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#define iTime (_Time.y)
#define iMouse float4(0,0,0,0)
#define iResolution float3(_ScreenParams.xy,0)
#define iFrame _FrameCount
#define iMouseData float4(0,0,0,0)
#define iCaptureGeom 0
sampler2D iChannel0;
sampler2D iChannel1;
sampler2D iChannel2;
sampler2D iChannel3;
sampler2D iChannel4;
sampler2D iChannel5;
sampler2D iChannel6;
sampler2D iChannel7;
float4 iChannel0_TexelSize;
float4 iChannel1_TexelSize;
float4 iChannel2_TexelSize;
float4 iChannel3_TexelSize;
float4 iChannel4_TexelSize;
float4 iChannel5_TexelSize;
float4 iChannel6_TexelSize;
float4 iChannel7_TexelSize;