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using UnityEngine;
using Amazon.S3.Model;
using UltraCombos.Upload;
using OscJack;
using System.Collections;
using TMPro;
using System;
[System.Serializable]
public class S3Tag
{
public string key;
public string value;
public static implicit operator Tag(S3Tag t) => new Tag { Key = t.key, Value = t.value };
}
public class SaveImage : MonoBehaviour
{
public Uploader uploader;
public RenderTexture renderTexture_postcard;
public RenderTexture renderTexture_share;
public string OutputFolder = "output";
public string FirebaseUrl = "https://firestore.googleapis.com/v1/projects/uc-24070-thegreattipsy/databases/(default)/documents/";
public TextMeshProUGUI TextNumber;
public TextMeshProUGUI TextSummary;
// Start is called before the first frame update
void Start()
{
uploader = GetComponent<Uploader>();
}
// Update is called once per frame
void Update()
{
}
public void Save(string input_text)
{
var parmas = input_text.Split('#');
if (parmas.Length < 2)
{
Debug.LogError("Input text must contain at least two parts separated by '#'.");
return;
}
string uploadDest=parmas[0].Trim();
string id = parmas[1].Trim();
string summary = parmas[2].Trim();
string filename = parmas.Length > 3 ? parmas[3].Trim() : System.DateTime.Now.ToString("yyyyMMdd_hhmmss");
TextNumber.SetText(id);
TextSummary.SetText(summary);
TextNumber.ForceMeshUpdate();
TextSummary.ForceMeshUpdate();
if (string.IsNullOrEmpty(filename))
{
Debug.LogError("Filename cannot be null or empty.");
return;
}
Debug.Log("Saving image to: " + uploadDest + " filename=" + filename+ " id=" + id);
string timestamp = System.DateTime.Now.ToString("yyyyMMdd");
if (!System.IO.Directory.Exists(OutputFolder+"/" + uploadDest))
{
System.IO.Directory.CreateDirectory(OutputFolder+"/" + uploadDest);
}
SaveRenderTextureToPNG(renderTexture_postcard, System.IO.Path.Combine(OutputFolder+"/" + uploadDest, filename + "_print.png"));
Debug.Log("Image saved to " + filename);
SaveRenderTextureToPNG(renderTexture_share, System.IO.Path.Combine(OutputFolder+"/" + uploadDest, filename + ".png"));
Debug.Log("Image saved to " + filename);
// Optionally, you can also log the full path
string print_fullPath = System.IO.Path.Combine(OutputFolder+"/" + uploadDest + "/", filename + "_print.png");
Debug.Log("print_path: " + print_fullPath);
upload(print_fullPath, id, "print");
string share_fullPath = System.IO.Path.Combine(OutputFolder+"/" + uploadDest + "/", filename + ".png");
Debug.Log("share_path: " + share_fullPath);
upload(share_fullPath, id, "share");
}
void SaveRenderTextureToPNG(RenderTexture rt, string filePath)
{
RenderTexture currentRT = RenderTexture.active;
RenderTexture.active = rt;
Texture2D tex = new Texture2D(rt.width, rt.height, TextureFormat.RGBA32, false);
tex.ReadPixels(new Rect(0, 0, rt.width, rt.height), 0, 0);
tex.Apply();
byte[] bytes = tex.EncodeToPNG();
System.IO.File.WriteAllBytes(filePath, bytes);
Debug.Log("Saved RenderTexture to PNG at " + filePath + " with size: " + bytes.Length + " bytes");
RenderTexture.active = currentRT;
Destroy(tex);
}
void upload(string filename, string id, string type)
{
if (uploader != null)
{
uploader.Upload(filename, (response) =>
{
if (response.success)
{
Debug.Log("Upload successful: " + response.message);
if(type=="print") writeToFirebase("prints", System.DateTime.Now.ToString("yyyyMMdd_hhmmss"), response.message, type);
writeToFirebase("records","user/"+id+"/file/"+type, response.message, type);
}
else
{
Debug.LogError("Upload failed: " + response);
}
});
}
else
{
Debug.LogError("Uploader is not assigned.");
}
}
public void writeToFirebase(string collection, string id, string url, string type)
{
Debug.Log("Writing to Firebase: " + collection + "/" + id);
StartCoroutine(WriteToFirebaseCoroutine(id, url));
IEnumerator WriteToFirebaseCoroutine(string id, string url)
{
// string[] tags=filename.Split('/');
// string id=tags[tags.Length - 1].Split('.')[0];
Debug.Log("Extracted ID: " + id);
string firebaseUrl = FirebaseUrl + collection + "/" + id;
string jsonData = "{ \"fields\": { " +
"\""+type+"_url\": { \"stringValue\": \"" + url + "\" }, " +
"\"timestamp\": { \"timestampValue\": \"" + System.DateTime.UtcNow.ToString("o") + "\" } " +
"} }";
using (var www = new UnityEngine.Networking.UnityWebRequest(firebaseUrl, "PATCH"))
{
byte[] bodyRaw = System.Text.Encoding.UTF8.GetBytes(jsonData);
www.uploadHandler = new UnityEngine.Networking.UploadHandlerRaw(bodyRaw);
www.downloadHandler = new UnityEngine.Networking.DownloadHandlerBuffer();
www.SetRequestHeader("Content-Type", "application/json");
yield return www.SendWebRequest();
#if UNITY_2020_1_OR_NEWER
if (www.result != UnityEngine.Networking.UnityWebRequest.Result.Success)
#else
if (www.isNetworkError || www.isHttpError)
#endif
{
Debug.LogError("Error writing to Firebase: " + www.error);
Debug.LogError("Response: " + www.downloadHandler.text);
}
else
{
Debug.Log("Successfully wrote to Firebase: " + www.downloadHandler.text);
}
}
}
}
}