#define iTime (_Time.y) #define iMouse float4(0,0,0,0) #define iResolution float3(_ScreenParams.xy,0) #define iFrame _FrameCount #define iMouseData float4(0,0,0,0) #define iCaptureGeom 0 sampler2D iChannel0; sampler2D iChannel1; sampler2D iChannel2; sampler2D iChannel3; sampler2D iChannel4; sampler2D iChannel5; sampler2D iChannel6; sampler2D iChannel7; float4 iChannel0_TexelSize; float4 iChannel1_TexelSize; float4 iChannel2_TexelSize; float4 iChannel3_TexelSize; float4 iChannel4_TexelSize; float4 iChannel5_TexelSize; float4 iChannel6_TexelSize; float4 iChannel7_TexelSize;