Assets/Editor to the location of your project.
- If you only want to output single scene(level), copy the "[template] build_single_scene.bat" to the location of your project, otherwise "[template] build_multi_scene.bat"
- Modify the batch file.
- Setup the variable - "unity_x86_path" or "unity_x64_path" : If you install the unity to the different location like D:, you have to modify it.
- Setup the variable - "build_path" : the location where you want to output.
- Setup the variable - "exe_filename" : execution file name.
- Setup the variable - "scene_path" : what the scene(level) you want to output.
- [Option] "show_the_log_folder_when_error_occur" : if you setup it on, when the build failed, the log folder will be open.
- [Option] "show_the_exe_folder_when_sccuess" : if you setup it on, when the build sccuess, the location of the execution will be open.
[Note]
- the default location of the Unity - C:\Program Files (x86)\Unity or C:\Program Files\Unity
- the default location of the output - C:\UC\
- the default build targer is x64.